»
首页
|
手机数码
|
汽车资讯
|
游戏硬件
|
评测专题
|
手机壁纸
|
海淘值得买
|
度假
|
求职招聘
|
广告联系
» 您尚未登录:请
登录
|
注册
|
标签
|
帮助
|
小黑屋
|
TGFC Lifestyle
»
主机&掌机游戏讨论区
» 宫本茂接受Nintendo Dream采访内容
发新话题
发布投票
发布商品
发布悬赏
发布活动
发布辩论
发布视频
打印
宫本茂接受Nintendo Dream采访内容
HI
魔王撒旦
帖子
7612
精华
0
积分
203288
激骚
331 度
爱车
主机
相机
手机
注册时间
2005-11-28
发短消息
加为好友
当前离线
1
#
大
中
小
发表于 2006-8-21 16:51
显示全部帖子
只对重要信息翻译,SORRY
There's a quality Miyamoto interview in the new Nintendo Dream, where he talks about 10 years of 64/GC and the future with Wii. The interview is too long for me to type up everything, so I've translated a bit about Wiimakes that I thought people would be interested in.
---
Nindori: 10 years of Famicom and Super Famicom. 10 years of N64 and GC. And now another ten years is starting with Wii?
Miyamoto: Yes, we're starting from here.
N: Looking at the titles you've announced so far, it already seems like you'll be releasing games at a faster pace than the N64 and GC.
M: That's because the machine is based on GC. Dev tools are of course being upgraded, but GC code will basically run as is. Because of that, I'm also thinking I can remake some of my GC games for Wii, making use of the Wiimote.
宫本:我在想把我的一些GC游戏在Wii上重制,充分用到Wiimote的新特性。
N: So you think games will experience a rebirth thanks to the Wiimote...
M: Yes. Of course you can wander into a second hand shop and buy a lot of these games still, so I don't think we can release these Wiimakes at full price. Since a lot of the development cost has already been accounted for, we'll be able to release these at a much more affordable price. And if others also take advantage of this and release Wiimakes, there's a high possibility of a lot of software from third parties also.
而且这些重制游戏会以一个十分便宜的价格发售。
N: So, there's a possibility of Nintendo doing this?
M: Yes, I strongly believe there is. For this reason, the next Zelda will be released for both Wii and GC simultaneously. It's quite an interesting experiment.
N: Ah, I see.
M: Also, when we were working on it, some of the staff were saying "Since the Wii has more power than the GC, let's polish the graphics up a bit too", but Zelda's fans aren't expecting polish, they're expecting a fun and exciting game, so I said it is better if we make it fun both on Wii and GC. And recently it's been established that "Wii is not a machine that tries to deliver next-gen graphics". Of course, since there are still games that demand high quality graphics, there will be separate paths of development depending on the software.
---
There's also a part where he's asked what happened to previous projects.
Mario 64-2: originally planned for 64DD, some parts made it into other games, but Miyamoto forgot which ones (!)
Mario 64-2:本来是64DD的项目,不过其中的一些部分用在了其他游戏中,不过宫本大神想不起具体用在哪些游戏中了
Cabbage: Cancelled but some ideas made it into Nintendogs.
Mario 128: A test concept for Mario. Some elements are in Mario Galaxy, incl. the running around a sphere and gravity.
Mario 128: 只是一个关于MARIO的概念性的东西,有一些元素用在了银河MARIO里.
Marionette: Moved to Wii. Still in development.
Stage Debut: Some elements seen in E3 Wii demos, like the face mapping element. Looks like many elements will make it into other games rather than being released as a standalong product, but the writeup is kind of vague.
UID
50422
帖子
7612
精华
0
积分
203288
交易积分
0
阅读权限
60
在线时间
5074 小时
注册时间
2005-11-28
最后登录
2024-12-19
查看详细资料
TOP
控制面板首页
密码修改
积分交易
积分记录
公众用户组
基本概况
版块排行
主题排行
发帖排行
积分排行
交易排行
在线时间
管理团队
管理统计