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宫本茂接受Nintendo Dream采访内容

只对重要信息翻译,SORRY



There's a quality Miyamoto interview in the new Nintendo Dream, where he talks about 10 years of 64/GC and the future with Wii. The interview is too long for me to type up everything, so I've translated a bit about Wiimakes that I thought people would be interested in.

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Nindori: 10 years of Famicom and Super Famicom. 10 years of N64 and GC. And now another ten years is starting with Wii?
Miyamoto: Yes, we're starting from here.

N: Looking at the titles you've announced so far, it already seems like you'll be releasing games at a faster pace than the N64 and GC.
M: That's because the machine is based on GC. Dev tools are of course being upgraded, but GC code will basically run as is. Because of that, I'm also thinking I can remake some of my GC games for Wii, making use of the Wiimote.

宫本:我在想把我的一些GC游戏在Wii上重制,充分用到Wiimote的新特性。


N: So you think games will experience a rebirth thanks to the Wiimote...
M: Yes. Of course you can wander into a second hand shop and buy a lot of these games still, so I don't think we can release these Wiimakes at full price. Since a lot of the development cost has already been accounted for, we'll be able to release these at a much more affordable price. And if others also take advantage of this and release Wiimakes, there's a high possibility of a lot of software from third parties also.

而且这些重制游戏会以一个十分便宜的价格发售。


N: So, there's a possibility of Nintendo doing this?
M: Yes, I strongly believe there is. For this reason, the next Zelda will be released for both Wii and GC simultaneously. It's quite an interesting experiment.


N: Ah, I see.
M: Also, when we were working on it, some of the staff were saying "Since the Wii has more power than the GC, let's polish the graphics up a bit too", but Zelda's fans aren't expecting polish, they're expecting a fun and exciting game, so I said it is better if we make it fun both on Wii and GC. And recently it's been established that "Wii is not a machine that tries to deliver next-gen graphics". Of course, since there are still games that demand high quality graphics, there will be separate paths of development depending on the software.

---

There's also a part where he's asked what happened to previous projects.

Mario 64-2: originally planned for 64DD, some parts made it into other games, but Miyamoto forgot which ones (!)
Mario 64-2:本来是64DD的项目,不过其中的一些部分用在了其他游戏中,不过宫本大神想不起具体用在哪些游戏中了

Cabbage: Cancelled but some ideas made it into Nintendogs.

Mario 128: A test concept for Mario. Some elements are in Mario Galaxy, incl. the running around a sphere and gravity.
Mario 128: 只是一个关于MARIO的概念性的东西,有一些元素用在了银河MARIO里.

Marionette: Moved to Wii. Still in development.

Stage Debut: Some elements seen in E3 Wii demos, like the face mapping element. Looks like many elements will make it into other games rather than being released as a standalong product, but the writeup is kind of vague.


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重制的不会是PIKMIN吧?



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64DD 本身是一个被 N 吹上天的项目,如今要重生?或者说以另外的方式出现?


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十分便宜的价格发售。这个厚道

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100yen!!

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dr翻译的时雨殿那篇里也提到64dd了

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128原来只是一概念啊

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128可能就是按摩棒的前身

TOP

炒冷饭开始了么

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wii版的皮克敏应该不错。

TOP

把银河战士1,2重做,谢谢

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华丽的把风之仗重制一次吧!!!!

这样神韵的游戏。。。实在是。。。。

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