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» DF爆料:SWITCH的CPU和GPU!Laura Kate Dale证实!
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DF爆料:SWITCH的CPU和GPU!Laura Kate Dale证实!
npx
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发表于 2016-12-19 21:23
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插上底座,GPU 可翻倍。不用纠结是不是pascal,因为tegra的maxwell(20nm) 和 pascal(16nm) 架构没啥区别,主要差别就是制造工艺。
不过768MHz 的速度,仍然不如Shield Android TV的1GHz
一直透露SWITCH消息的知名爆料人Laura Kate Dale也证实了DF的消息,掌机模式超越WIIU没有问题。
http://www.eurogamer.net/article ... witch-spec-analysis
Nintendo Switch CPU and GPU clock speeds revealed
Available CPU Speeds Available GPU Speeds Available Memory Controller Speeds
Undocked 1020MHz 307.2MHz 1331/1600MHz
Docked 1020MHz 307.2/768MHz 1331/1600MHz
Now, to be fair to Nvidia, Tegra X1's Maxwell was the final iteration of the architecture and does have technological aspects that are found in Pascal: specifically, double-rate FP16 support. We're also told that Switch has bespoke customisations that may involve pulling in other Pascal optimisations. And it's also worth noting that at the nuts and bolts level, Pascal and Maxwell are already very similar. So with that in mind, the main difference comes down to the process technology: 20nm in Maxwell, 16nm FinFET in Pascal. Regardless, behind the scenes, sources inform us that Nintendo continued to brief developers with a spec that is uncannily similar to this Twitter leak that actually surfaced before the official reveal - and in crucial areas, it's a match for a stock Tegra X1.
As things stand, CPU clocks are halved compared to the standard Tegra X1, but it's the GPU aspect of the equation that will prove more controversial. Even while docked, Switch doesn't run at Tegra X1's full potential. Clock-speeds are locked here at 768MHz, considerably lower than the 1GHz found in Shield Android TV, but the big surprise from our perspective was the extent to which Nintendo has down-clocked the GPU to hit its thermal and battery life targets. That's not a typo: it really is 307.2MHz - meaning that in portable mode, Switch runs at exactly 40 per cent of the clock-speed of the fully docked device. And yes, the table below does indeed confirm that developers can choose to hobble Switch performance when plugged in to match the handheld profile should they so choose.
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本帖最后由 npx 于 2016-12-19 22:13 编辑
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发表于 2016-12-20 00:55
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看定位吧,别跟家用机比,当成掌机看,这性能不错了,3DS 才4.8GFLOPS,wiiu是352GFLOPS,提升70多倍。 就是相对PSV的51GFLOPS也提升了6倍多。
说不定老黄还有黑科技。。。
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