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[新闻] DF爆料:SWITCH的CPU和GPU!Laura Kate Dale证实!

插上底座,GPU 可翻倍。不用纠结是不是pascal,因为tegra的maxwell(20nm) 和 pascal(16nm) 架构没啥区别,主要差别就是制造工艺。

不过768MHz 的速度,仍然不如Shield Android TV的1GHz

一直透露SWITCH消息的知名爆料人Laura Kate Dale也证实了DF的消息,掌机模式超越WIIU没有问题。

http://www.eurogamer.net/article ... witch-spec-analysis

Nintendo Switch CPU and GPU clock speeds revealed

        Available CPU Speeds        Available GPU Speeds        Available Memory Controller Speeds
Undocked        1020MHz         307.2MHz        1331/1600MHz
Docked                1020MHz          307.2/768MHz        1331/1600MHz


Now, to be fair to Nvidia, Tegra X1's Maxwell was the final iteration of the architecture and does have technological aspects that are found in Pascal: specifically, double-rate FP16 support. We're also told that Switch has bespoke customisations that may involve pulling in other Pascal optimisations. And it's also worth noting that at the nuts and bolts level, Pascal and Maxwell are already very similar. So with that in mind, the main difference comes down to the process technology: 20nm in Maxwell, 16nm FinFET in Pascal. Regardless, behind the scenes, sources inform us that Nintendo continued to brief developers with a spec that is uncannily similar to this Twitter leak that actually surfaced before the official reveal - and in crucial areas, it's a match for a stock Tegra X1.

As things stand, CPU clocks are halved compared to the standard Tegra X1, but it's the GPU aspect of the equation that will prove more controversial. Even while docked, Switch doesn't run at Tegra X1's full potential. Clock-speeds are locked here at 768MHz, considerably lower than the 1GHz found in Shield Android TV, but the big surprise from our perspective was the extent to which Nintendo has down-clocked the GPU to hit its thermal and battery life targets. That's not a typo: it really is 307.2MHz - meaning that in portable mode, Switch runs at exactly 40 per cent of the clock-speed of the fully docked device. And yes, the table below does indeed confirm that developers can choose to hobble Switch performance when plugged in to match the handheld profile should they so choose.

[ 本帖最后由 npx 于 2016-12-19 22:13 编辑 ]
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posted by wap, platform: iPhone
求科普,能到达x1的80%么



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posted by wap, platform: iPhone
乙烷


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posted by wap, platform: Chrome
如果是20nm,正常就是这个鸟样

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本来就是个能接电视的掌机,不知道GAF那些人在鬼哭狼嚎个啥子.

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10个字内求总结

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posted by wap, platform: iPhone
擦,768是插上底座的频率?
那掌机模式只有384mhz?
这下576p的低画质都很难保证吧

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引用:
原帖由 doraamon 于 2016-12-19 21:24 发表
posted by wap, platform: iPhone
求科普,能到达x1的80%么
40%有希望

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posted by wap, platform: Meizu M9
什么?只有xbox one的一半机能?

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posted by wap, platform: Chrome
引用:
原帖由 @lain2011  于 2016-12-19 21:52 发表
擦,768是插上底座的频率?
那掌机模式只有384mhz?
这下576p的低画质都很难保证吧
480p······
不能再多了

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WIiU的GPU频率是550MHz,但太老旧了。这maxwell的768MHz怎么也比它强两三倍吧?掌机模式720P, 307.2MHz估计就是和WIiU性能基本相同了。

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想想ns的售价,为什么你们会有达到x1 ps4性能的幻想?地狱啥时候在性能上有过黑科技?

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posted by wap, platform: Samsung
简单来讲主机模式性能是2015年NvidiaShield的75%、掌机模式性能是主机模式的40%

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引用:
原帖由 xpressure 于 2016-12-19 22:09 发表
想想ns的售价,为什么你们会有达到x1 ps4性能的幻想?地狱啥时候在性能上有过黑科技?
N64

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别纠结了性能了,就是买买买。移动领域最强机!聚脂机领域当然是高端pc了,sony高不成低不就尴尬!

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