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[其他] re4demo ps5画质模式多少帧?

还没回家,先在这里问问。30?60?
体感瞄准好用吗?


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posted by wap, platform: Android
60肯定没有,30肯定不止。



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体感瞄准也就和地平线2、美末2一样,都是映射为右摇杆的
只适合微调爆头,不适合大范围转动视角。


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画质模式45帧,感觉2k都没有

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画质模式+光追,感觉最多1440C,还不是P,帧数感觉不错,有40-50,反正能玩
性能模式太糊了,1080P都没有,连NS大多数游戏都不如,帧数倒是很流畅

PS5

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posted by wap, platform: Android
帧数还不错的,关键是性能模式画面太烂了,估计只能选画质模式玩

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posted by wap, platform: iPhone
肯定优先画质模式
这种第三人称游戏40针以上就已经流畅能玩

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引用:
原帖由 majian1 于 2023-3-10 07:24 发表
posted by wap, platform: Android
60肯定没有,30肯定不止。
2模式都是60帧

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posted by 论坛助手, platform: iPhone
8的画面很好4开倒车了

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这画面是外包的吗?

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posted by wap, platform: Chrome
PS5:
Resolution Mode: 2160p/~60fps
Performance Mode: Dynamic 2160p/60fps

- All versions use the same temporal reconstruction technique for resolution that we saw in RE Village. PS5 runs at an average of 1872p in performance mode.
- The PS5 version has an advantage in almost all graphical settings. Animations, textures, LOD, lighting, shadows, post-processing effects... Although the oldgen version maintains an acceptable visual quality.
- PS5 Resolution mode activates Ray-Tracing by default, but we can enable/disable it even if we choose Resolution or Performance mode.
- Ray-Tracing improves the overall lighting of specific areas and reflections as we saw in Resident Evil Village. Its use is quite anecdotal.
- On PS5 it is possible to activate a graphics option that improves the physics of Leon's hair and other characters/animals. However, this option causes integration problems with the lighting in certain areas. I recommend not activating this enhancement for now.
- PS4/PS4 Pro remove the shadow casting of some elements and light points (especially indoor lamps).
- The oldgen versions present some problems in texture loading.
- Loading times are 5 times faster on PS5.
- General audio uses quite aggressive compression on PS4/PS4 Pro.
- The PS5 version supports VRR, although it does not exceed 60fps in any mode.
附件: 您所在的用户组无法下载或查看附件

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posted by wap, platform: 小米 红米
所谓的优化好就是画面降级,这一点到现在还想不明白?

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posted by wap, platform: Android
引用:
原帖由 @黑天鹅  于 2023-3-10 23:14 发表
所谓的优化好就是画面降级,这一点到现在还想不明白?
ydy135不表演就浑身难受啊,看来卧龙在xsx 不能稳60帧,是因为画面太好

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这样看的话,好像PS5选分辨率模式,然后关闭光线追踪是一种选择。帧数稳定56帧我觉得也够了。
或者选性能模式开光线追踪,稳定60帧。

[ 本帖最后由 jie 于 2023-3-11 10:34 编辑 ]

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posted by wap, platform: Android
引用:
原帖由 @jie  于 2023-3-11 10:32 发表
这样看的话,好像PS5选分辨率模式,然后关闭光线追踪是一种选择。帧数稳定56帧我觉得也够了。
或者选性能模式开光线追踪,稳定60帧。
选择帧数模式就不能开光线追踪。

本帖最后由 majian1 于 2023-3-11 14:19 通过手机版编辑

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