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[新闻] 千万销量达成,PS5成为SIE卖得最快的游戏主机

https://www.sie.com/en/blog/a-ne ... 5-consoles-globally

PS5 is the fastest-selling console in SIE’s history

We are thrilled to announce that as of July 18th, 2021, we have sold more than 10 million PlayStation 5 consoles globally. This makes PS5 the fastest-selling console in the history of Sony Interactive Entertainment (SIE) and we couldn’t be more excited about the amazing response of our fans.   

Pushing through supply challenges and a global pandemic, we’re proud to have delivered a transformational gaming experience that is captivating players around the world. Everyone at SIE put their all into making the PlayStation experience better than ever. I’d like to call out a couple of teams who made especially important contributions.

Our Product Development team delivered amazing innovations including lightning-fast SSD, immersive 3D audio, and the dynamic DualSense controller with haptic feedback and adaptive triggers. Their talent, perseverance, and creativity laid the foundation for the entire PS5 ecosystem.

Since the console launched in November, PlayStation Studios has accelerated the momentum of incredibly successful titles that showcase the capabilities of PS5. Looking ahead, the lineup of exclusive games coming from PlayStation Studios includes a new God of War from Santa Monica Studios, Gran Turismo™ 7 from Polyphony Digital, and Horizon Forbidden West from Guerrilla Games. Some of the highly anticipated games from SIE’s partners include Battlefield 2042 from Electronic Arts, DEATHLOOP from Bethesda, Far Cry® 6 From Ubisoft, and Kena: Bridge of Spirits from Ember Lab.

Additionally, our Hardware Engineering and Operations team was vital in providing the resources to build the physical PS5 units and partnered with our global Business Operations teams to deliver PlayStation 5 from its origin point to markets and customers around the world. Both of these teams, and their tireless efforts, were absolutely critical in delivering 10M units during this historic year.

We are incredibly grateful to our fans for the terrific reception of PS5 and our growing portfolio of gaming entertainment. Without your support and confidence, this early success would not have been possible. We are making steady progress with available global supply and can’t wait for the day when everyone who wants a PS5 can easily get one.

Our commitment to supporting PlayStation’s entire community, across all platforms and services, has never been stronger. So, wherever gamers are on their journey with us, we are committed to making sure that PlayStation is the best place to play.

Thank you!


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posted by wap, platform: iPhone
不管,死等slim或者pro



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然而买不到


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引用:
原帖由 lleoavvee 于 2021-7-28 21:22 发表
然而买不到
因为疫情,买游戏机的人变多了

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posted by wap, platform: iPhone
不是说在北美xbox卖得更多?

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posted by wap, platform: iPhone
索尼要断气了

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posted by wap, platform: VIVO
引用:
原帖由 @charon0622  于 2021-7-28 21:32 发表
不是说在北美xbox卖得更多?
6月份而已。只有北美和英国是谁出货多谁赢。其他地区还是ps5碾压的。xs只有看地平线和光环+出货提高。看看能不能在美国和欧洲冲一下

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posted by wap, platform: iPhone
一千万后院罢了

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引用:
原帖由 328928249 于 2021-7-28 21:39 发表
posted by wap, platform: VIVO
6月份而已。只有北美和英国是谁出货多谁赢。其他地区还是ps5碾压的。xs只有看地平线和光环+出货提高。看看能不能在美国和欧洲冲一下
碾压的是Switch

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posted by wap, platform: iPhone
疫情功劳很大

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游戏业要吊打电影业了,人才会大量转移。

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posted by wap, platform: MAC OS X
这芯片看来不缺货啊

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posted by wap, platform: iPad
死亡回归卖了56万份,到底算多算少

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posted by edfc, platform: iPhone X
引用:
原帖由 @myounger 于 2021-7-28 21:45 发表
碾压的是Switch
别尼玛扯淡了,哪怕老任最难的时候,也不会low到用gba的销量来蹭ps2的热度

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posted by wap, platform: iPhone
引用:
原帖由 @benbin  于 2021-7-28 21:56 发表
死亡回归卖了56万份,到底算多算少
多,阿索很满意

索尼满意《死亡回归》表现 将其称为“轰动大作”
在合作推出新作《死亡回归》(Returnal)之后,Housemarque成为索尼PlayStation工作室最新收购的子工作室之一,这让不少玩家略感惊讶。实际上,索尼对《死亡回归》的满意程度可能比我们想象的要高。根据PlayStation官方网站中的PlayStation工作室更新的内容显示,索尼将这款游戏称之为“轰动大作”。
分析师Benji-Sales在推特上讲述了自己的这一发现,从官网上我们可以看到,索尼对Housemarque的介绍是“轰动大作《死亡回归》背后的工作室”。
虽然收购行为本就说明索尼对这款游戏感到满意,但“轰动大作”的说法也从一个侧面证明了这款游戏的利润还是相当可观的。

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