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LU有史以来最神的帖,天师极力否认PS3用的是OPENGL?

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很好很强大 放着现成的工具不用你手发痒来补完落后的OpenGL
ms你也懂编程吧 要实现那么多复杂的特效 语言编写将是一个恐怖的任务
原来所有研究新技术新发明的人都是傻子、白痴...


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jiaoding11
这个是天师的mj么?还是别的人?



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其实PS3还真的不是只用OGL……不过说PS3完全没有用OGL就绝对会被人喷的……


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Development

The PlayStation 3 is based on open and publicly available application programming interfaces. Sony has selected several technologies and arranged several sublicensing agreements to create an advanced software development kit for developers.

Open standards for OpenGL, matrix algorithms, and scene data are specified by the Khronos Group, and are intended to work with nVidia's Cg programming language. Scene data are stored with COLLADA v1.4, an open, XML-based file format.[72] Rendering uses PSGL, a modified version of OpenGL ES 1.0 (OpenGL ES 2.0 compliant except for the use of Cg instead of GLSL), with extensions specifically aimed at the PS3.[73] Other specifications include OpenMAX, a collection of fast, cross-platform tools for general "media acceleration," such as matrix calculations, and OpenVG, for hardware-accelerated 2D vector graphics. These specifications have GPL, free for any use, and/or commercial implementations by third parties.

Sublicensed technology includes complete game engines, physics libraries, and special libraries. Engines include Epic's Unreal engine 3.0. Physics libraries include AGEIA's PhysX SDK, NovodeX,[74] and Havok's physics and animation engines.[75] Other tools include Nvidia's Cg 1.5 (a C-like shading language, which HLSL was based upon), SpeedTree RT by Interactive Data Visualization, Inc. (high-quality virtual foliage in real time), and Kynogon's Kynapse 4.0 "large scale A.I."[76]

Sony has considered using IPv6, the next generation of the Internet Protocol.[77]

Some titles, such as Genji: Days of the Blade and Ridge Racer 7, allow users to install 4–5 GB of game data to the hard drive, which dramatically improves load times. In Genji, for example, the cached data reduces load times from 15 seconds to around 4 seconds.[78]

Recently, Sony announced a new tool set that will be free to all developers known as "PlayStation Edge" that will offer highly optimized lightweight libraries for CELL SPUs. These libraries will provide code for animation, compression (expected to greatly improve loading times), and many more features. The package will also provide 'GCM Replay', a powerful RSX profiling tool to allow developers to gain the most out of the PlayStation 3's graphics chip.[79]

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天师又一次华丽的淫了!!!天师说一,所有宇宙极其宇宙以外的存在都不能说二!!!:D

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有索饭真好
不然这班可怎么上啊……

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引用:
原帖由 tntforbrain 于 2007-8-8 00:06 发表
晕,此次事件的续集来了! ^ ^

http://bbs.levelup.cn/showtopic-486463-1.aspx

想圆了自己的说法(把原来的说法推翻了),但是貌似这解释印发出了更多的问题...

这次又扯到CG上了,甚至连C语言都干出 ...
.............没话说了

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在下想看GC BH4 RT事件.

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引用:
原帖由 chovosky 于 2007-8-8 01:37 发表
jiaoding11
这个是天师的mj么?还是别的人?
他就是传说中的“游戏良知人士”(他自称的)

当年我一个贴子引出了这个游戏良知人士.........现在想想还真是神奇

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当傻子有了独立思考能力后 他就成了天师

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原帖由 handsomeken 于 2007-8-8 08:59 发表
有索饭真好
不然这班可怎么上啊……
握手~~~
谢谢天湿,谢谢水神,谢谢无忧,谢谢FFXXX……

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天师太强了~~~~~!无法形容的强!

缩的太深,自己都出不来了..................

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引用:
原帖由 藕是张力 于 2007-8-8 02:02 发表
Development

The PlayStation 3 is based on open and publicly available application programming interfaces. Sony has selected several technologies and arranged several sublicensing agreements to ...
连介绍PS3的发言稿都拿出来了……………………

张力大师,你发此文的目的是确认还是否认PS3上OPENGL使用?

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有些人为了 自己的目的,明显在误导世人.

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OPENGL 事件已經成為SF的標誌了

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