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原帖由 韩柳 于 2007-3-16 19:41 发表 关键是做出什么游戏了??? 引擎牛B 没大作还不一样隔P啊
魔王撒旦
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原帖由 silverhoof 于 2007-3-16 14:39 发表 另外要说CryEngine 2比Unreal 3 Engine来的先进,这点我完全同意,for次世代平台的CryEngine 2还没有出现。目前来说官方的口径还是:"Nextgen consoles are too weak for crysis."
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原帖由 RestlessDream 于 2007-3-16 21:44 发表 这话严重误导了…… http://www.proxyhub.co.uk/index. ... FPelRATVAR2#_note-0 CryENGINE2 Technical details 1. CryENGINE Sandb ...
原帖由 silverhoof 于 2007-3-16 22:07 发表 嗯...好吧,可以用在次世代主机上...,其实我也觊觎用XO先顶一下玩玩缩水移植的Crysis ^^ 不过在我看来这个Engine的实力要想充分发挥,XO和PS3的硬件是不行了。
Planet Gears of War: In terms of pure hardware horsepower, how much of the 360’s power does Gears use? Are we seeing the limits of what the console’s capable of? Cliff: The games that leverage the most of any console are always later in the cycle of the system’s life. This is the first Xbox 360 game that Epic Games has shipped. I somehow suspect that future Epic and Unreal Engine titles will be even more beautiful and compelling on the platform. Mark: I think we pushed the 360 as hard as we knew how to push it during the development of Gears but, even as principle tech development on Gears finished this fall, we’ve already identified areas of improvement and further optimization we can make on Xbox360 so, as Cliff points out, we’ll get better and better throughout the entire generation.
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