» 您尚未登录:请 登录 | 注册 | 标签 | 帮助 | 小黑屋 |


发新话题
打印

[老游杂谈] 话说NGPC的格斗游戏,为什么人物基本都是单色的?

引用:
原帖由 日曜の雨 于 2013-10-20 22:55 发表

如果你还想要画面色彩更好的,推荐你去看看那个上面的SVC卡牌以及《秋之回忆 pure》
像拳皇R2虽然是二代,但是是和彩机一起发售的,也许是性能还未完全发挥出来,个人意见
当年卖了GBC买了NGPC,就是因为R2的广告 ...
嗯,其实俺是觉得格斗游戏里面的人物要是能多一两个颜色就好了,比如SVC里面把肯的头发做成黄色,这样视觉效果会好很多,不过要说是机能限制恐怕也说不通,NGPC的机能应该比GBC略强的,但如楼上所言,GBC的瓦利奥就用了好几种颜色,虽然不是格斗游戏,但也是活动人物,和卡牌那个静止图像没有可比性。。。。。


TOP

初瞄了一眼标题 以为是NGC

仔细一看 居然是NGPC

我觉得论打击感打击效果,NGPC绝对秒GBC

也许是机能关系



TOP

当年的几个掌机 还是最喜欢 天鹅C  虽然这个屏真瞎眼


TOP

还有个原因就是NGPC太短命了,还没深入挖掘下机能就死了

TOP

引用:
原帖由 clarkh 于 2013-10-21 09:41 发表

感觉狼印的手感和接近kof02的,mbc的手感是接近kof03的,偏偏02和03的手感是天地之别,所以nbc就成了花架子了
狼印的手感不像02吧
倒是02 terry的台词是狼印的好像 可惜性能一泡亏  
NBC这游戏玩起来感觉动作一卡一卡的,和狼印比起来差别很明显

TOP

NGPC是台好机器,可惜软件加盟商太少,比WSC还要少很多

而且关键的是黑白机没发售多久就公布彩色机了,很多买了黑白机的玩家嗷的一下怒了

TOP

ngp兼容ngpc的游戏吗?

TOP

引用:
原帖由 clarkh 于 2013-10-20 10:03 PM 发表

SNK大乱斗……你说的是NBC吗,模拟器是还原不出2D格斗480P的效果的……都是马赛克或者模糊的
玩的是官方模拟器XBLA版本。这个滤镜效果还真不如不加,又不能选择原始画面效果,人物纸片感严重,脸部简直邪神版。打击感也很怪异。

TOP

引用:
原帖由 OpEth 于 2013-10-20 12:05 发表
NGPC貌似是146色的,格斗游戏背景都做成彩色的了,人物却最多两三个颜色,皮肤一个颜色衣服一个颜色,连头发颜色都不区分,这是为何?机能的关系吗?

俺倒是宁可背景简单些,能把人物做漂亮些就更好了。。。。。
是NGPC硬件限制造成的
同屏最多64个活动块, 每活动块最多用4色(含屏幕底色)
当然, 更用心点做游戏, 把人物用多个活动块拼接, 应该是可能实现更多色的

==========================
Built-in 16bit CPU
CPUS: Toshiba TLCS900H core (16bit), 6.144 MHz, Z80 at 3.072 MHz for sound.
RAM: 12k for 900H, 4k for Z80
ROM: 64kb boot ROM
COMMUNICATIONS:SIO 1 channel 19200 bps, 5-pin serial port
RESOLUTION: 160x152
COLORS: 16 palettes per plane, 48 palettes.
146 colors on screen out of 4096.
NEO GEO POCKET color mode, 20 colors out of 4096.
SPRITES: 64 sprites per frame, 4 colors per sprite.
SCROLLING: 2 scrolling planes, 8x8 character tiles, 4 colors each.
SOUND: PSG 6 tone simultaneous output. Stereo sound.
CARTRIDGES: Maximum 2 MB (16 Mbit) with 4-16Mbit flash memory.
160 x 152 dot 146 colors display out of 4096 TFT LCD
Is Capable of Connecting to the Sega Dreamcast system via link cable
Includes World Clock, Calendar, Horoscope, and Alarm system software
Memory back-up system installed (uses a built-in lithium battery)
Has 8 directional mini joystick stick rather then D pad control
Power supply: 2 size AA dry batteries (AA alkaline battery recommended)or AC adaptor
Play duration: about 40 hours (with alkaline dry cell batteries)
has several outlets allowing for AC adaptors, headphones and Dreamcast link
Handles 16M of continuous access
Scroll function: allows for priority display, windows, and character displays.
Sprite feature with position revision function, stacked character and stacked character chain ability, along with setting for the stacked scrolling screen
Smaller then most portable systems @ 130mm (w) x 80mm (h) x 30.5mm (d)
Standard screen composition: Sprite screen, scrolling A screen, scrolling B screen, and the background
6 different color casings

TOP

引用:
原帖由 yfl2 于 2013-10-22 21:45 发表
ngp兼容ngpc的游戏吗?
部分兼容
而且顶上格斗插入黑白机启动 会有很搞笑的画面

TOP

posted by wap, platform: UC
引用:
原帖由 @诗诺比  于 2013-10-23 00:58 发表
是NGPC硬件限制造成的
同屏最多64个活动块, 每活动块最多用4色(含屏幕底色)
当然, 更用心点做游戏, 把人物用多个活动块拼接, 应该是可能实现更多色的

==========================
Builtin 16bit CPU
CPUS: Toshiba TLCS900H core (16bit), 6.144 MHz, Z80 at 3.072 MHz for sound.
RAM: 12k for 900H, 4k for Z80
ROM: 64kb boot ROM
COMMUNICATIONS:SIO 1 channel 19200 bps, 5pin serial port
RESOLUTION: 160x152
COLORS: 16 palettes per plane, 48 palettes.
146 colors on screen out of 4096.
NEO GEO POCKET color mode, 20 colors out of 4096.
SPRITES: 64 sprites per frame, 4 colors per sprite.
SCROLLING: 2 scrolling planes, 8x8 character tiles, 4 colors each.
SOUND: PSG 6 tone simultaneous output. Stereo sound.
CARTRIDGES: Maximum 2 MB (16 Mbit) with 416Mbit flash memory.
160 x 152 dot 146 colors display out of 4096 TFT LCD
Is Capable of Connecting to the Sega Dreamcast system via link cable
Includes World Clock, Calendar, Horoscope, and Alarm system software
Memory backup system installed (uses a builtin lithium battery)
Has 8 directional mini joystick stick rather then D pad control
Power supply: 2 size AA dry batteries (AA alkaline battery recommended)or AC adaptor
Play duration: about 40 hours (with alkaline dry cell batteries)
has several outlets allowing for AC adaptors, headphones and Dreamcast link
Handles 16M of continuous access
Scroll function: allows for priority display, windows, and character displays.
Sprite feature with position revision function, stacked character and stacked character chain ability, along with setting for the stacked scrolling screen
Smaller then most portable systems @ 130mm (w) x 80mm (h) x 30.5mm (d)
Standard screen composition: Sprite screen, scrolling A screen, scrolling B screen, and the background
6 different color casings
4色也好啊,轮廓皮肤衣服头发,正好,但貌似最多也就3色,没见过4色的人物。。。。。

TOP

还有人物轮廓的黑色吧

TOP

posted by wap, platform: 小米 (MI 2S)

喷了。都没有玩过gbc的少年街霸吗?

TOP

引用:
原帖由 OpEth 于 2013-10-23 11:16 发表
posted by wap, platform: UC

4色也好啊,轮廓皮肤衣服头发,正好,但貌似最多也就3色,没见过4色的人物。。。。。
我之前说的是"每活动块最多用4色(含屏幕底色)"
就是发色只有3种呀...

TOP

每个活动块4色喷了,和GB(4级灰度)/GBC(4色)一样,总色数还只有4096,GBC的1/8。64个活动块比GBC40个强不了太多,RAM12k却直接被GBC秒杀。
这主机也就CPU是16bit比GBC强,但主频还落了后。

TOP

发新话题
     
官方公众号及微博