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RF的心碎了,Mark Rein:UT3引擎在PS3上表现更好。

引用:
原帖由 laohuxia1982 于 2007-8-24 03:38 发表


你直接说360已经被榨干了不就得了,不过这刚出的bioshock不知道又让多少sf泪奔,可能技术上没gow先进,但是没所谓啊,360游戏都保持这样的水准一直到360完蛋我也满足了,比抱着神机天天yy强多了,某群体终究 ...
人是需要希望的,不然就崩溃了 :D
多给sf一些宽容,也算行善了


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引用:
原帖由 2047 于 2007-8-24 00:43 发表


你和雷帝的奸情干我鸟事

天哪,原来我被当成雷帝的mj了

瞧水神公这眼神
奸情



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引用:
原帖由 aeondxf 于 2007-8-24 01:23 发表
是啊,如果PS3潜力发挥出来也会达到XO的画面层次~
XO的超频潜力发挥出来能达到1800GT的层次,代价是三红30%


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引用:
原帖由 aeondxf 于 2007-8-24 00:43 发表

水兄认为某PS3飞机游戏用了容积云啊?原来如此~原来如此~我对PS3大大地放心咯~
容积云没阴影,没色彩,没HDR,没抗锯,你担心啥?!

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引用:
原帖由 我是索尼 于 2007-8-24 00:46 发表
水神又来造谣
一口咬定没阴影的是谁?!

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引用:
原帖由 wei89wei 于 2007-8-24 00:47 发表

人家没承认,你造谣!
恶人先告状!!

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引用:
原帖由 laohuxia1982 于 2007-8-24 03:30 发表
"That sounds silly, but it's very much benefiting from Gears of War. And the point is that we're more prepared today for PlayStation 3 than we were for Xbox 360 this time last year, and the engin ...
a lot more polygons and a lot more materials, a lot more characters and a lot more projectiles.

这不是a little better的问题了,而是要好很多,Mark Rein给XO留的面子,被丫丢光了,就这还说LZ英文不好

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引用:
原帖由 piglet 于 2007-8-24 01:38 发表



2020年,×公司出游戏机,2021年,用UE3引擎秒杀XO……
曹逻辑:D

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引用:
原帖由 laohuxia1982 于 2007-8-24 03:38 发表


你直接说360已经被榨干了不就得了,不过这刚出的bioshock不知道又让多少sf泪奔,可能技术上没gow先进,但是没所谓啊,360游戏都保持这样的水准一直到360完蛋我也满足了,比抱着神机天天yy强多了,某群体终究 ...
UT3让500万软饭二流,其余700万泪奔,你也没所谓么?

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引用:
原帖由 laohuxia1982 于 2007-8-24 03:41 发表


天师英文水平有待提高啊。。。。

a little better确实说的是引擎,后面一连串的a lot more是对比ut和gow来说的。。。。。。
你的英文水平有待提高……

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引用:
原帖由 小水 于 2007-8-24 07:32 发表

你的英文水平有待提高……
前面不止一个人给您们标出来了,还要炫耀英文吗?

we're a little ahead on PlayStation 3 compared to where we were at this time on Xbox 360, and what I mean by that is our code and our level of completeness, and that's because we have shipped a game with UE3 already. So PlayStation 3 is very much benefiting from Gears of War. That sounds silly, but it's very much benefiting from Gears of War. And the point is that we're more prepared today for PlayStation 3 than we were for Xbox 360 this time last year, and the engine is running a little better - we're X frames ahead with, let's not forget, a lot more polygons and a lot more materials, a lot more characters and a lot more projectiles. When you see UT, this pushes the engine a lot harder than Gears of War did. I know it sounds preposterous because of how great Gears of War is, but we're pushing this up another notch. I'm very proud of that, and I think it's good for us and it's good for our licensees.

帮您标出来了,用下字典吧,多谢。

[ 本帖最后由 handsomeken 于 2007-8-24 07:43 编辑 ]

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引用:
原帖由 handsomeken 于 2007-8-24 07:41 发表


前面不止一个人给您们标出来了,还要炫耀英文吗?

we're a little ahead on PlayStation 3 compared to where we were at this time on Xbox 360, and what I mean by that is our code and our level o ...
a lot more polygons and a lot more materials, a lot more characters and a lot more projectiles. When you see UT, this pushes the engine a lot harder than Gears of War did.

怎么不标这段?做贼心虚么?还是选择性失明?软饭断章取义的水平日进千里,就这还炫耀英文?!

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UT3比去年更强了,强了a lot more

没有去比较平台的意思

的确很适合用来做阅读理解考卷

另外,没有一个引擎商会傻到去对自己的引擎在哪个平台上跑得更好发表公开评论的

[ 本帖最后由 RestlessDream 于 2007-8-24 08:02 编辑 ]

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we're a little ahead on PlayStation 3 compared to where we were at this time on Xbox 360,

第一句话就表明了Mark Rein是在用PS3的UT3和XO的GeOW作比较
and what I mean by that is our code and our level of completeness, and that's because we have shipped a game with UE3 already. So PlayStation 3 is very much benefiting from Gears of War. That sounds silly, but it's very much benefiting from Gears of War.

明确指出PS3版UT3受益于GeOW的开发,也就是说微软投入重资买断的GeOW是在为别人作嫁衣
And the point is that we're more prepared today for PlayStation 3 than we were for Xbox 360 this time last year, and the engine is running a little better - we're X frames ahead with, let's not forget, a lot more polygons and a lot more materials, a lot more characters and a lot more projectiles. When you see UT, this pushes the engine a lot harder than Gears of War did. I know it sounds preposterous because of how great Gears of War is, but we're pushing this up another notch. I'm very proud of that, and I think it's good for us and it's good for our licensees.

虽然前面确实是说running a little better,但是后面紧接着却说a lot more polygons and a lot more materials, a lot more characters and a lot more projectiles。这不是a little better所能解释的,前后对照,只能理解为前面的a little better是一种谦辞,也许是为了照顾某些人的情绪,也许是怕某些人心碎。LZ对此的理解完全正确。

[ 本帖最后由 小水 于 2007-8-24 08:08 编辑 ]

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引用:
原帖由 小水 于 2007-8-24 08:05 发表
we're a little ahead on PlayStation 3 compared to where we were at this time on Xbox 360,

第一句话就表明了Mark Rein是在用PS3的UT3和XO的GeOW作比较
and what I mean by that is our code and our  ...
小水是天师的同事吗?

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