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[其他] 233,被媒体吹成女版卡马克的港灿,早在2014年就被顽皮狗开除了

余国荔
corrinne yu
属性:港灿、港女

2013年她从微软343跳槽大法dog,在推特上张扬得全世界都知道了,被媒体吹成女版卡马克,结果待了不到1年就被顽皮狗开除了(fired),注意是开除了,噗(消息源很准确,来自顽皮狗员工)

搜了下,发现更劲爆的料,原来当初微软也是好不容易才开掉她,233MAX:
http://www.neogaf.com/forum/showthread.php?t=1036813&page=5
http://www.neogaf.com/forum/showthread.php?t=1036813&page=6
引用:
Let's just say that she's been riding a false reputation for a long time, and it's largely fueled by the internet's fascination with a "super-smart and hot rocket scientest game developer". Did you know she worked at NASA? Give me a break. Talk with anyone who's worked closely with her and you will hear horror stories of just what a terrible developer she is. She was able to work at MS for so long because she's married to a very competent art director who was on the same team, and I can only assume that they didn't want to lose him. Well guess what? She got fired, he left a few months later, and now here we are picking up the pieces.

Read the Microsoft statement here: http://www.ign.com/wikis/halo-5- ... 0Leaks?ign_app_ios=

“While we consider Corrinne Yu a part of our founding family and can’t wait to see where her talent takes her in her new role, we wanted to clarify a repeated misconception, most recently on an IGN podcast. Corrinne worked on a branch of our tools team and did not in fact work on either the Halo 4 or Halo 5 engine or graphics at all. Our current tools team will surely miss her enviable intellect, but we felt it fair to both her and 343 Industries to ensure that the nature of her contributions was not being misrepresented.”

She didn't do anything on Halo 4, but that's basically all they worked on for 3 years. WTF? That doesn't really match up with what she claims to have done. I have a feeling we were duped.
游戏媒体喜欢炒作些吸引眼球的新闻,比如这位有点波的港灿女,吹成女版卡马克,把宅男玩家唬得一愣一愣的,结果现实却是如此的不堪!
对了,现在轮到亚马逊接盘了,接着看戏吧哈哈


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去年就走了
她在343呆着的时候没几个人知道这人,跑到顽皮狗疯狂自我炒作



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posted by wap, platform: iPhone
谁来上个图啊,谢谢


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posted by wap, platform: iPhone
我觉得应该她还是有不少能耐的
附件: 您所在的用户组无法下载或查看附件

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引用:
原帖由 MegaDr 于 2016-7-20 15:43 发表
posted by wap, platform: iPhone
我觉得应该她还是有不少能耐的
Halo 4的动态光源效果比Reach是退步的,鬼知道那动态GI动态在哪,游戏本身也没什么场景破坏效果

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posted by wap, platform: iPhone
引用:
原帖由 @MegaDr  于 2016-7-20 15:43 发表
我觉得应该她还是有不少能耐的
看清顶楼微软的声明,她开发的工具全都没实际用在Halo4或5上

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posted by wap, platform: iPhone
引用:
原帖由 @Nemo_theCaptain  于 2016-7-20 15:47 发表
Halo 4的动态光源效果比Reach是退步的,鬼知道那动态GI动态在哪,游戏本身也没什么场景破坏效果
按照那位龚大神的意思,应该bungie时期她就在做halo引擎架构了

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引用:
原帖由 MegaDr 于 2016-7-20 15:43 发表
posted by wap, platform: iPhone
我觉得应该她还是有不少能耐的
喷了,这个叛逆者不是我大学同学么

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引用:
原帖由 MegaDr 于 2016-7-20 15:54 发表
posted by wap, platform: iPhone
按照那位龚大神的意思,应该bungie时期她就在做halo引擎架构了
这港灿从来就没当过Bungie的员工,Bungie的任何游戏STAFF里都没有她的名字,Halo 4是她的第一个也是唯一一个Halo
神海4的STAFF里她只有一个Special Thanks

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原来是这个人,我以前一直以为是Yibing Jiang。。。。。

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你引用的那贴被封了你知道为啥

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喷了。原来这么不堪,当初跳到顽皮狗索饭感觉像捡到宝

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posted by wap, platform: iPhone
哈哈 不愧是给微软343做游戏的

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有证据表明她说被开除而不是主动离职?
你贴的gaf的发言也只是网友言论而已

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微软的官方声明里只是说她的贡献没有外界说的那么大
但是完全没有贬低她的意思

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