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[i] ±¾Ìû×îºóÓÉ kenxzs ÓÚ 2019-2-12 10:28 ͨ¹ýÊÖ»ú°æ±à¼­ [/i]


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Cheats


Note: For better compatibility, update to v3.336 or newer. You don't need the kenobiwii file anymore.

if you want to use old version of nintendont :
To enable the cheat codes, you need to download kenobiwii.bin file and put it in your sneek folder from the device where your games are located, like this: SD:/sneek/kenobiwii.bin and USB:/sneek/kenobiwii.bin

Generate your cheat code file using your preferred method (USBloader, online, etc.)
Then place your generated .gct file to one of the paths checked by Nintendont.
It can be located in the same folder than your "game.iso" file, or in a subfolder named after the GameID6 of the game.

/games/Your current game path/game.gct
/games/Your current game path/GameID6.gct
/games/GameID6/GameID6.gct
/codes/GameID6.gct

Example:
/games/Zelda windwaker/game.gct
or
/codes/GZLP01.gct



Don't forget to enable the cheat option in Nintendont settings and launch the game.

If you launch from a loader, it will be loaded wherever the loader's default gct location is.
Then, enable Ocarina or Cheat option and launch the game.

Note1: not all cheatcode will work.
The "kenobiwii.bin" file used to handle the codes is outdated and doesn't support all code type.
If you know how to update and compile this file, let us know.
If you want better cheatcode support, update to v3.336 or newer.

Note2: Nintendont is working in Wii mode, with shifted and custom memory addresses.
Most (if not all?) existing cheat codes you will find online have been created for GameCube mode (gamecube console, Dolphin emulator, Wii in gamecube mode using MIOS/DM/DML).
Therefore the addresses are not the same anymore and a lot of cheatcodes will NOT work.

This is especially true for the cheats related to controller/Button to be pressed as the controllers are not using original functions and memory location.
To get better chances for controller's cheats compatibility, you will require to enable the "Native Control" settings and use the real GameCube controller port on compatible Wii.

But remember, this will not make it work 100% of the time.
To get 100% cheats support you need to re-search cheats using a debugger running in Wii mode.
Nobody started converting code from Gamecube to Nintendont.


Attention:
Action replay codes are not compatible and need to be converted.
You can find a tutorial to convert Action replay codes to Ocarina/WiiRd format here.
Converted codes from Action replay of gameshark are not always compatible. Even less compatible than existing "Gamecube mode" codes.


https://gbatemp.net/threads/nintendont.349258/#NintendontCheats

[ ±¾Ìû×îºóÓÉ coldiori ÓÚ 2019-2-12 12:20 ±à¼­ ]



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