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[新闻] GameInformer七月号:《光环5》大幅强化战役合作,Buck复出,对战地图35张并免费更新

posted by wap, platform: iPhone
听了每周的hunt the truth后觉得这次战役剧情要炸裂

看到消息说这次战役不支持本地分屏了,343必须死

本帖最后由 tianshicon 于 2015-6-10 06:05 通过手机版编辑


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•Whether playing as Chief or Locke, you're accompanied by a fireteam of 3 A.I. which you can command/issue orders to in the campaign
•Highlighting an enemy and hitting up on the D-Pad orders your team to assault an enemy
•Other commands include picking up certain weapons, using turrets, driving warthog, etc
•AI teammates can revive you as well
•Confirmed: Linda, Kelly, and Fred join the Chief
•Game starts out before Chief is on the run
•Audio has been heavily reworked from the ground up for Xbox One (bullet sounds, debris, etc)
•8 months after Halo 4 ends, cataclysmic events are tearing apart star systems, these are tied to the Guardians (Forerunner entities shown in the first teaser trailer)
•Game Informer played the second mission, taking command of Chief and Blue Team to take back an ONI research vessel abandoned for 2 years
•Locke's team is described as having more advanced tech than Blue Team, members use the "ATS" (Artermis Tracking System) on their armor to bring out points of interests in levels
•Team banter replaces interactions with Cortana to flesh out the characters
•There are multiple routes to take in levels/multiple ways to tackle objectives
•Difficulty scales to the number of co-op players
•The zealous religious Covenant are slowly abandoning Jul M'dama's leadership from Halo 4
•Spoilers: Cortana's silhouette is seen by the Chief after he's separated from Blue Team, she says: "John, the domain is open. Meridian is next. You only have 3 days, John. The Reclamation is about to begin."
•XBL Gold is not required for online co-op.
•Halo 5 will launch with over 20 multiplayer maps
•15 DLC maps by June 2016
•All maps will be free
•Teases a "completely new, epic multiplayer experience" they'll reveal at E3. Incorporates "all aspects of the Halo sandbox for the first time ever"
•This MP experience is described as a "dream of ours and all our fans to build something like this"

一些其他消息,越看越期待。10月快来吧

[ 本帖最后由 tianshicon 于 2015-6-10 10:48 编辑 ]



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引用:
原帖由 yuiileo 于 2015-6-10 09:47 发表
posted by wap, platform: Chrome
搭车问下,sky那里看到微软公布新套装信息了,里面手柄改进中讲了个“改进缓冲键”,话说缓冲键是啥??
原文是bumper所以是LB RB
还加了个3.5mm接口和ps4手柄那样的外置喇叭

[ 本帖最后由 tianshicon 于 2015-6-10 10:05 编辑 ]


本帖最近评分记录
  • yuiileo 激骚 +1 最骚 Rated by wap 2015-6-10 10:04

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posted by wap, platform: iPhone
引用:
原帖由 @Nemo_theCaptain  于 2015-6-10 11:53 发表
固定四人小队,趴下了还能扶起来?成战争机器3了?
是的,其实这样挺好。
不过估计传奇难度或者有骷髅可以取消这个

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posted by wap, platform: iPhone
引用:
原帖由 @Nemo_theCaptain  于 2015-6-10 12:25 发表
我觉得传奇难度就算可以扶也会出现干脆没机会扶,或者强行扶结果全交代了
光环的战斗节奏和战争机器不一样
当然,参考Reach的话,AI应该是不需要扶的,否则岂不是成了生化危机5
我就没想过ai需要扶。。。希望延续reach的设定,别学战争机器

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引用:
原帖由 Nemo_theCaptain 于 2015-6-10 14:47 发表

多人不会比4更差了
其实4在MCC里也改了,把空投之类污七八糟的东西去了,平衡性一下子就上去了
多人beta炸裂,比前几代好玩多了
后来343又根据玩家意见改进了不少东西
希望这次e3后能再给个多人beta
那个新加的模式不知道是什么,听起来很炸裂,希望是battlefield halo这种

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