» 您尚未登录:请 登录 | 注册 | 标签 | 帮助 | 小黑屋 |


发新话题
打印

pes2011来了!!守门员新要素求翻译

Posted in: News PES 2011 Announced!
Konami have official announced PES 2011!
In this post you get the press release, render, and logo after the jump. Teaser trailer coming right up!




May 4th, 2010


PES 2011: Football Evolved


Total revamp, total freedom, total football




Konami Digital Entertainment GmbH will deliver a completely new footballing experience later this year with the advent of PES 2011, for PlayStation®3, Xbox 360, PC-DVD, Wii, PlayStation 2 and PSP™ (PlayStation®Portable), which sees the publisher’s long-running series undergo the most radical revamp in its history.




The PES range has long been regarded as offering incredible realism and control, but PES 2011 will reinvigorate the series with the most advanced raft of gameplay additions, control options, and animations to meet the evolution of real-life football. Central to its total freedom of play, PES 2011 introduces a power bar for each player that allows the user to determine the exact strength and placement of every pass and shot. Balls can now be spread absolutely anywhere with utter precision, with long balls into space, short passes to feet and intricate one-twos allowing the player to dictate play and control the tempo of a match.


This freedom of play is also extended via new AI routines designed to place every move and decision in the player’s hands. No longer will assisted AI intervene during matches; users will now need to sense and react to threats; and passes will not automatically reach the nearest player. Instead, all-new routines facilitate complete control both of the player and their chosen actions in every respect to give the player sublime control over every movement.




“It was time for PES to transform, and PES 2011 represents the most ambitious redesign in the series’ history,” commented Jon Murphy, European PES Team Leader for Konami Digital Entertainment GmbH. “We’ve continued to work closely with the fans to pinpoint what it is about football that PES didn’t do. Total freedom was the priority and all-new animation a must. PES 2011 does both – indeed, they are directly linked to each other – and while the new game is recognisably PES at its heart, it is also the most radically improved version ever.”


Key to PES 2011’s new approach is a specially-designed control system that allows total control over every element of play. The triangulation of passes and making space using clever runs becomes paramount, and build-up play is everything. Likewise, dribbling and close control are tougher to master, and the days of making streaking runs through the centre of the park are over, as PES mirrors the real-life football.


//MORE




The result is the most complete and realistic PES to date. PES 2011 delivers an evolved experience that still has the key PES ehthos of skill and realism at its core. Likewise, every other aspect of the game has been totally reworked, including:


  • Total Control: PES Productions has enhanced the 360-degree passing ratio, offering unprecedented levels of control over every pass, shot, throw-in, through ball and lofted through balls. This allows users to pass the ball into space, and move their play with total freedom. Players must precisely weight their passes and second-guess the runs of their team-mates and exploit their movement. Players even can apply pressure on opponents to force them off the ball.


  • Shot & Stamina Gauge: In addition to the generic power gauge, the Shot & Stamina meter details the player’s exact level of fitness. Constantly sprinting will affect the player’s movements and will have an adverse affect on his stats, with passes going awry and a loss of pace.


  • New Defender AI: Defenders now
    hold their positions naturally, no longer chasing any ball that enters their area; preferring to close down the attacker and force them into a mistake.


  • Animation and Player Physics: PES Productions has totally reworked every element of in-game animation. These additions will become clear before even kick-off, with the players enjoying fluid, natural movements, with more realistic acceleration and inertia than ever before. The physicality between players is also improved, which was a priority requested in PES forums. Jostling and blocking now looks stunning, while there is a larger variety of convincing tackling styles. Ambient animation also adds immensely to the in-game atmosphere, as players behave realistically when off the ball, and walk and run with a variety of individual styles.


  • Speed of Play: The new level of control means that PES 2011 enjoys a more considered pace of play, which varies dependent on situations. The game will burst into life as counter-attacks come into play, but players can dictate the pace via slow build up or exploiting available space to surge forward. It is harder to make long runs from midfield, and successful play will depend on making quick passes to make room.


  • Aesthetics: PES 2010 showcased the best likenesses in a football game, and PES 2011 ups the ante further. Facial animation has been enhanced, but the key advances are over 1000 all-new animations which have been recreated from the ground up using over 100 hours of motion captured footage. Every aspect of player movement has been reworked, with more organic runs, turns, throw-ins, tackles, and interaction. The way players speed up and slow down is also more natural, while replays display elements of motion blur that bring your saved goals to vivid life.

//MORE




  • Tactical and Strategy: The sheer number of options available in the PES series has established it as a remarkably flexible simulation, allowing players to stamp their playing style on each match. The PES Productions team has implemented an all new ‘Drag and Drop’ mechanism that can be used in every aspect of team management, not just substitutions or formation changes. These settings are also animated to promote better understanding of the plays that have been altered.
  • Feint settings: PES has always offered a wide range of subtle skills, feints and turns, but PES 2011 allows users to map their favourite move sequences to the right stick, making them more accessible than ever before.
  • Master League Online: Master League will offer an all-new challenge, as users are invited to try their hand against other managers online. PES 2011 will mark the online debut for its much-loved Master League element, with players bidding against each other for the world’s best players, and attempting to build a squad that can compete with the best against online peers all over the globe.
PES 2011 also features a myriad of smaller additions, all designed to enhance the overall experience. The game’s difficulty level has been upped thanks to the greater control on offer, while new camera angles showcase the game’s stunning visuals and animation. Likewise, in accordance with the strong wishes of the fan base, both referees and goal keepers have been improved in both aesthetic and AI terms, while an all-new commentary process has been implemented that offers a better and less repetitive overview of the proceedings.
The game will also see the return of Lionel Messi – arguably the greatest player in the modern game – as its cover star, and the expansion of its UEFA Champions League and UEFA Europa League elements, and the addition of the Copa Liberadores, South America’s most influential and important club-based competition.




“This is just the tip of the iceberg for PES 2011,” concluded Murphy. “We have some significant announcements still to come regarding game modes and gameplay functions. The first footage of the new game perfectly showcases the new animation and freedomelements that beat at the heart of the new game.We are confident that PES 2011 will both surprise and delight football fans. They are going to have to relearn how they play, as this is a very different game, but I am confident it will blow them all away.”


PES 2011 will be released for PlayStation®3, Xbox 360, Wii, PlayStation®2, PSP™ (PlayStation®Portable), and PC-DVD in the Autumn. For more information, please contact Steve Merrett at Voltage PR on 020 7903 5122 or email steve@voltagepr.com.

All copyrights or trademarks are the property of their respective owners and are used under license.
今年年底Konami将会在PS3,XBOX360,PC,Wii,PS2和PSP平台奉上拥有全新足球体验的PES 2011,本作将会作出颠覆系列历史的最大更新。

PES一直被誉为拥有极高拟真度和操控性的足球系列,然而PES 2011将通过大量先进的游戏性元素,操控选择和动态画面来使该系列得到复兴,使之满足真实足球的发展需要。而游戏性的核心部分是,在游戏中将引入能允许每位玩家来决定每次传球和射门的精确力度的力量槽系统。如今皮球能够被长/短传到球场上任何一个精确的位置,而且可以通过复杂的二过一式的传球来使玩家控制比赛的节奏。

游戏的自由度通过由玩家一手操控的每次跑动和决定来设计全新的AI路线也得到延伸了。再也不会出现AI在比赛中无谓的干扰现象;玩家们将需要意识到并且对威胁状况作出回应;并且传球将不会自动到达最靠近的球员脚下。取而代之的是,所有全新的路线让玩家和他们所选择的动作在每种情况下都能进行令人赞叹的操控。


“PES是时候要作出改变了,而且PES 2011在该系列中象征着最雄心勃勃的复兴梦想,”PES的欧洲团队领导Jon Murphy说,“我们会继续密切的与球迷们一同合作来准确地找到真实足球所做到的而PES却没有做到的东西。完全的自由度是优先考虑的,而且全新的动态画面也是必须。PES 2011会做到这两点——事实上,它们两者是有直接联系的——当这款新游戏是被公认为属于PES系列的同时,它也是系列作品中最具颠覆性革新的一次。

PES 2011制作中的关键之处是特别设计的操控系统,它允许游戏中能够操控比赛中的每个元素。三角传球和通过聪明的跑位制造空挡会变得很重要,而且这种层叠式的进攻是比赛所需要的一切。同样地,带球和近距离操控会变得更难于掌握,而且过去那些在球场中间随意玩耍的日子都要过去了,那是因为PES将会反映现实足球的内容。

以上的结果是系列中最完美和最真实的PES将是指日可待了。PES 2011传递一种在游戏核心里依然崇尚技术和逼真度的革新体验。而且,游戏里每一个其它的部分都已被重新制作,包括:

•全新的操控:PES制作团队已经增加了360度传球,从而在每一次传球,射门,边线球,直传和弧线球中带来前所未有的操控体验。这允许玩家们把球传到指定的位置,而且完全自由的控制它的运行方向。玩家们必须准确控制他们的传球力度并对他们的队友作出二次推测并预判他们的跑动方向。玩家们甚至能给予对手压迫而使他们远离皮球。

•射门与耐力槽:除了一般的力量槽以外,射门与耐力槽丰富了球员精确的适应度。不断的加速将影响球员的跑动,而且对他的能力值有不利的影响,例如传球失准和步伐不稳。

•新的防守AI:如今后卫会很自然的坚守他们的位置,不再盲目的追赶进入他们区域的传球;更倾向的是对进攻球员进行紧逼并迫使他们失误。

•画面与球员物理性:PES制作团队已经完全的重新制作游戏里的每一部分的画面。这些内容将在比赛开始前变得清晰起来,例如球员在自然的喝着饮料,比过去更真实更自然。球员之间的接触也增强了,这一点在PES论坛上是被优先提及的。推搡和阻挡的动作现在看上去很出色,同时还有其它一些接触动作也被引进。周边的画面也是极大地改善游戏氛围,例如当无球的球员们的动作变得很逼真,每个人的走动和跑动都拥有许多个性化的动作风格。

•比赛速度:全新的操控系统意味着PES 2011将拥有一种更可观的游戏节奏,这也是由场上情况所决定的。比赛进程将会随着防守反击的出现而突然发生变化,然而玩家们能通过发现场上的空挡而蜂拥而上。从中场开始长途奔袭已经更困难了,而且成功的进攻将取决于通过快速传递而制造出空挡。

•审美观:PES 2011展示出与一场现实足球比赛最相似之处,而且PES 2011还付出了更多。球员的面部表情已经被增强,但关键是超过1000个全新画面的改进,而这些是通过花费超过100个小时对球员的动作片段进行捕捉而重新创建而成的。球员的每个动作都已经被重新制作,拥有更加真实的跑动,转身,界外球,拦截和各种配合。球员们加速和减速的方式也更加自如了,同时回放展示出的动态光影效果将会把你保存的进球镜头栩栩如生的重现出来。

•战术与策略:在PES系列里垂直的选项设置被认为是很灵活的,这允许玩家们在每场比赛时确认他们比赛的风格。PES制作团队已经执行了一种全新的“拉扯”办法来使每一个球队管理的部分都能得到运用,而不仅仅是换人或者阵型改变。这些设置也被画面化了,从而提高玩家对被改变后的阵型的理解。

•假动作设置:PES一直提供一套广阔的微操动作,佯攻和转身动作,不过PES 2011允许玩家们通过右摇杆来执行他们一连串的假动作,使这些动作比过去更具操作性。

•在线的大师联赛模式:大师联赛将提供一次全新的挑战,玩家们会被邀请和线上其他大师们一起决斗。PES 2011将会是备受喜爱的大师联赛在线模式的首度演出,玩家们将会竞逐世界最佳大师的名誉,并且尝试建立一支能与全世界各路高手竞争的球队。

PES 2011也拥有无数的小更新,一切都是为了提升整体的游戏体验。多亏更丰富的操控性,游戏的难度已经被提高了,同时新的游戏视角展示出游戏的漂亮画面。同样地,与球迷们的强烈愿望相一致的是,裁判和门将问题已经在审美观和AI的方式上提高了,同时比赛解说已经被重新制作而提供一次更出色和更少重复的解说进程。

游戏也将看到梅西——现今最伟大的球员的回归——作为游戏的封面球星,另外也加入了欧洲冠军联赛和欧罗巴联赛,还有南美解放者杯——南美洲最具影响力和最重要的俱乐部赛事。

“这只是PES 2011的冰山一角,”Murphy总结,“我们依然有一些有关游戏模式和游戏性的意义非凡的新闻即将公布。新游戏的第一段预告片会完美的展现全新的画面和游戏中的自由元素。我们可以自信的说,PES 2011将会让足球迷们惊奇和兴奋起来。他们将不得不重新学习他们比赛的方式,因为这次是一款很不一样的游戏,但我相信它会让所有人震惊的。”

原文转自  http://www.pes-patch.com/2010/05 ... otball-evolved.html


翻译: JS柳   转帖请注明游侠网

[ 本帖最后由 syu 于 2010-5-7 17:57 编辑 ]


TOP

简易翻译:
今天KONAMI正式公布了人气足球系列正统续作《实况足球2011》,
平台为PS3/360/WII/PSP/PS3/PC。

本作的新特征包括重新设定防守队员的AI和重新制作球员动作,
最重要的是本作首次于在线模式中提供系列最受欢迎的Master League游戏。

线下模式 UEFA Champions League 和 Europa League 回归,
同时 Copa Liberadores – 只有南美才有Champions League 亦将包含。


“是时候PES需要改变了,PES2011将首次在系列历史上做出大胆革新。”
PES欧洲开发部主管Jon Murphy说,“我们继续致力于以前FANS期望
但PES未曾做到的内容,球员新的动作将主要花精力在自由做出各种动作上,
2011将直接改变PES系列的核心,今年的这作将是前所未有的改进。”



TOP

图和视频













TOP

TOP

看看动作啊,说是实际游戏动作。

TOP

这个估计要等德国展了。

TOP

这个能算奖杯神作?我160小时了。还没有白。。还差四个一球奖杯。

TOP

增加全文翻译。

TOP

喜欢日本队肯定入we啊。日本足协指定游戏啊。

TOP

守门员貌似也有新要素。求翻译
On the edge of the press release from the American colleagues by Konami Pro Evolution Soccer 2011 we noticed that in this announcement, an additional passage, compared to the news in Europe, exist.

The original US press release reads:

“Improved Goalkeepers: In keeping with the basis of total freedom of movement, players now have more control over their keeper. This greater control Allows for quick roll-outs, instinctive saves, pinpoint accuracy with goal kicks, and precision ball distribution to make quicker breaks or playing down the clock easier. “

Prorevo then dig a little deeper and post :

You have to control more control and be able even the keeper in one-on-1 situations, or at least to influence his behavior, you decide how to respond to the goalkeeper.

Also, you can throw the ball quickly and directly. Currently, there are always a little break where the goalie stands around with the ball. This is bridged with PES2011 and you have more influence on the shedding. So you can for example those not just throwing to a teammate, but also free in the room. Depending on your command.

Furthermore, we would interpret this passage so that the keeper the ball is not automatically jump starts. Thus, for e.g. flay headed for a return of Mann’s own bit of time before you equip the ball with his hands. The striker go but, as in the Realtität to the man at that time just to stop play.

TOP

发新话题
     
官方公众号及微博