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[新闻] 和战争机器说拜拜,杀戮地带2操翻显卡危机

某网站居然拿杀戮地带2和显卡危机比较一番。

If there ever was a graphical battle to be fought between two titanous games, I don't think it would get any bigger than this. Gird tight your loins fanboys, because this is going to be one hellacious comparison.

Now many of you would presume that Crysis is two years old in comparison to KillZone 2, and that perhaps this is an uneven comparison in favor of KillZone 2. In actuality, it's the other way around.

You see, Crysis, at first, almost looks like it could wipe the floor with KZ2. But then in some shots they almost look very much alike. Now you can yell shenanigans from here to Rovigo, but it doesn't change the fact that Crysis is still one kick-butt powerhouse when it comes to graphical presentation. Especially considering that the first KillZone 2 screenshot is a promotional shot from Sony.




In comparison, Crysis maintains a very smooth, airy look to its atmosphere. The clarity presented in both the gameplay and the screenshots are very much consistent. KillZone 2, alternatively, is grimey and dirty. But that's not what makes it look less appealing. It's the fact that the colors are all variants of a grey-scheme palette. In a way, everything looks like metal; wood looks like metal; dirt looks like metal; blood even looks like dirty metal. That's not to say that it doesn't look good, it's just that everything looks like it was dipped in a coating of dirty, filthy metal.




When it comes to the weapons and character models, I think KillZone 2 wins out by a dinkle bit. As you can see, KZ2 maintains some excellent detail that completely forgoes the use of parallax textures on the weapons, and just goes straight for the actual geometric indentations and crevices. Nice. Crysis isn't too far behind, though, but the lacking originality in some of the weapons does seem to stand out given the game's super-sharp look.




Now once you get done drooling, fanboy debating and drooling some more, feel free to vote on which game looks better in your eyes.

Crysis is already out and available for PC, along with its expansion pack Crysis: Warhead. KillZone 2 is coming out exclusively for the PlayStation 3 in February. For more comparisons, news, and media on your favorite games, be sure to stay tuned in with Blend Games.

                     

                     
下面是目前的投票数,杀戮2大幅度领先。考虑到网站以TV游戏为主。投票可能会有偏向性。

KillZone 2 Vs. Crysis
Which game looks better?
  • KillZone 2 70%
  • Crysis 30%


本帖最近评分记录
  • 陈惯吸 激骚 +3 太骚了 2009-5-27 00:34
  • 任黑 激骚 +1 疯狂厨房 2009-1-18 12:15

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操翻显卡危机是指投票(我是标题党),其实从整体来说显卡危机比杀戮2好是肯定的。
国外网站拿显卡危机和杀戮2做比较的文章还真不少,但为什么喜欢拿显卡危机来比较?可能觉得主机上没什么游戏可比较吧

再转2个

by Ravi Sinha
Killzone 2 is definitely shaping up for a momentous release this February end. Everywhere you go, the news is on developer, Guerilla Games (recently, they’ve kindly confirmed that, no, there will not be a CGI-animated movie based on the game). And the consensus is clear on most sites: Killzone 2 will blow you away. We definitely agree on the game looking far superior to the target trailer showcased several years ago at E3. But is it truly the “Most Gorgeous First Person Shooter”?
Any FPS trying to lay claim to that title, has to first defeat the reigning champion, which in this case is indisputably Crytek’s Crysis, available only on the PC. We pit the two titles against each other in a shot-by-shot visual comparison to determine the better, more aesthetically pleasing, shooter. Crysis shots are pictured on the left and Killzone 2 shots are on the right. Things have officially gotten ugly.



The first comparison involves the detail on facial models. With its sharper focus, greater attention to detail and accurately captured skin tone, Crysis emerges the winner by a shade. Killzone 2 superbly captures realistic details like facial hair and skin folds. But the proportions look less realistic, giving an overall brawny and cartoonish appeal to the characters. The expression says it all: Angry, yes but photorealistic? Almost, but not quite there. This reflects Killzone 2’s narrative of a grounded-in-reality, science-fiction very appropriately.

Ah, particle effects. Nothing can properly murder your system like a good explosion or three. If you want to know how bodies can be properly vaporized by grenades, then Killzone 2 shows a great example. But a real explosion, with the subtle, hazy dissipating flames at the exterior, molten inferno in the middle and blinding core in the interior? Crysis wins yet again, that too by far more than a shade.

Both games excel aptly in environmental visuals. Be it Crysis, with it’s multitude of flora and fauna, or Killzone 2’s grime-ridden and gritty industrial settings; both reflect the extreme amount of hard work the developers put into making you believe you’re in another world. We’re going to give the nod to both titles here.

Weapon detailing includes the luster of the steel, the modeling of the weaponry, and the effect of the environment on the weapon. Crysis is definitely the winner. As can be seen in the above shot set in a snowy environment, the dull layer of frost is inimitable and unbelievable. Killzone 2’s also offers realistic modeling, but this is bogged down by the plastic-looking shades and slightly less sharpness in the pixels.
Killzone 2 affably competes with Crytek’s graphical goliath, with the environmental visual quality of both literally on par. Since the game is not even using the full power of the PS3, it’s doubtless that we’ll see a shooter that can surpass the latter in the years to come. Until then, the most beautiful first person shooter and video game currently available is still Crysis.








During CES, Sony demonstrated the latest build of Killzone 2 for the PS3, which is set to ship out next month and suffice to say the game looks jaw dropping. Everything about the game was phenomenal from the details, physics, graphics, audio and gameplay. I did not think I would say this so soon, but Killzone 2 may be the first console game to surpass Crysis.
When Crysis first launched on the PC it was hailed by many to be the best looking game on any platform. It certainly was the best looking game in terms of sheer graphics, but the game still received some criticism for presentation. Killzone 2 shatters Crysis on all fronts not only wiht presentation but physics, details and graphics.
The last time I had a good look at the game was during the phase 2 beta. Even then, the game looked phenomenally better than any game developed on a home console. However, it seems like the developers spent their time wisely by improving the game by two folds. All of the minor nuisances in the game have been tweaked and improved beyond belief.
The floor of the air carrier now has vivid detail. Rico’s head is also visibly shinny with sweat and the wall textures still look excellent close up. It really is difficult to describe what an improvement the game has gone through. The best thing to do is look at the video clips coming out of CES to know what I am talking about.

CES 09: Ballet of Death HD (Cam)




CES 09: Invasion Gameplay Trailer (Cam)




CES 09: Cinematic Intro (Cam)




CES 09: Big Set Pieces Trailer (Cam)




Killzone 2 not only sets the bar extremely high in all aspects on the home console, but manages to look better than one of the best looking games on the PC. Guerilla Games has really outdone themselves with a game that is said by many to be genre defining. Although, you don’t have to take my word for it, just Google it to read the impressions of the game being written by other reviewers.



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引用:
原帖由 无敌JJ 于 2009-1-17 22:58 发表
我说,最简单的,就说内存好了,要流畅跑危机起码要1G的,

而PS3内存多少,256MB吧.

这差距,现在的人都有大脑吗?:D
知道PC上跑流畅GTA4需要什么配置吗?猪脑一个


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引用:
原帖由 sniperm82 于 2009-1-17 23:17 发表

PC版的优化和画面,PS3版能比么
R星说了,PC的最强画面给未来电脑用的

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