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[新闻] 所以下一代PS继续继承30帧优良传统咯

Ratchet and Clank: Rift Apart|30 FPS
Stray|30 FPS
Returnal|30 FPS
Kena: Bridge of Spirits|30 FPS
Demon's Souls|30 FPS, but may offer 60 FPS mode
Destruction Allstars|Probably 30 FPS
Horizon: Forbidden West|Probably 30 FPS
Oddworld: Soulstorm|Probably 30 FPS

说的SSD液氮加速叻……

https://www.tweaktown.com/news/7 ... ew-60fps/index.html

喔邪恶的DF……


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A former principal software engineer on the PS5 has given some insight into the constraints that keep the console from running games at 60fps as a standard. On WCCFTECH, Matt Hargett points out in a tweet that the problem is not with the console, but with players' TVs. He writes that a typical cheap 4K TV can only do 4:2:0 HDR at 4K and 60hz, but can push the HDR to 4:2:2 at 4K and 30hz. Most game developers would rather have their games look good in 4K than have them run at 60fps, and it seems they must sacrifice one or the other. Developers want their games looking "filmic" as Hargett puts it, and want more people to be able to experience their games in sharp detail and bright colors.


https://screenrant.com/ps5-games-30-fps-why/



(*^_^*)



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引用:
原帖由 yfl2 于 2020-6-14 11:44 发表

牛肉人你为了黑真的是饥不择食不过脑子了
动动脑子好吗,游戏是30fps,输出还是60hz,还是只能用4:2:0 HDR at 4K and 60hz
我啥也没说啊
“前嗦腻工程师解释为什么下一代PS5仍将坚持30帧”
这是标题啊
你这趴地上ペロペロ了么


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