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RF的心碎了,Mark Rein:UT3引擎在PS3上表现更好。

Now, oddly enough, we're a little ahead on PlayStation 3 compared to where we were at this time on Xbox 360, and what I mean by that is our code and our level of completeness, and that's because we have shipped a game with UE3 already. So PlayStation 3 is very much benefiting from Gears of War. That sounds silly, but it's very much benefiting from Gears of War.

神机收益于GeoW上取得的经验

And the point is that we're more prepared today for PlayStation 3 than we were for Xbox 360 this time last year, and the engine is running a little better - we're X frames ahead with, let's not forget, a lot more polygons and a lot more materials, a lot more characters and a lot more projectiles.

现在我们在神机上的进展比去年同期在XO上更好

When you see UT, this pushes the engine a lot harder than Gears of War did. I know it sounds preposterous because of how great Gears of War is, but we're pushing this up another notch. I'm very proud of that, and I think it's good for us and it's good for our licensees.

天师的蝇文水平……不说了


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引用:
原帖由 小水 于 2007-8-23 23:07 发表

同一个引擎的游戏,同是EPIC的作品,同样是硬件上市一年后的作品,作比较正合适
2020年,×公司出游戏机,2021年,用UE3引擎秒杀XO……



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引用:
原帖由 aeondxf 于 2007-8-24 01:23 发表
是啊,如果PS3潜力发挥出来也会达到XO的画面层次~
LOL

人家自己高层不是都说了神机的潜力是永远挖掘不出来的么?



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