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[新闻] AMD表示:游戏开发者希望Direct X有限度的"靠边闪"

引用:
After the beginig of time for John Carmack and his favorizinf of OpenGL API, he finally admitted that DirectX API is better than the moment instead of OpenGL.

'I actually think that Direct3D is a rather better API today.' He also added that 'Microsoft had the courage to continue making significant incompatible changes to improve the API, while OpenGL has been held back by compatibility concerns. Direct3D handles multi-threading better, and newer versions manage state better'.
引用:
继id Software创始人,同时也是被誉为3D游戏之父的John Carmack发难,首先公开表态支持OpenGL标准,并且认为OpenGL已经超越Direct X,并且拥有更强的跨平台优点之后
介泥犸是我见过的最坑爹的翻译了 ....


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