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某人透露出来的【HALO:REACH】一些消息(消息未经证实)

【HALO:REACH】
-是FPS不是MMO(233)
-更多更强的单人和多人模式
-HALO3以后一队人开发ODST,一对人开发REACH
-全新的引擎
-REACH就像HALO4一样重要
-故事更黑暗
-2007年以来,150只笨鸡投入开发


(消息未经证实)




原文:http://www.bungie.net/Forums/posts.aspx?postID=33830578&postRepeater1-p=3
引用:
Oh, I almost forgot.
I'm an inside member of the biggest italian videogames forum community (Forumeye.it), and I've some friends that followed E3-09 directly, and talked with some MS employers in the show, asking about Reach to everyone. They can't say a lot cause it's still everything top secret for now, but that's what they told to me:

-It's an FPS, and not a MMO or similar (and ok)
-It's more Multiplayer/Online oriented then previous Halo, and the SP Campaign will be something "different" to what we've seen so far with the previous games.
-The game is under development since after Halo 3, and for more time then ODST (that is developed by a small part of the team, and it was done in 1 year and an half)
-New graphic engine!
-The multiplayer will be different/new.
-It's the "next big Halo" for Bungie and Microsoft, same importance as an Halo 4
-It's everything "darker" and more serious.
-150 people are working on the Project since 2007

You can trust me or not, you can take those info like rumors or not, but I know my sources and I trust them completely, and Halo: Reach really seems to be huge like we supposed!
[ 本帖最后由 west2046 于 2009-6-18 17:05 编辑 ]


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引用:
原帖由 ram1424 于 2009-6-18 10:32 发表
希望这个新引擎真正进化
3代那个引擎很旧了,但是到现在还是不少业内大加称赞HALO3的引擎,HALO3画面看起来不够好看而已



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引用:
原帖由 pigudada 于 2009-6-18 10:54 发表
进化一下  3代有点飘
士长官不是一般人啊


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