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» 问四方之内涵者,惟卡普空是也
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问四方之内涵者,惟卡普空是也
killmesoftly
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发表于 2007-3-31 09:21
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http://ps3.qj.net/Capcom-preside ... mes/pg/49/aid/87881
In GameDaily's "Who Wants to be a Millionaire?" feature, Capcom founder Kenzo Tsujimoto talked about a few of the differences between American and Japanese game publishers. Here's a snippet off of the feature:
The chief difference between American and Japanese game publishers: In the United States, publishers are very successful – they're run by professional management. They focus on money, not making great games.
On our side, we always operate under the assumption that there's a high possibility of losing money, but that's just our style. American publishers make games so everyone can play. The Japanese – especially Capcom – favor the hardcore gamer.
While this is obviously just a generalization, there are indeed a few video game publishers that focus more on the financial aspect of the industry rather than on being innovative and delivering good games to the gaming public.
And one other thing, although this isn't really that big of a deal. Just us being nitpicky. That last part sounds kind of weird, since if you guys remember, Capcom's press release announcing that Devil May Cry 4 will be going multiplatform includes the following line:
Capcom is committed to making its titles available to as wide an audience as possible.
Capcom's take on the whole affair is also reminiscent of this line of thinking. Another Capcom press release from March 20 (again about Devil May Cry 4) has this line at the end:
Capcom will continue to produce titles that appeal to users while pursuing a multiplatform strategy to help enhance profits.
Judging by Tsujimoto's earlier statements, wouldn't that actually place them more in the "American" style category? Leave a comment below and share your thoughts.
卡普空曰:
美国佬穷得只剩钱了,只有俺们日本人才做内涵游戏。
美国佬就知道做LU游戏骗钱,只有俺们卡普空,不惜代价为CU造福,砸点钱算个球。
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发表于 2007-3-31 10:04
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LS数人皆不得精髓
请结合四叶草解散事件和卡氏最近偏向全平台发展来分析此段发言
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2007-3-31 10:06
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