» 您尚未登录:请 登录 | 注册 | 标签 | 帮助 | 小黑屋 |


发新话题
打印

PS3版《炽天使:二战空骑兵》访谈(效果好于360版)

引用:
原帖由 tdkgtm 于 2006-8-22 19:29 发表
另外楼主能够告诉我这段采访当中哪里提到了"跟360版相比,将多加一些特效,并有细节的精细化"?
Dore: The visual appeal of the game has been greatly improved in terms of terrain, effects, water, environment treatment, and perception filtering.

What you can now see on the ground while piloting your plane is far more detailed, featuring complex animations. So overall it looks more realistic.

The 3D water together with the different explosion types and the high number of damage models add a spectacular and cinematic dimension to the game. The variety of models and of the terrain textures has been enhanced to give each of the mission settings a different look.

The post-processing filtering also contributes to the uniqueness of each mission marking the time passing with nice and bright colors at the beginning of the mission that become moody and gritty towards the end when the fights are chaining.


TOP

原帖由 HunterXX 于 2006-8-22 20:56 发表
PC和xbox360版是直接照搬 看来还有很多小白不明白同时制作的全平台游戏的原则性问题


说得太好了

您别又祭出"骂完别人是小白就跑"的特技



TOP

引用:
原帖由 老刘吃嫩草 于 2006-8-23 16:15 发表
现在索饭们已经开始乱改制作人的访谈了,是不是欺负别人不懂英文.

哪里说什么比XB360画面好了?

炽天使》是再现第二次世界大战期间偷袭珍珠港、中途岛海战等著名战役的飞行射击游戏。PS3版将追加新任务,并增 ...
好强啊,相关原文我也贴了,你还想说明什么?

LSS的,翻译也光翻第二页,第一页也翻翻啊……


TOP

发新话题
     
官方公众号及微博