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[新闻] MS的 XBOX手柄新专利,通过手柄压力感应识别玩家身份

     微软最近有一款与 Xbox 手柄相关的新专利。如果有多个玩家使用过同一个手柄,由于玩家握住手柄、按键和扣动扳机时的压力各不相同,因此手柄上的感应器可以根据侦测到的压力参数,自动识别和调出匹配的玩家设定档。

手柄外形与 Xbox 360 相似,这款专利如果要用在现有主机上,能侦测的好像是各个按键的压力习惯。如果要更容易识别,下一代主机的手柄或者会加入新的感应器。


引用:

Biometrics and laptop security go together like business meetings and boardrooms, but this Microsoft patent hints that gaming could be the next frontier for fingerprint recognition. The claims for "personalization using a hand-pressure signature" detail a product that may look like your standard 360 controller, but it features sensors to detect a user's identity. It seems that, based on each gamer's unique hand pressure patterns, the controller can determine who is holding the device at any given moment and deliver personalized content based on that user's gaming profile. Whatever Microsoft's mystery controller may be, E3 is just a few weeks away, so perhaps we'll learn more then.
http://www.engadget.com/2012/05/08/microsoft-patent-details-pressure-sensitive-xbox-controller/


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