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星战的画面太骚了!次世代最强之一;还是船长最高!

本帖亮点是天师……

SC4,GTA4,DMC4,GRID,Overlord,Enemy Territory,Orange Box,Condemned 2,The Darkness,Madden,Vegas 2,无双5,Army of Two,Lost Planet,Turok,NBA homecourt,TimeShift,GRAW 2,GH3,NFS prostreet & carbon,VF5,FIFA08,Sega Rally,Double Agent,Fear等等等几十个跨平台游戏全部被无视……


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天师快用写轮大法告诉我们PS3到底好在那里

PS3作为leading platform开发的burnout paradise画面竟然仅仅和360这个xbox 1.5打成平手,太不应该了吧



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天师小妹也就喜欢拿oblivion说事,oblivion的ps3版又不是bethesda自己做的,是外包给其他公司做的,只能说明那个公司的技术实力比bethesda强而已,而且这种晚发售1年半的游戏也拿来说事情

bethesda都是一群软 匪,如果bethesda亲自操刀辐射3的话,ps3版可怜基本确定是阉割版了

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引用:
原帖由 zhangjingy 于 2008-9-27 14:00 发表
可惜啊,XO版本burnout paradise的拖慢问题靠静止图片是发现不了的,某群体只能靠这个玩选择性失明的小伎俩了。
http://www.eurogamer.net/article.php?article_id=92275
引用:
Certainly, early reports of screen tear and frame-drops on the 360 version are way off-beam.
我自己的burnout paradise完成度100%也没发现什么拖慢问题

个别用户的拖慢并不是机能问题,而且criterion的bogart更新造成的,因为xbox的更新放出比ps3早,所以ps3用户没有提前享受到,但也避免了遇到问题,这个问题后来就被修正了,你就慢慢造谣吧

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天师能不能回答这个问题:同期发售的游戏以PS3为主开发平台的游戏是哪些?画面超越360了么?以360为主开发平台的游戏又是哪些?画面超越PS3了么?

说道RAM不够,PS3版的Madden 09因为内存不够连菜单UI都不如360了……

http://www.eurogamer.net/article.php?article_id=246129&page=6
引用:
There's a slight deficit in performance with Madden on PlayStation 3 - the menu system seems prone to entirely arbitrary pauses and the replays are noticeably lacking in animation compared to the Xbox 360 version. The developers are on record as saying that this is down to a memory shortage in the PlayStation 3 hardware, but you have to wonder why the replay data couldn't simply be streamed to the hard disk if it was that much of an issue.

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gamespot在review中的评论
引用:
COD 4 is available on the PlayStation 3, Xbox 360, and PC, and each version holds up admirably. The differences between the two console versions feel mostly negligible. Both systems deliver good frame rates and have good, easy-to-use multiplayer setups that most closely resemble Halo 2 and 3's party system and matchmaking playlists. The PC version of the game uses a more traditional server browser to get you into games. Both systems work just fine on their respective platforms. The PC version has the ability to run in a higher resolution, if you're equipped with a PC that can handle it, but it seems to scale quite well. You can also create servers that allow up to 32 players to play at once on the PC, as opposed to a limit of 18 in the console versions, but given the size of the multiplayer maps, putting 32 players in them makes things a little too crowded. Despite listing 1080p support on the back of the box, COD 4 appears to prefer 720p on the PlayStation 3. The only way to get it to run in 1080p is to tell your PS3 that your TV doesn't support 720p or 1080i, but the difference seems minor. Either way, you'd be hard-pressed to tell it apart from its Xbox 360 counterpart. And all versions control just fine, making the decision over which version to buy totally dependent on which controller you like the most.
http://ps3.ign.com/articles/832/832797p1.html
引用:
http://ps3.ign.com/articles/832/832797p1.html
ign唯一提到过版本区别的话

1up的review更是连版本不同相同都没说

mappack最晚才有下载,IW也斩钉截铁的说没有trophy支持,有几个ps3玩家有动力去玩COD4的精华中的精华mile high club啊

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引用:
原帖由 zhangjingy 于 2008-9-27 14:25 发表


因为我阐述的事实刺激到他脆弱的心灵了。
你平时为你可怜的PS3游戏摇旗呐喊没人管你的,给你加分让你出洋相,还能让大家更讨厌PS3,你觉得大获全胜高兴,大家都心情愉快啊

不过造谣就不好了,是啥就是啥,不是啥就不是啥

为什么承认PS3开发环境弱导致跨平台游戏集体阳痿就那么难?在PS3发售之前软 匪都不敢造次说PS3机能不行的啊,一致口径都是PS3机能比xbox 1.5强很多,发售以后呢,这对比搞笑了

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