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关于PS3以及PSP的相关传闻(看看有多少最后被预测准了)

这些消息已经是20多天前了,一直没见这里有过完整的内容,所以抽时间贴出来,大家参考参考。

以下传闻最早见与http://www.genmay.com/showthread ... mp;page=1&pp=15,发布日期为8月13日,目前有相当部分已经被证实。

PS:消息发布者是Scrivener,亲口承认是个亲索分子,所以对画面部分可能存在夸大现象。另外有内部人士称有相当部分的消息是捏造的,我们拭目以待。
引用:
Wow, so much to cover - where do I even start? I'll just have to be careful here as there's certain things that aren't supposed to be revealed until the TGS.

Note: This post is by no means unbiased. I make no warranty that what I have to say will not piss you off – especially if you’re a one-company fanboy whore. I’ll answer questions and I'll share what I know… but I’m not going to argue with the retards lurking in the Games forum shadows… especially when I am way more informed than you are*. Believe that or not (it's a fact), I don’t give a flying **** what some pimple faced punk in the digital jungle thinks. This is a favor for those who appreciate it. Hence, if you do not appreciate inside information, then do us all a favor and **** off.

Now that that’s out of the way…

Lets start with the bad news - the launch lineup is shrinking. Originally, the list was 30 titles (1st and 3rd party). Currently, the list is about 15 titles (can’t get more specific because at this stage it literally changes by the hour). There is an up-side, however. The extra development time is making a world of difference. Some of you saw Heavenly Sword at E3 and it looked pretty good... that is, it looked like your typical 360 game. The team has been hard at work piling on layers and layers of detail and as of right now, it looks like ****ing Advent Children (you thought Metal Gear looked good? You gotta see this). It's also being given a God of War type violence upgrade, since they found out the graphical realism and brutality of the combat (bloodless though it was) was getting it a Mature anyway. Seriously, it will blow your mother****ing mind (although it’s sad that having really awesome graphics influences the ESRB ratings these days). The current release target is March.

原先预定的首发30款游戏缩减到15款。
E3上的HEAVENLY SWORD看上去像360的游戏,但是现在它看上去就和Advent Children一样。(你难道认为MGS4画面好?你应该看看这个!)新的HEAVENLY SWORD会变的很血腥,就和GOD OF WAR一样。

Killzone 2 - This one has been MIA since last years E3. It is still in development and it is, unequivocally, the PS3s big "secret weapon." Announcements are being held back until closer to the PS3 launch as it's going to generate a monumental amount of buzz. It's one of those things that I can't get into too much detail about. However, it looks exactly like the video. Yeah. That video.

KILLZONE 2将会在临近PS3发售前夕召开发布会,看上去和那段VIDEO一样。(在GAMESPOT编辑回读者信中也提到过KILLZONE最早也会要到今年年底才会公布相关内容)

LAIR - This won't be out until next summer at the earliest, but this one is also abso****inglutely incredible. Missions basically involve unscripted AI-driven massive scale battles (we're talking Helms Deep here) and you control a single dragon and rider. The game is essentially playing an RTS with itself and it's up to you to influence the tide of the battles. This is also very dark and mature.

LAIR 最早明天夏季才会上市,画面同样不可思议,GAMEPLAY和RTS游戏差不多。

More bad news, these titles are all now Q1 '07 releases or later. Resistance: Fall of Man is being primed as the killer ap launch title. Some of you are sure to go nuts for it as it's like a crossbreed between Half Life 2 & Call of Duty. Personally, I ****ing hate both those games so I was not terribly impressed with the single player. Now multiplayer is a whole different beast, because the weapons are strange as ****. For example, there's this energy-burst weapon that just passes through solid matter. Almost everything in the environments is destructible as well and has physical properties. Hence, certain materials will offer better protection than others. Multiplayer is the big focus of R:FoM anyway, with half a dozen game types and support for up to 40 players.

Someone asked about sound in the other thread - and while specific technical details were not divulged, the sound in Resistance was discussed at length. Resistance has fully simulated sound waves. The system actually checks distances, atmospheric density, wind, what materials the sound is bouncing off and passing through, etc, and modifies the base sound accordingly. Hence, every sound travels through space in real time and distorts just as it does in the real world. There is also support for 5.1, 6.1, and 7.1 sound setups... so however they are doing it, it borders on overkill.

Resistance: Fall of Man 就像是 Half Life 2 & Call of Duty 的集合体,单人游戏感觉一般,但是多人连网会给你完全不同的认知。
游戏的音效是一大亮点,(具体效果你们自己看原文,最新的IGN采访中关于音效部分已经被证实)支持7。1声道。

This brings me to BluRay, a controversial topic on this forum as of late. Remember when I was talking about the 360s disc capacity and how it ****ed up Oblivion? Some of you will remember, because I got flamed pretty hard for that (OMG it still looks great, the PC version is the same, waa waa, don’t criticizes my console). The Xbox totally ****ed up Oblivion, you can look at the textures and tell where Bethesda cut corners to make it fit on the disc.

As a quick side note, Bethesda is working on a special edition of Oblivion just for PS3. We were shown some screenshots (sadly, not the actual game) and it looks like an entirely different game. Every texture is being replaced with new extremely-high resolution ones. It’s basically what Bethesda wanted to do the first time until they ran into the DVDs capacity limit. BluRay fixes that little bottleneck.

Bethesda正在开发PS3版的Oblivion, 看上去和以前的版本完全不同,就像是另一个游戏。(这里感谢Blu-ray的大容量,用到了高分辨率的贴图,同时批评了XBOX360 DVD9的容量问题,太小了,放不下高分辨率的材质。)

Those DVDs you love so much, they’re the reason PS3 games are going to ****ing destroy anything available on the 360. 85% of the games currently in development for PS3 will not fit on a single DVD9. To give you an idea of the implications, Resistance: Fall of Man is currently 20GB, and is expected to ship at around 35GB. Publishers are not being forced to use BDs, but it’s expected that 95% of all PS3 games will use BD discs. The big exception is EA, who uniformly develops for the lowest common denominator. Sony is dedicated to helping companies develop for the superior PS3 then downgrade for the weaker systems. The fruits of this labor won’t be seen for another year at least.

目前正在开发的85%的PS3游戏的容量超过了一张DVD9的限制,Resistance: Fall of Man目前大约为20G,最终可能达到35G。(这则消息已经被证实)
95%的PS3游戏将会以BD方式发售,EA是个例外。(可能会出现DVD版的PS3游戏)

There was a demo, side by side, of an upcoming sports game (can't tell you which one). One was playing on 360 (DVD9) connected to an HDTV running at 720P. The same game was running on a PS3 (BD50) on an identical HDTV at 720P. The differences were unbelievable, simply because the BD has the space to hold all those extremely high resolution textures. The 360 could probably handle them, but they just plain won't fit on the disc. This is just one example of how storage capacity is hurting the 360. Of the parade of developers that spoke to us, the BDs capacity was the number one item of praise. No more having to cut corners or find creative ways to make your game fit on the disc. DVDs are just plain obsolete when you're talking about High-Definition hyper-detailed 3D environments.

有一个正在开发的PS3&XBOX360双平台体育游戏,PS3版的看起来远超过XBOX360版,又和光盘容量有关。(猜测是SEGA的VIRTUA TENNIS 3,根据GAMESPOT的采访报道,PS3稍微好点,不过没消息中说的如此夸张,当然最终还是要由消费者亲眼看过才能做判断,这年头什么媒体的话基本都不能全信)(如果是VT3的话,这则消息被证实)

On a similar note, those of you rooting for HD-DVD as the High-Def standard might want to start selling your stuff while it’s worth something. The format war was basically decided before it even reached store shelves. 80% of the major manufacturing plants have already adopted Blu-Ray. There’s also the small matter of Sony owning, directly or indirectly, nearly half of the movie industry. I could go into more detail, but I’m getting a little off-topic. The point is, Blu-Ray is here to stay and it’s not going anywhere. HD-DVD, having considerably less support at retail and among manufacturers and movie studios, is ****ed. Also, when it comes to the end-user, the Blu-Ray capabilities of the PS3 are going to be very very heavily advertised. Not only will the PS3 ensure that Blu-Ray is the most widely owned HD player in the world, but Sony is going to make sure that people know it and use it.

Go ahead and throw your tantrums if you want, it won’t change a thing. It’s just plain out of your hands. If you were rooting for the inferior technology – well, oops.

Concerning BD movie costs, they’ve been available for several months now and the average price is $20-$30. Amazon.com is your friend.

BD 电影$20-$30

Ok, onto the multiplayer. Sony is going all out here. Actually, the entire philosophy behind the PS3s development is “no holding back.” You may whine about the price, you may whine about the features (and those of you that do that regularly really look like huge tards, btw. You know who you are) but Sony really wanted to deliver a system with every cool feature they could think of. Furthermore, they want to deliver a system that will survive another decade. MS may release a new Xbox every couple years, but Playstation owners know that their system isn’t going to be obsolete any time soon. Anyhoo, the online service is absolutely, positively, 100% free… no tiers, no subscription. It’s like having Xbox Live Gold, but you don’t have to pay for it. Some of the features include: multiple online IDs (not just one gamertag), friends lists, rankings and skill-based auto-matchmaking, full online profiles, EyeToy and EyeToy HD integration (photo profiles, possibly video chat).

PS3网络完全免费(当然基本的交给ISP提供商的费用是省不了的),和XBOX LIVE GOLD提供的服务比较类似。其中部分的功能包括:multiple online IDs (not just one gamertag), friends lists, rankings and skill-based auto-matchmaking, full online profiles, EyeToy and EyeToy HD integration (photo profiles, possibly video chat).

There is a full featured web browser and the PS3 will have native Keyboard and Mouse support, although Sony will not be making any 1st party Mice or Keyboards for the system. As for using those peripherals in games, it’s entirely up to the developers but Sony is not disallowing it. Still, they would prefer developers make use of the motion sensitive controller instead.

PS3内建一个完全的网络浏览器(有消息称是FIREFOX),自动支持键盘鼠标。

As a side note, the controller motion capabilities are extremely sensitive and accurate. Playing LAIR and WarHawk with it just seemed way more accurate and natural than analogue sticks alone – plus it frees up the analogues for other functionality. You’ll see what I mean when you get a taste of LAIR. It’s ****ing incredible.

PS3控制器的动作感应非常灵敏,夸奖一番使用了动作感应的LAIR,非常惊人。

In terms of 3rd party support, more than 10,000 SDKs have been shipped and more than 350 confirmed titles in active development. Production of the console itself is proceeding right on target. Reports of cell yields and HDMI 1.3 available have absolutely no impact on the production process. The cell has naturally lower yields due to the fact that it’s a new and more powerful technology. The yields were of the Cell were known far in advance of active production. As some of you know, wafers are rated. Only the best make it into the PS3, the others are sorted for other less demanding uses.

The PS3 is shipping with all 8 cores enabled (1PPE + 7 SPEs). Reports of SPEs “dying” are just plain rubbish.

发售的PS3是8个CORE(1PPE + 7 SPEs)

3rd party developers (EA, UbiSoft) have already announced their pricing schemes for next-gen games. PS3 games will generally cost the same as Xbox 360 titles. The $10 hike in price across the board is meant to cover additional production costs resulting from the need to produce higher quality HD-quality assets. Better graphics means higher production costs.

PS3游戏和XBOX360游戏基本处于一个价位。

North America will be getting approximately 700,000 of the first 2 million units. For comparison, the 360 shipped 400,000 units in NA followed by a 5-month complete production shutdown. There will be a second major shipment before Christmas, with an equal number of units (1.4m in NA before Christmas). As of right now, the balance between 20GB and 60GB versions has not been decided. Since both SKUs will be produced at the same plants using the same materials, production can be shifted as needed. It’s most likely that the 60GB version will be the most “common”, however.

北美首发PS3数量为700K,60G那个版可能会占绝大多数。(看来20G的PS3只是个幌子了)

The 20GB version is indeed capable of 1080p via component. The only holdup is that there is currently no TVs on the market that support 1080p via component. It’s purely an issue of support from TV manufacturers.

For the uninformed, the difference between the two models (other than HDD size) is that the 60GB has the following additional features: 802.11g Wireless Networking, Flash card reader (CF, SD, MSP), HDMI (v1.3).

Ok, so onto some PSP news…
The GPS is currently on hold. Bummer, I know. PSP has outsold DS and DS Lite by 1.2m units. The PSOne emulator will be attached to an October firmware update. The online store for PSP and PS3 will launch soon thereafter (before November 11). A new PSP entertainment pack is coming next month. It costs $250 and includes a 1GB MSPD, ATV Offroad Fury: Blazin Trails (game), and Lords of Dogtown (movie). No headphones.

PSONE的模拟器将会被包括在10月份的一次PSPfirmware升级中。网络收费下载PSONE游戏在PS3发售后很短时间内启动(11月11日以前)。
一个新的PSP PACK下个月会公布(九月份)(这个消息已经被证实)


PSP integration with PS3 is still planned. You’ll be able to use your PSP as a remote control for your system. Currently, the plan is that you’ll even be able to see your PS3 screen on your PSP so long as both are connected to the same network (almost like a location-free player). This feature may not be ready for launch, but if it misses, it will be added in an update soon after.

PSP可以用作PS3的遥控器,你可以在PSP上观看PS3的SCREEN(已经被证实)

More than 200 new PSP titles will ship between now and Christmas!

You know about the disaster that was UMD movies? Well there’s a reason for that. Usually Sony works with companies who license their products and lay down certain ground rules (pricing, features, etc). With UMD, they had a hands-off approach and movie studios just started releasing every piece of **** movie in their vault, without special features, at highly inflated prices. Sony is not happy about this at all and is going to try to jump start the UMD movie scene again (could take up to a year) by requiring that releases meet certain guidelines. Guidelines may include an MSRP limit of $15 and that UMDs include all the special features of their DVD equivalents. It’s possible that it may be too late to save, but Sony has a lot of muscle and the PSPs multimedia features are its biggest selling points… especially considering the target consumer is a male between the ages of 21 and 40.
引用:
[quote]
Originally Posted by spatulowned
could you elaborate on killzone 2? What did they show? Real game footage by chance (as in someone physically pushing buttons in front of the crowd)?
No. I like my job, thanks. Just keep your pants on, you won't have to wait much longer[/quote]
引用:
[quote]
Originally Posted by spatulowned
Also, did they say exactly what games would be compatible at all on the PSP psone emulator?
There will be several first party titles available when the download service launches (pricing has not yet been determined). Sony is working with other publishers (including Square Enix) to secure additional titles. The emulator will probably have a relatively slow adoption speed as many publishers will want to gauge it's profitability before starting on their own ports. Securing some solid Square Enix material will go a long way to kickstart the feature, however. We'll have to wait and see what happens.[/quote]
引用:
[quote]
Originally Posted by spatulowned
Any Final Fantasy news?
FFXIII and one unanounced PS3 FF title.[/quote]
有从其他DEV那边得到消息说的确还有一款未公布的PS3 FF游戏,从侧面证实这则传闻有一定的可信度。(期待FF 7降临PS3)
引用:
[quote]
Originally Posted by spatulowned
edit- i'm not so sure about the psp outselling ds statement though.....sounds like if they did say that they were talking about a certain period of sales vs. overall units or something twisted like that (or they aren't taking the combined total of ds and ds lites)
The numbers were global. Unfortunately, sharing specific sales figures is a big no-no.[/quote]
引用:
[quote]
Originally Posted by seiferguy
How were load times?
Fast. Really fast. The Heavenly Sword demo was loading up in 4-5 seconds, which is even more impressive when you start to think about how much content it has to load off the disc. I did ask if they were using a standard 2x BRD but all I got was a creepy-ass "if I told you I'd have to kill you" smile. I suspect we may end up with the new 4x drives... but that's pure interpretive speculation on my part.[/quote]

HEAVENLY SWORD DEMO的LOADING时间大约4-5秒,载入的数据量非常惊人。原文作者猜测可能是用了4X速的BRD。
引用:
[quote]
Originally Posted by seiferguy
The Blu-ray player, are there any issues with it? (as in, will we see returns because of a broken player etc.)
If any issues pop up, they certainly won't be expected. The PS3 is an expensive system to make and exchanges cost money - so it's going through a very spartan testing process.[/quote]
引用:
[quote]
Originally Posted by seiferguy
"PSP has outsold DS and DS Lite by 1.2m units." In America? Because I've seen the stats in Japan, and the DSL is selling like crazy over there. It's like a 3 DSL to 1 PSP ratio.
See above. The numbers surprised me too, but it's still considered a very tight battle. There's also the matter that Sony and Nintendo are targetting very different demographics - so the PSP reaches a lot of people with interests the DS just dosn't address.[/quote]
引用:
[quote]
Originally Posted by seiferguy
And lastly... any talk of bringing rumble back? That rumor has been flying around.
Nope. There's lots of reasons for that, including the ongoing lawsuit. There's also the matter of the controller being absolutely packed. The PS3 is using more sensitive equipment than the Wii and takes up more space in the controller casing. Personally, I always felt that rumble was a completely worthless feature, so it's not really a big deal either way.[/quote]

手柄不会有震动功能。
引用:
[quote]
Originally Posted by seiferguy
Edit: Gran Turismo HD... Any news on that?
It's in development and it won't be out for a long time.[/quote]

GT HD将会正式发售,不存在免费的可能。
引用:
[quote]
Originally Posted by redhotfanboy
If that oblivion **** is true, they better release some patch for us pc players who got ****ed over by the **** they churned out for the 360.
A lot of people were totally ecstatic about this. As a PC gamer, and someone who already has Oblivion, I was just pissed off. Like I said, most companies develop for the lowest common denominator, and it's important to Microsoft that PCs don't upstage the Xbox. Now here's the bad thing - PC gamers won't get **** out of this. Some time in the distant future, after two major expansion packs, PC gamers may get a special edition with the new high-res textures on 4 DVDs... but I since Bethesda already made their money in that market segment, I wouldn't expect it at all.[/quote]

短期内PC将不会有和PS3版相同的OBLIVION发售,经过两个大的扩展包后有可能会发售一个和PS3版相同的采用高分辨率贴图的4DVD版的OBLIVION。
引用:
[quote]
Originally Posted by LifeIsEat&Die
It's just a high-def enhanced version of gt4, right? GT5 is the new game
GTHD is an entirely new game. The PS2 may be getting GT4O before then (which will also work with PS3s online service). GT4O is still being evaluated and may or may not ever see release. In other words, the Jury is still out.[/quote]
引用:
[quote]
Originally Posted by K600
700K worries me though. Launch day is going to be PS2 x10 this time around.
The simple fact is - demand is going to far surpass supply, even with the doubled production target (2m before Christmas is now 4m before Christmas).[/quote]

PS3肯定会缺货。
引用:
[quote]
Originally Posted by K600
Scrivener; Metal Gear Solid 4. Still Fall 2007?
Q2 is the target. Ultimately, it's up to Kojima-san to decide when MGS4 is ready to ship.[/quote]
引用:
[quote]
Originally Posted by K600
Size of the system? Are those pictures circulating around the internet with comparitive pictures of the 360/Wii/PS3 true (Where the PS3 actually makes the 360 look small)
It's about the same size as the "fat" PS2, but way more sexy looking. Compared to the 360 it's about the same dimensions but it's wider (the 360 is concave, the PS3 is convex). I havn't seen the compariative pictures but I'd take them with a dash of salt. As a side note, Sony is planning on doing a limited edition "Silver" PS2 for the Christmas season. It's one of those "Um... ok" kind of things, but what can you do?[/quote]
引用:
[quote]
Originally Posted by K600
Snakes was stupid funny, by the way. It made my girlfriend jump several times (Which, in turn, startled me).
Pure. ****ing. Entertainment. Going to drag some other friends with me to see it again tonight. They were convinced it would totally suck (they can't tell the difference between Uwe Boll suck and "Flash Gordon 1980" suck). Me, I got exactly what I wanted to see.

Also, thanks for keeping this thread civilized guys.[/quote]
引用:
[quote]
Originally Posted by K600
Keyboard/mouse functionlity in-game? I know Microsoft is trying to stay away from the "It's a PC!!!" stigma but I doubt Sony cares.

I'd like to play a hi-def Oblivion with keyboard/mouse on my AE900U. My PC's 6800GTO can't handle it and I'm not planning on building a new computer anytime soon.
It's entirely up to developers. Sony requires making use of the controller, but the PS3 has native support for USB keyboards and mice, so if individual developers want to go above and beyond by supporting mice and keyboards in their games as well as the PS3 controller, it is not explicitly forbidden.[/quote]

游戏中对键盘鼠标的使用完全由开发厂商决定,SONY鼓励使用手柄。
引用:
[quote]
Originally Posted by K600
One last question; did you see any playback of Blu-Ray movies?
We were shown Silent Hill on BluRay at 1080p, and it looked fan-****ing-tastic. The PS3 controller was acting as the remote control but there are plans to release a "normal" remote as well (although it was not shown). Likewise, if the PS3 and PSP are on the same network, the PSP can be used as a super-remote.[/quote]

播放1080P的Silent Hill电影,由PS3手柄来控制播放进程,也可以使用PSP来操作。

[ 本帖最后由 Matthew 于 2006-9-5 15:40 编辑 ]


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1UP SHOW 本月八号将会有最新的Resistance采访录象,1UP的STAFF声称上周举行的面对媒体的内部发布会非常特别,有很有趣的内容公布。(采访是上周的事情了,但是只准许本周5才对公众公布实质内容)



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引用:
原帖由 killmesoftly 于 2006-9-5 14:46 发表
Killzone 2 - This one has been MIA since last years E3. It is still in development and it is, unequivocally, the PS3s big "secret weapon." Announcements are being held back until closer t ...
Guerrilla的工作人员证实SONY在短期内从其他开发团队抽调了超过100名开发人员加入KILLZONE PS3版的开发工作中。


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