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Gladiator A.D.更名为Tournament of Legends,仍为sega发行

E3 09: Debut Trailer


E3 09: Brutal Bout Gameplay


E3 09: Developer Walkthrough





首个视频来了
http://wiimovies.ign.com/wii/vid ... 2609_flvlowwide.flv


第二个最新视频,更多角色,更多动作
http://wiimovies.ign.com/wii/vid ... 2609_flvlowwide.flv


ign长文访谈
http://wii.ign.com/articles/986/986261p1.html

简要内容:
不完全是3d格斗游戏,会是3d格斗游戏和拳击游戏之间的感觉
强烈的血腥成分,但不会是真人快打那种非真实的
有多种武器和盔甲自由组合,有轻重之分和不同组合的平衡效果
鸡腿棒子屁股都会对应,多种操作选择和自定义操作
在线模式未定






之前的马赛克图














- Called Gladiator A.D
名字
- Choose a Gladiator
选择角斗士
- Has unique attacks, behavior, moves, weapons
不同角色有独特的打击,行动,动作和武器
- Battle through competitions (one on one, others are more involved)
1v1
- Brutal fighting
残酷的格斗
- Fast paced and tactical
快节奏和战术性
- Special achievements will allow you to unlock new gladiators
特别的成就可以开启新的角斗士
- Each gladiator has own story, abilities, motivation
每个角色有自己的故事和能力,意志?
- Uses Quantum3 engine
用Quantum3引擎
- Has some visual effects that go beyond The Conduit
一些视觉效果超过condit
- Technology allows for 100s/1000s of models in a scene
技术xxoo
- Hybrid between 3D fighting titles
混合的3d格斗游戏
- No button mashing
无按键?
- 6 basic attacks - left, right or overhead, both light and heavy
6个基本攻击,左右上,都有轻重之分
- Also has dodging and blocking
也可以闪避和格挡
- Has Wii MotionPlus support
支持屁股
- Very violent
非常血腥
- Split-screen multiplayer (horizontal or vertical)
分屏多人
- Might have online support
可能会有在线模式
- 7 months into production
做了7个月了(那应该很快会有视频了)
- Q1 2010 release
10年第一季度发售

[ 本帖最后由 阿西达卡 于 2009-6-5 00:53 编辑 ]


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不完全是3d格斗游戏,会是3d格斗游戏和拳击游戏之间的感觉
强烈的血腥成分,但不会是真人快打那种非真实的
有多种武器和盔甲自由组合,有轻重之分和不同的平衡效果
鸡腿棒子屁股都会对应,多种操作选择和自定义操作
在线模式未定



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IGN revealing another High Voltage title tomorrow
这厂商明天还有一个游戏公布...


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- Called Gladiator A.D
名字
- Choose a Gladiator
选择角斗士
- Has unique attacks, behavior, moves, weapons
不同角色有独特的打击,行动,动作和武器
- Battle through competitions (one on one, others are more involved)
1v1
- Brutal fighting
残酷的格斗
- Fast paced and tactical
快节奏和战术性
- Special achievements will allow you to unlock new gladiators
特别的成就可以开启新的角斗士
- Each gladiator has own story, abilities, motivation
每个角色有自己的故事和能力,意志?
- Uses Quantum3 engine
用Quantum3引擎
- Has some visual effects that go beyond The Conduit
一些视觉效果超过condit
- Technology allows for 100s/1000s of models in a scene
技术xxoo
- Hybrid between 3D fighting titles
混合的3d格斗游戏
- No button mashing
无按键?
- 6 basic attacks - left, right or overhead, both light and heavy
6个基本攻击,左右上,都有轻重之分
- Also has dodging and blocking
也可以闪避和格挡
- Has Wii MotionPlus support
支持屁股
- Very violent
非常血腥
- Split-screen multiplayer (horizontal or vertical)
分屏多人
- Might have online support
可能会有在线模式
- 7 months into production
做了7个月了(那应该很快会有视频了)
- Q1 2010 release
10年第一季度发售

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漏了一张

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明天VH还有一款游戏公布
之前他们透露过除了concuit之外,后两款都是合作制作的,不太清楚是跟谁合作

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最新视频,更多角色,更多动作
http://wiimovies.ign.com/wii/vid ... 2609_flvlowwide.flv

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E3 09: Debut Trailer


E3 09: Brutal Bout Gameplay


E3 09: Developer Walkthrough

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Tournament of Legends - details

- ten playable characters drawn from mythology
- each character has their own motivation for taking down Thanatos, the game's ultimate villain
- each character gets their own story sequences
- characters: standard-issue gladiator, a lurking samurai with a floating spirit ball helper, a Medussa-like Gorgon, a stone golem who think he's Jupiter incarnate, an ax-wielding minotaur in shiny blue armor, and a bronze mech creature that looks like he's made of clockwork gears, and two secret characters
- three different weapon sets (light, medium, and heavy weapons)
- unlock weapons by defeating opponents
- default controls: Wiimote and Nunchuk control left and right attacks, swing horizontally/vertically, hold B for powerful attack, hol A button and swing for special attack, fire projectiles with C, dodge by holding B and flick the analog stick, Z to block
- special attack meter
- health bar and armor damage indicator
- two 90 second rounds fought
- knock opponent out 3 times to win
- short breaks between rounds allow you to regain health by moving the analog stick in circular motions, and shaking the Wiimote to strengthen armor
- local multiplayer
- no MotionPlus
- map motion controls to dpad
- classic controller support

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