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[新闻] 死亡搁浅的本地化工作已经开始

https://www.resetera.com/threads/death-stranding-may-have-reached-polishing-phase.80128/page-4#post-14882700
https://www.resetera.com/threads/death-stranding-may-have-reached-polishing-phase.80128/page-5#post-14883002
引用:
It's currently being localized, so I imagine it's going to release in 2019.
引用:
Nah, people I work with already started on it, I will be joining them later this month.

Mind you, I have no information concerning the actual release date, I just know the localization has started. Games are very rarely localized earlier than a year before release, barring delays.
For example, I started on Days Gone last January, but the game was postponed, so Death Stranding might be 12-14 months away from now.

Edit: "last January" was Jan 2018, it's early and I haven't had my coffee yet, apologies
ERA上一位被认证过的本地化相关的工作人员透露死亡搁浅的本地化工作已经开始,根据他的经验除非游戏发售时间延期,游戏通常在距离发售一年左右的时间开展本地化工作,比如Daysgone的本地化就是从今年1月开始的,但游戏延期到了明年四月(他已经读过了所有的Daysgone任务内容),也就是说死亡搁浅的发售日应该就定在从现在开始12-14月内,他的同事已经开始在做DS的工作了,他本人也会随后在本月加入该项目

这样的话发售就是19末20初的样子,感觉开发周期有点短啊,和蜘蛛侠的开发周期差不多3年左右,有点担心游戏的体量了

[ 本帖最后由 king8910213 于 2018-11-13 10:46 编辑 ]


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