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[老游杂谈] 作为一个md粉,不得不承认,sfc确实nb,md输得不冤。。。

以前我也是更喜欢世嘉,自从玩了超银之后,才对任天堂真正佩服得五体投地了。(当年融合出了之后,一口气通关了,觉得这个游戏怎么这么好玩,后来去找系列其他作品,发现了超银,从此就迷上了)

超银和zelda 3是神作,除去这两作之外,sfc和md各有千秋吧。

看看目前wii VC的列表,md的游戏甚至比sfc的还多:

Super Nintendo Entertainment System[edit]
There are currently 67 titles available from the Super Nintendo Entertainment System, which was launched in 1991.

Title        Developer(s)        Publisher(s)        Release Date        ESRB
F-Zero        Nintendo        Nintendo        November 19, 2006        E
SimCity (delisted on January 2, 2013)[3]        Nintendo        Nintendo        November 19, 2006        E
Street Fighter II: The World Warrior        Capcom        Capcom        December 25, 2006        T
Super Castlevania IV        Konami        Konami        December 25, 2006        E10+
R-Type III: The Third Lightning (delisted on January 2, 2013)        Irem        Jaleco        January 15, 2007        E
The Legend of Zelda: A Link to the Past        Nintendo        Nintendo        January 22, 2007        E
Contra III: The Alien Wars        Konami        Konami        January 29, 2007        E10+
Super Mario World        Nintendo        Nintendo        February 5, 2007        E
Donkey Kong Country (delisted on November 16, 2012)[4]        Rare        Nintendo        February 19, 2007        E
Super Ghouls 'n Ghosts        Capcom        Capcom        March 5, 2007        E
Romance of the Three Kingdoms IV: Wall of Fire        Koei        Koei        March 26, 2007        E
Gradius III        Konami        Konami        April 23, 2007        E
The Legend of the Mystical Ninja        Konami        Konami        April 30, 2007        E
Final Fight        Capcom        Capcom        May 7, 2007        E
Donkey Kong Country 2: Diddy's Kong Quest (delisted on November 16, 2012)[4]        Rare        Nintendo        May 21, 2007        E
ActRaiser        Quintet        Square Enix        May 28, 2007        E10+
Street Fighter II Turbo: Hyper Fighting        Capcom        Capcom        June 25, 2007        T
Kirby's Dream Course        HAL Laboratory        Nintendo        July 23, 2007        E
Super Metroid        Nintendo        Nintendo        August 20, 2007        E
Breath of Fire II        Capcom        Capcom        August 27, 2007        E
Kirby's Avalanche        HAL Laboratory        Nintendo        September 24, 2007        E
Metal Marines        Namco        Namco Bandai        October 15, 2007        E
Axelay        Konami        Konami        November 12, 2007        E
Vegas Stakes        HAL Laboratory        Nintendo        November 26, 2007        E
Cybernator        NCS Corp        Hudson Soft        December 17, 2007        E10+
Donkey Kong Country 3: Dixie Kong's Double Trouble! (delisted on November 16, 2012)[4]        Rare        Nintendo        December 24, 2007        E
Pac-Attack        Namco        Namco Bandai        January 14, 2008        E
Super Street Fighter II: The New Challengers        Capcom        Capcom        January 21, 2008        T
Harvest Moon        Pack-In-Video        Natsume        February 11, 2008        E
Super Turrican        Factor 5        Factor 5        March 3, 2008        E10+
DoReMi Fantasy: Milon's DokiDoki Adventure        Hudson Soft        Hudson Soft        March 10, 2008        E
Super R-Type (delisted on March 30, 2012)        Irem        Irem        March 17, 2008        E
Super Mario RPG: Legend of the Seven Stars        Square        Nintendo        September 1, 2008        E
Super Turrican 2 (delisted on October 7, 2013)[5]        Factor 5        Factor 5        September 29, 2008        E
Secret of Mana        Square        Square Enix        October 13, 2008        E10+
Space Invaders: The Original Game        Taito        Taito        November 17, 2008        E
Kirby's Dream Land 3        HAL Laboratory        Nintendo        January 5, 2009        E
Ogre Battle: The March of the Black Queen        Quest        Square Enix        March 2, 2009        E
Super Punch-Out!!        Nintendo        Nintendo        March 30, 2009        E
Uncharted Waters: New Horizons        Koei        Koei        April 6, 2009        E
Nobunaga's Ambition        Koei        Koei        April 27, 2009        E
Genghis Khan II: Clan of the Gray Wolf        Koei        Koei        June 8, 2009        E10+
Super Star Wars        Sculptured Software, LucasArts        LucasArts        August 10, 2009        E
Super Star Wars: The Empire Strikes Back        Sculptured Software, LucasArts        LucasArts        August 24, 2009        E
Super Star Wars: Return of the Jedi        Sculptured Software, LucasArts        LucasArts        September 7, 2009        E
Final Fight 2        Capcom        Capcom        October 12, 2009        E10+
Zombies Ate My Neighbors        LucasArts        LucasArts        October 26, 2009        E10+
Indiana Jones' Greatest Adventures        Factor 5, LucasArts        LucasArts        November 16, 2009        E10+
Super Mario Kart        Nintendo        Nintendo        November 23, 2009        E
The Combatribes        Technōs Japan        Aksys Games        November 30, 2009        E10+
Street Fighter Alpha 2        Capcom        Capcom        December 7, 2009        T
Pilotwings        Nintendo EAD        Nintendo        December 28, 2009        E
Final Fight 3        Capcom        Capcom        January 4, 2010        T
Ghoul Patrol        LucasArts        LucasArts        January 25, 2010        E10+
Final Fantasy II        Square        Square Enix        March 8, 2010        E
Kirby Super Star        HAL Laboratory        Nintendo        May 17, 2010        E
Wild Guns        Natsume        Natsume        May 31, 2010        T
Aero the Acro-Bat        Iguana Entertainment        Sunsoft        July 26, 2010        E
Aero the Acro-Bat 2        Iguana Entertainment        Sunsoft        September 20, 2010        E
Final Fantasy Mystic Quest        Square        Square Enix        October 18, 2010        E
Darius Twin        Taito        Taito        December 13, 2010        E
Natsume Championship Wrestling        Natsume        Natsume        March 21, 2011        E10+
Super Bonk        Hudson Soft        Hudson Soft        April 4, 2011        E
Mega Man X        Capcom        Capcom        April 18, 2011        E
Rival Turf!        Jaleco        Jaleco        May 2, 2011        E10+
Chrono Trigger        Square        Square Enix        May 16, 2011        E10+
Super Adventure Island        Hudson Soft        Hudson Soft        May 30, 2011        E
Final Fantasy III        Square        Square Enix        June 30, 2011        E10+
Super E.D.F.: Earth Defense Force        Jaleco        Jaleco        July 14, 2011        E
Brawl Brothers        Jaleco        Jaleco        July 28, 2011        E10+
Super Adventure Island II        Hudson Soft        Hudson Soft        August 11, 2011        E
The Ignition Factor        Jaleco        Jaleco        August 25, 2011        E
Mega Man X2        Capcom        Capcom        June 14, 2012        E
Prince of Persia        Ubisoft        Ubisoft        September 6, 2012        T


Sega Genesis[edit]
There are currently 73 titles available from the Sega Genesis, which was launched in 1989.

Title        Developer(s)        Publisher(s)        Release Date        ESRB
Altered Beast        Sega        Sega        November 19, 2006        E
Sonic the Hedgehog        Sonic Team        Sega        November 19, 2006        E
Ecco the Dolphin        Novotrade Interactive        Sega        November 28, 2006        E
Golden Axe        Sega        Sega        November 28, 2006        E
Columns        Sega        Sega        December 4, 2006        E
Ristar        Sonic Team        Sega        December 4, 2006        E
Dr. Robotnik's Mean Bean Machine        Compile        Sega        December 11, 2006        E
Gunstar Heroes        Treasure        Sega        December 11, 2006        E10+
Space Harrier II        Sega AM2        Sega        December 18, 2006        E
ToeJam & Earl        Johnson Voorsanger Productions        Sega        December 25, 2006        E
Bonanza Bros.        Sega        Sega        January 29, 2007        E
Comix Zone        Sega Technical Institute        Sega        January 29, 2007        E
Gain Ground        Sega        Sega        February 5, 2007        E
Streets of Rage        Sega-AM7, MNM Software        Sega        February 19, 2007        E10+
Bio-Hazard Battle        Sega        Sega        February 26, 2007        E
Sword of Vermilion        Sega AM2        Sega        March 5, 2007        E
Sonic Spinball        Polygames, Sega Technical Institute        Sega        March 12, 2007        E
Beyond Oasis        Ancient        Sega        March 19, 2007        E
Alex Kidd in the Enchanted Castle        Sega        Sega        April 9, 2007        E
Virtua Fighter 2        Sega AM2        Sega        April 16, 2007        T
Wonder Boy in Monster World        Westone        Sega        April 23, 2007        E
Streets of Rage 2        Sega-AM7, Ancient        Sega        May 21, 2007        E
Kid Chameleon        Sega Technical Institute        Sega        May 28, 2007        E
ToeJam & Earl in Panic on Funkotron        Johnson Voorsanger Productions        Sega        June 4, 2007        E
Golden Axe II        Sega        Sega        June 11, 2007        E10+
Sonic the Hedgehog 2        Sega Technical Institute, Sonic Team        Sega        June 11, 2007        E
Ecco: The Tides of Time        Novotrade Interactive        Sega        July 2, 2007        E
Shining Force        Climax Entertainment, Sonic! Software Planning        Sega        July 23, 2007        E
Dynamite Headdy        Treasure        Sega        July 30, 2007        E
Shining in the Darkness        Climax Entertainment, Sonic! Software Planning        Sega        August 13, 2007        E
Shinobi III: Return of the Ninja Master        Sega-AM7        Sega        August 20, 2007        E10+
Ghouls 'n Ghosts        Sega (port), Capcom (original)        Capcom        August 27, 2007        E
Landstalker: The Treasures of King Nole        Climax Entertainment        Sega        September 3, 2007        E
Sonic the Hedgehog 3        Sega Technical Institute, Sonic Team        Sega        September 10, 2007        E
Super Thunder Blade        Sega        Sega        September 17, 2007        E
Streets of Rage 3        Sega-AM7        Sega        September 24, 2007        E10+
Golden Axe III        Sega        Sega        October 22, 2007        E10+
Alien Soldier        Treasure        Sega        November 5, 2007        E10+
Sonic 3D Blast        Traveller's Tales, Sega        Sega        November 19, 2007        E
Ecco Jr.        Novotrade Interactive        Sega        November 26, 2007        E
Eternal Champions        Sega Interactive        Sega        December 3, 2007        T
Alien Storm        Sega        Sega        December 17, 2007        E10+
Rolling Thunder 2        Namco        Namco Bandai        December 24, 2007        E
Light Crusader        Treasure        Sega        December 31, 2007        E
Columns III: Revenge of Columns        Sega        Sega        February 4, 2008        E
Phantasy Star II        Sega-AM7        Sega        February 18, 2008        E
Puyo Puyo 2        Compile        Sega        March 10, 2008        E
Powerball        Namco        Namco Bandai        March 24, 2008        E
Mega Turrican        Factor 5        Factor 5        April 14, 2008        E10+
Phantasy Star III: Generations of Doom        Sega        Sega        April 21, 2008        E
Gley Lancer        NCS        NCS        July 21, 2008        E10+
Super Fantasy Zone        Sunsoft        Sunsoft        July 21, 2008        E
Splatterhouse 2        Namco        Namco Bandai        August 4, 2008        M
Vectorman        BlueSky Software        Sega        September 22, 2008        E
Shining Force II: Ancient Sealing        Sonic! Software Planning        Sega        October 6, 2008        E
Street Fighter II: Special Champion Edition        Capcom        Capcom        October 13, 2008        T
Earthworm Jim        Shiny Entertainment        Interplay        October 27, 2008        E
Forgotten Worlds        Capcom        Capcom        November 17, 2008        E
Boogerman: A Pick and Flick Adventure        Interplay        Interplay        November 24, 2008        E
Phantasy Star IV: The End of the Millennium        Sega-AM7        Sega        December 22, 2008        E
M.U.S.H.A.        Compile        Sega        January 19, 2009        E
Mercs        Capcom        Sega        February 9, 2009        E10+
Pitfall: The Mayan Adventure (delisted on January 1, 2014)[8]        Activision        Activision        April 13, 2009        T
Wonder Boy III: Monster Lair        Westone        Sega        April 20, 2009        E
Galaxy Force II        Sega        Sega        May 11, 2009        E
ClayFighter        Interplay        Interplay        May 25, 2009        T
Pulseman        Game Freak        Game Freak        July 13, 2009        E
The Revenge of Shinobi        Sega        Sega        August 17, 2009        E10+
Earthworm Jim 2        Shiny Entertainment        Interplay        December 14, 2009        E
Shanghai II: Dragon's Eye (delisted on January 1, 2014)[9]        Activision        Activision        January 11, 2010        E
Shadow Dancer: The Secret of Shinobi        Sega        Sega        January 18, 2010        E10+
Sonic & Knuckles        Sonic Team, Sega Technical Institute        Sega        February 15, 2010        E
Strider        Capcom        Sega        February 16, 2012        E10+
Super Street Fighter II: The New Challengers        Capcom        Capcom        April 26, 2012        T
Monster World IV        Sega        Sega        May 10, 2012        E

[ 本帖最后由 engp0447 于 2014-1-28 11:11 编辑 ]


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另外别忘了md cd,那里很多隐藏的神作,很多RPG,还有冒险游戏,比如小岛秀夫的Snatcher,有的冒险游戏还有配音,比如Rise of the Dragon。我还记得当年很喜欢玩的一个平台动作RPG Popful Mail,有sfc版,不过md cd版秒杀之。

Games That Defined the Sega CD
The Sega Genesis was a killer console in its day and even though the Genesis add-ons got a bad reputation, the Sega CD actually had a number of worthwhile games to amuse those who invested in one (the 32X wasn’t as bad as you might think either).
Looking back over the Sega CD game library, one may conclude that most of the games were just simple upgrades of Genesis titles and “downgrades” of games from the PC or 3DO.
Much of this was due to Sega of America’s failure to get development kits out to the Western developers. This put developers into a bind, so many were forced to either acquire rights to import titles or do what some of their Japanese counterparts had already done – take existing Genesis games off their storeroom shelves, slap a CD soundtrack on in and graft the odd bits of FMV cinema here and there, and then kick it out the door.
Unfortunately for those that had a Sega CD in its prime time, most of the best games for the console were not widely available or promoted much. While publishers were mainly promoting quick ports of popular Genesis titles with enhanced sound like NBA Jam and Full Motion Video games like Slam City with Scottie Pippin, there were actually a very nice collection of unique RPGs, shooter, and platformers that are still relevant to today’s hardcore gamers. So, instead of focusing on what games defined the Sega CD when it was on store shelves, I will be highlighting the games that motivate retro gamers to actually pick up a Sega CD in this modern era.
| Sega Genesis / MegaDrive | Sega CD | Sega 32X |
Sonic CDMany long-time Sonic fans will argue that Sonic CD is actually the best Sonic the Hedgehog game to date and will probably remain that way. As much as I love Sonic 2 and 3, Sonic CD has a number of unique features that make it an important part of the series.
This Sonic iteration gives us blinding speed and creative levels just as well as any other. However, Sonic CD added a new dimension to the Sonic Formula: exploration. By incorporating a new time-travel dynamic, Sonic could jet to past and future versions of whatever level he was on. This opened a number of opportunities and really gave the game a whole new layer of depth and replay value.
Instead of simply finding the quickest route through a level, players could spend time learning the ins-and-outs of every stage in a totally different way. To see the game’s true ending, you must travel into the past and destroy a machine placed there by Dr. Robotnik. This causes the normally Blade Runner-esque future to become a “good future.” The hunt for the machines adds an element of exploration that was, unfortunately, never revisited in a Sonic game again. If you are up for all the time-traveling, you can have up to around 50 levels plus bonus rounds at your disposal. However, if you just race through the game, there are only about 15 or so.
Naturally, the CD format also made it very easy for the developers to include high-quality music and sound effects. Hearing the Dr. Robotnik’s theme teamed with his menacing, echoed laugh on a quality stereo system during the 16-bit days was jaw-dropping. It still gives me a bit of a chill to this day. The audio in each act of every level (past, present and future) is also different, resulting in a great variety of audio experiences.
The game does have a few quirks as it was not developed completely by Sonic Team. Some of the character animations are different from the normal Genesis counterparts. You will also find that instead of the spin-dash, you have a running-start move. In many ways, Sonic CD feels like a twist of the original Sonic game and Sonic 2.
The bonus stages are interesting – and can be either enjoyed or despised, depending on your outlook. They were designed to take advantage of the Sega CD’s Mode 7 scaling and rotating capabilities. These bonus rounds are very difficult to complete since it is challenging to judge your relation to the UFOs you have to jump at — which is necessary to earn Chaos Emeralds. Just like any other Sonic game, if you get all the Emeralds, you get to see the “best” ending.
In comparison of quality between the other 2D Sonic games, Sonic CD is a strong contender. Sonic CD may not have the polished animation of Sonic 2 and 3, nor the extra shield/moves than Sonic 3 offers, but the added depth of the time-travel feature and the incredible sound gives Sonic CD a real boost.
Shop for Sonic CD on eBay
Eternal Champions: Challenge from the Dark SideThe original Eternal Champions was Sega’s relatively successful attempt at creating a new fighting franchise that would have more a deeper fighting system, more interesting storyline, and even more gore than the Street Fighter and Mortal Kombat powerhouses. On the surface, it looked like Sega was merely doing another quick Genesis-to-Sega CD port with Eternal Champions, but they actually did a number of improvements to resolve many of the complaints about the original game.
Like many fighting game sequels, Challenge from the Dark Side increased the playable character lineup from 9 to 25 (13 at start, 12 hidden) and each character actually had a specific fighting style, background, and story. This was quite a large feat at this time as Street Fighter and Mortal Kombat hadn’t yet started their massive roster phases.
If Eternal Champion was to really succeed against Street Fighter 2’s rock solid controls and balanced gameplay, Sega would have to spend more time tweaking their engine.
There were a number of moved added to the already-extensive selection of attacks. The special moves that were carried on from the first game were also rebalanced and became easier to use.
Eternal Champion is known for its fatalities, and Challenge from the Dark Side offering an amazing four per finishing moves per character. Remarkably gory and awfully fun to watch, you’ll enjoy sights like a fighter getting devoured by a great white shark after being tossed off of a pirate ship. There were also new fatality moves known as “Cinekills”, which rewarded a player with a short FMV of their opponent’s gruesome demise.
In addition to the obvious sound improvements, the graphics were completely overhauled, so the characters look slightly sharper and the backgrounds no longer have that unsightly, grainy look. It is the only title in the Sega CD library that used programming tricks to pull off 256 colors on-screen at the same time on the Sega CD’s otherwise limited hardware. (The Sega CD was supposed to be limited to 64 simultaneous colors)
Even though the Sega CD was a commercial failure, Challenge from the Dark Side sold better in the U.S. than the Genesis versions of Street Fighter II. Some players griped about the game’s unforgiving difficulty, but fans loved it. It was everything they had wanted in a sequel and showed skeptics what the Sega CD could actually do.
Shop for Eternal Champions: Challenge from the Dark Side on eBay
SnatcherSnatcher is the classic example of a low-profile game that comes out during the final days of a short-lived console (actually an add-on in this instance) and is only discovered by hardcore gamers. Developed by Hideo Kojima (of Metal Gear Solid fame) and his Konami teammates, Snatcher showcased and entertaining experience and creative cyberpunk story built upon strong sci-fi influences from movies such as Blade Runner and Terminator.
Instead of being a typical FMV game that was quite common on the Sega CD, Snatcher is similar to the graphical adventures of old on the PC (some gamers refer to it as a “digital comic”). Actually, it was originally released in Japan for the NEC PC-8801 and MSX2 computers in 1988. It later went on to be ported to other consoles, but the Sega CD version remains as the only English release.
You can definitely see Kojima’s story-telling ability and love for cinema shine though in this game. The plot, while a bit complex, is full of twists and unexpected scenarios. The game is not overly-challenging in terms of gameplay, but the characters, dialogue, and storyline will definitely keep you engaged.
In addition to the adventure-style gameplay, Snatcher also contains action sequences, in which you shoot down incoming Snatcher robots or other enemies. These are fun, but a little rough around the edges. They were originally designed to be used with Konami’s light gun, so if you don’t have one you’re forced to make due with the regular Sega gamepad.
I’m always fascinated by cult classic games. I can’t help but be drawn in by titles that the majority of gamers have only heard in passing, but genuinely deserve to be played to their fullest extent. If you are into the same time of games, Snatcher is a must-play.
Shop for Snatcher Series on eBay
Shining Force CDThe original Shining Force game was one of the pioneering console games in the strategy RPG arena and is one of my personal favorite Genesis games. If the first two Shining Force games for the Genesis don’t keep you satisfied, you can take a look at Shining Force CD which is divided into two “books”, which can be played in any order.
Each book is a remake of one of the Shining Force Gaiden games (Shining Force Gaiden and Shining Force Gaiden 2: Sword of Hajya) from the Sega Game Gear with improved graphics and sound. These two books actually help connect the dots between the stories of the original Shining Force and Shining Force 2 for the Genesis.
After finishing both books, a third book can be accessed. Unfortunately, it is necessary to back-up the game saves with a Back-up RAM cart (which are a bit pricey these days), since the Sega CD’s internal memory isn’t enough to save both games data. (You can probably figure out a work-around via and emulator, if you’d like).
Even though there are actually a number of excellent RPGs on the Sega CD, the Shining Force series is your best bet if you like more of a strategy element. Shining Force CD doesn’t necessarily replace the original Genesis game, but complements their gameplay and story for a complete experience.
Shop for Shining Force CD on eBay
Lunar and other RPGsYes, RPGs are the main reason to pick up a Sega CD a decade after its release. While it may not be the RPG wonderland that is the original Playstation or the SNES, it does have quite a few titles that will keep RPG fans entertained for many hours.
As one of the leading localizers of the great RPGs of the late 1990’s, Working Designs, smiled on the Sega CD with many releases that pushed the add-on to its limits in terms of full-motion video, audio, and storage capabilities.
In 1993 they secured the rights to produce an English-language version of GameArt’s monster hit RPG Lunar: The Silver Star, and the rest is history. Lunar was named Best RPG of 1993 by GameFan magazine, and eventually went on to become the #1 best-selling Sega CD title of all time. Three other essential RPGs followed close behind – Vay, Popful Mail, and Lunar 2: Eternal Blue.
In addition to the Working Designs/GameArts games and the aforementioned Snatcher and Shining Force CD, RPG fans may also enjoy other Sega CD titles such as Dark Wizard and Dungeon Explorer.
2D ShootersIf you prefer hardcore twitch shooting to RPGs, the Sega CD may still be up your alley. The shooter lineup on the Sega CD was surprisingly diverse and had high quality standards.
The Sega CD’s shmup library ranged from your standard 2D space shooters like Android Assault andLords of Thunder to the 2.5D Galaga-inspired Silpheed (one of my personal favorites) in addition to the quirky Keio Flying Squadron.
Keio Flying Squadron is a very cute horizontal scroller starring a girl in a bunny suit riding a dragon. While it is hilarious and very playable, it is considered to quite challenging.
Robo Aleste is an excellent follow-up to the impressive M.U.S.H.A. on the Genesis an some consider it to be the best shooter of the Sega CD’s selection. Lords of Thunder and Android Assault (aka Bari Arm) also are excellent games if you like PC-Engine CD shooters like Gate of Thunder.
Honorable MentionsSome good ports of PC games include Flashback, Heart of the Alien (Out of This World Parts 1 + 2 combined), Rise of the Dragon (has extras such as great voice acting), and The Secret of Monkey Island.
Some of the better SNES/Genesis-to-Sega CD ports include Final Fight CD (which actually included multiplayers and all the characters unlike the SNES version), Earthworm Jim SE, and Ecco The Dolphin (The better audio completes the experience), Mickey Mania, and Spiderman vs. The Kingpin
Finally, some other interesting titles to take a look at include Night Trap, Ground Zero Texas (the two better FMV games), Batman Returns, AH3 Thunderhawk (uses alot of the Sega CD’s sprite scaling and rotation), and Soul-Star.
Much like the 32X, the Sega CD actually had quite a bit of potential (especially if you combined the two). The platform was proven to thrive for both RPGs and Shooters and could have been stretched out if Sega wasn’t feeling the pressure to release the Saturn before the Playstation.
| Sega Genesis / MegaDrive | Sega CD | Sega 32X |
Published: August 9th, 2006 at 11:11pm by racketboy
Updated: November 20th, 2007 at 12:29pm




[ 本帖最后由 engp0447 于 2014-1-28 12:24 编辑 ]



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