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[新闻] 炸裂!缩小版 XBOX ONE S 机能也得到强化,游戏将会有更稳定的帧数和高分辨率!

引用:
原帖由 npx 于 2016-6-14 12:15 发表
啃奶接口被取消了
你确定,这...
我之前还在说是不是会取消hdmi in等机顶盒功能,这直接一刀砍掉kinect???????


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posted by wap, platform: 红米Note3
引用:
原帖由 @tripx  于 2016-6-14 15:25 发表
喷了,提升那么多还是有限啊,那么顶多4K 30帧或者1080P,60帧了?
提升也还好,毕竟要明年底发售,基本做到了ps4在2013年底的程度



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posted by wap, platform: 红米Note3
引用:
原帖由 @wpxgod  于 2016-6-14 15:57 发表
微软自己都说是4K+60了  到明年底才出  有什么不可能的  而且这货定位是高价机
不会吧,这硬件到明年底还高价机?微软这么说?我仿佛看到499的跳水再现


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posted by wap, platform: 红米Note3
引用:
原帖由 @wpxgod  于 2016-6-14 16:08 发表
你想一下1080到明年什么价就知道了  肯定便宜不了   真499也不贵了
这个机器的性能有1080的6成就不错了

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Xbox One S won't give games a performance boost, Microsoft insists

Extra CPU, GPU power "will have no impact at all".

By Tom Phillips Published 15/06/2016

Xbox One games will look "identical" on Xbox One S, Microsoft has said, despite the newer console's slight boost in processing power.
1

Speaking with Eurogamer today at E3, Xbox planning lead Albert Penello stated that the additional CPU and GPU access granted to developers for Xbox One S in order to enable HDR will have "literally no impact" on the performance of games.

"When we made changes to the box for 4K we unlocked a little bit more processing power to enable HDR. That's it. It's exactly the same architecture as the existing one," Penello told me during a presentation on the new console.

"To support HDR, we give people access to a little more CPU and GPU. That's it. It is so insignificant it is mind boggling it is being picked up."

Yesterday, a Polygon report claimed Gears of War 4 would perform better on Xbox One S, and that the newer console's raw processing power could be used to improve its frame-rate and resolution.

Some have speculated Xbox One would overclock its GPU and CPU, but Penello denied this.

When asked whether there would be any performance difference, Penello was clear:

"I promise, it won't even show up. It will have no impact on games at all. Literally no impact. They will be identical. It's nothing, it is literally nothing."

Eurogamer was told the same thing today by Xbox boss Phil Spencer, speaking with Wes.

"It was designed to play Xbox One games exactly the same way your existing Xbox One does," Spencer said. "The one definitive feature that's different is HDR. So, with the increased HDMI capability, it has the ability to support high dynamic range.

"I will say - and I've been asked about this - and I'm not trying to dodge the question, you should expect it to play your games the same way an Xbox One does. We did not design this to play Xbox One games better than the original Xbox One console."

Spencer did not count out some minor differences, which happen when things change with console innards.

"We've gone through - even on the existing hardware - multiple hardware iterations on the inside. There will be certain decisions that are made either for cost reasons or other supply chain reasons that can result in slightly different performance, whether it's disc drive throughput... everything's not always pegged at exactly the same number.

"But honestly, do not buy this box if you think you're buying it to play your Xbox One games better, because it was not designed to go do that. It was designed to play your Xbox One games exactly the way your Xbox One does.

"I don't want anybody to think this is somehow a performance boost for Xbox One games. That's why we said HDR on-screen, and that's what we want to be explicit about. Outside of that, you should expect your Xbox One games to run exactly the same."

While Xbox One S won't give games a significant performance boost, it can be used to improve visuals - specifically regarding High Dynamic Range. Gears of War 4, Scalebound and Forza Horizon 3 are all confirmed to benefit in some way.



微软神了,一天一变,又说不会改善帧数,主要是hdr

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