»
首页
|
手机数码
|
汽车资讯
|
游戏硬件
|
评测专题
|
手机壁纸
|
海淘值得买
|
度假
|
求职招聘
|
广告联系
» 您尚未登录:请
登录
|
注册
|
标签
|
帮助
|
小黑屋
|
TGFC Lifestyle
»
经典游戏怀旧专区
» sfc上什么游戏是必须卡带才能玩的 磁碟机和烧录卡不行的吗
发新话题
发布投票
发布商品
发布悬赏
发布活动
发布辩论
发布视频
打印
[硬件改造]
sfc上什么游戏是必须卡带才能玩的 磁碟机和烧录卡不行的吗
nvnv-sunny
大侠
帖子
562
精华
0
积分
5069
激骚
190 度
爱车
主机
相机
手机
注册时间
2012-5-8
发短消息
加为好友
当前离线
1
#
大
中
小
发表于 2012-7-20 18:12
显示全部帖子
我的sd2snes烧录卡就等系统升级了,其它也没啥好说的,请看以下内容
Features:
•SD/SDHC/SDXC support (tested up to 64GB; no exFAT support so SDXC cards must be reformatted using FAT32)
•High quality push-push memory card slot
•Fast ROM loading (~9MB/s)
•Fast menu navigation
•Directories are sorted automatically, no need for FAT sorting tools
•High resolution menu (512×224) for adequate display of long file names
•Real Time Clock
•Supports ROM size up to 128MBit (96Mbit actually implemented)
•Automatic near-time SRAM saving to SD Card (while the game runs). Some limitations apply: ◦near-time saving is switched to periodic saving when a game is found to use the SRAM as work RAM.
◦Automatic saving is disabled when MSU1 is used. SRAM is saved on reset.
•Enhancement chip support (see below for implementation status)
•SuperCIC key (SNES CIC clone): ◦enables operation on unmodified consoles of all regions
◦supports software 50/60Hz switching on SuperCIC enhanced consoles only (to be performed by sd2snes firmware, not yet implemented there)
•Auto region patching: eliminates “This Game Pak is not designed…” messages regardless of 50/60Hz setting
Enhancement chips
Each supported enhancement chip can be used in conjunction with MSU1.
Implemented:
•BS-X memory map / Satellaview base unit registers (clock)
•DSP1 / 1b
•DSP2
•DSP3
•DSP4
•ST-010
•Cx4
•MSU1
•S-RTC
Work in progress
•GSU-1/2 (SuperFX)
To Do:
•Action Replay/Game Genie code support
•SPC7110 – with the Far East of Eden Zero translation patch in the works it would be a shame not to support it.
•S-DD1
•??? (you name it)
To be determined:
•SA1
Unlikely:
•ST-011 ◦requires 54kB of Block RAM; the FPGA only provides 36kB of Block RAM.
•ST-018 ◦yet unknown architecture but probably more powerful than the ST-011.
•OBC-1 ◦Simple bit-manipulating chip as OAM accelerator for one game. Implementation is almost a no-brainer but I’m not interested right now.
UID
214973
帖子
562
精华
0
积分
5069
交易积分
0
阅读权限
30
在线时间
3339 小时
注册时间
2012-5-8
最后登录
2024-7-10
查看详细资料
TOP
控制面板首页
密码修改
积分交易
积分记录
公众用户组
基本概况
版块排行
主题排行
发帖排行
积分排行
交易排行
在线时间
管理团队
管理统计