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[新闻] e3最佳画面The Dark Sorcerer完全版12分钟展示,确认realtime@1080p







http://blog.us.playstation.com/2 ... -a-next-gen-comedy/
Quote:
The PS4 engine used for Dark Sorcerer is only in its first iteration, and most of the features scheduled for the final version of the engine haven’t yet been implemented.
Quote:
This demo is only a first test that is well below the visual quality we hope to achieve in our next game. The next game will not be based on this demo, obviously (I know, we’re a bit weird), but on an idea that is completely different from what we’ve done to date. It’s incredibly exciting, and I wish I could tell you more… but I can’t.
Quote:
In the current demo, there are about a million polygons in the set, and a little less than a million per character on the screen (i.e. a total of 4 million when the three characters are on the screen). Each character has about 350 MB of textures and about forty different shaders. It’s all managed with Physically Based Shaders, volumetric lights, full HDR, Color Grading, Physical Lenses (particularly useful for chromatic aberrations and 3D depth of field), and translucence for more realistic rendering of the skin. The change of set and all the lighting (and the behavior of the shaders) between the dramatic version of the set and the “studio” version is done in real time. The same holds true for all pyrotechnical particle effects.


完整版视频地址:
http://www.youtube.com/watch?v=BqeuHGESZBA
(等a9上传吧,我这太慢)

1080p. Confirmed to be realtime:


Direct feed screens from GamerSyde:







[ 本帖最后由 倍舒爽 于 2013-6-12 11:33 编辑 ]


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引用:
原帖由 掳卡古米 于 2013-6-12 10:29 发表
次世代主机别想实现.
为什么不信,这个字眼在视频中重复了3次。。

现在的玩家和当年不同,没这么好骗了,两个发布会中~
厂商把in engine和realtime是分开说的。。
偶是比较爱钻这样的字眼牛角尖。。

另外确实推荐一看,表情抓得很细腻,那个哥布林多半是黑人扮演的。。
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引用:
原帖由 片翼妖精 于 2013-6-12 10:32 发表
这个憨厚的哥布林太讨人喜欢了
嘿嘿,刚刚好相反,丫超贱的!
1080p视频太大,我这vpn太慢,抱歉就不上传了,大伙等a9版吧。。
完整版12分钟。。


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