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[新闻] Phil Spencer:开发者可以自由选择怎么利用Scorpio的6TFLOPS机能,不会强制游戏为4K!

http://www.videogamer.com/news/d ... h_says_spencer.html


不上4K,可以1080P60, 或是同时提供1080P&4K 两种分辨率, 意义大了!

Game developers will be able to use Project Scorpio's 6 teraflops of GPU power in any way they wish, and won't be forced to hit a native 4K resolution, head of Xbox Phil Spencer suggested in a video posted earlier this week.

Speaking in the video (below), Spencer explained that Scorpio is a "6 teraflop gaming machine, which will be a great gaming machine for true 4K gaming, giving you a native 4K frame buffer so you can see games in all their beauty.

"Or," he continued, "if developers want to use those 6 teraflops in other ways they're free to do that."

Spencer's comments suggest that developers may be able to use Scorpio's additional power to deliver more visually impressive games at a lower resolution, rather than be forced to render at native 4K.

[ 本帖最后由 npx 于 2016-6-15 22:12 编辑 ]


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