小黑屋
If looks could kill, the PlayStation 3 version of Assassin's Creed would be dead. The Xbox 360 version emerges as the definitive version because of a superior presentation, even if just barely. The Xbox 360 isn't the ideal option for controls given better button mapping on the Sixaxis, but that doesn't prevent it from being solidly responsive. It's also worth mentioning that the PlayStation 3 version plays beautifully now thanks to a crucial patch; upon initial release, it had severe performance problems and lockups that were absent from the Xbox 360 version.
With controls, graphics, and loading times nearly identical between the two consoles, Burnout Paradise flips a bitch with superior online integration on PlayStation 3. It's a shock, to be sure, given the dominance of Xbox Live over online gameplay; however, dedicated servers and generally smoother online performance means the PlayStation 3 takes pole position.
Surprised? We were. You couldn't be blamed for believing that the Xbox 360 had the upper hand with this multiplayer-dominated game thanks to Xbox Live; however, superior execution on PlayStation 3 makes it the better version. Control preferences (or friends lists) may lead you to play on Xbox 360, but you simply cannot deny that Call of Duty 4's online functionality works better on PlayStation 3. Stable, dedicated servers are preferable to peer-to-peer networking any day of the week. Since it carries all of the same features as Xbox 360, that key element gives PlayStation 3 a big boost.
Were it not for the lengthy install required on PlayStation 3, it'd be an easy choice. Devil May Cry 4 controls better on PlayStation 3, but is less of a hassle on Xbox 360. The Xbox 360 controller just can't match the feel of a Sixaxis when hacking up demons. When it comes down to it, controls trump loading times--especially in a fast-paced action game like Devil May Cry 4. PlayStation 3 eeks out a victory, but only by the slimmest of margins.
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原帖由 村上春樹 于 2008-2-28 11:21 发表 天師看看GAF上眾網友怎麼評價GAMEPRO的文章 http://www.neogaf.com/forum/showthread.php?t=246784&page=4
原帖由 村上春樹 于 2008-2-28 11:31 发表 補上開發人員說明了。開發人員說ps3 cod 4沒有專用server啊 你又要信誰了?
原帖由 村上春樹 于 2008-2-28 11:36 发表 我問你啊。 開發人員說ps3 cod 4沒有專用server,gamepro卻說有,你要信誰? 這關係到這篇文章的可信度:D
原帖由 村上春樹 于 2008-2-28 11:44 发表 那天劍開發人員在B3D吹吹水,你還當真有nAo32 HDR這麼nb了 不用再盼了,他不會再吹了。 gamepro在這點就鬧了大笑話,沒專用server也能說專用server(奇怪,我記得PS區也有SF說cod 4是p2p的),你就 ...
原帖由 村上春樹 于 2008-2-28 11:51 发表 不是都給你連結了嗎?Gamepro這則專欄在GAF被嘲笑了,你要信就繼續信吧:D :D 開發人員早就說過的事實,您還在硬撐。ps3版有沒有比較好,既然網友與媒體的言論有出入,那就要玩過兩版本的來驗證。我玩PC版的
原帖由 高达八成 于 2008-2-28 14:25 发表 的确有一部分不重合,那又怎么样?不重合的部分,咋不给XO打低分,给PS3打高分呢? XO版本就是比PS3版本得分高,足以说明媒体整体的评价 某人总喜欢断章取义,拿一个媒体的评分出来现眼 抽死你
原帖由 wei89wei 于 2008-2-28 17:27 发表 常去GAMERANKINGS应该知道,给XO和PS3打分的媒体只有一部分有交集,只打一个版本分数的媒体也存在不少,这样给某个游戏打分,两边的媒体数差异是存在的。 劝告LS,如果按你这个思路比的话,不少证据都可以抽死以前反 ...
原帖由 123321456 于 2008-2-28 18:50 发表 半年开了2w公里的fc车主飘过……油钱都够ps3+xo+wii全套了……