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标题: 我就发一张图 [打印本页]

作者: tianxianbaobao    时间: 2015-7-13 10:41     标题: 我就发一张图

posted by wap, platform: iPhone
rip 人天堂爱好者
作者: orx    时间: 2015-7-13 10:47

posted by wap, platform: Galaxy Nexus
葱哥的处女作?
作者: genesisx    时间: 2015-7-13 11:05

posted by wap, platform: Galaxy J
这游戏不知道有没有用到各种物理参数
作者: MegaDr    时间: 2015-7-13 11:08

posted by wap, platform: 华为
聪哥参与了《气球大战》和《mother》的制作
作者: rare720    时间: 2015-7-13 11:09


作者: zhouchuenan    时间: 2015-7-13 11:11

巅峰时期
作者: sceic    时间: 2015-7-13 11:34

posted by wap, platform: GOOGLE Nexus 5
卧槽 我巨喜欢这游戏的BGM啊! 抖腿不止
作者: wizardlg    时间: 2015-7-13 11:37

posted by wap, platform: iPhone
打气球,经典啊,不过好难。
作者: xif7456    时间: 2015-7-13 11:38

很久很久以前玩过,很难的

[ 本帖最后由 xif7456 于 2015-7-13 11:46 编辑 ]
作者: 历史厨    时间: 2015-7-13 11:38

岩田聪这样从游戏码农到游戏大鳄CEO确实在业界也是非常少见的.
关于岩田聪开发游戏的经历,这里有整理一些: http://tvtropes.org/pmwiki/pmwiki.php/SugarWiki/GeniusProgramming

Ladies and gentlemen, meet Satoru Iwata, global president of Nintendo, former acting president of HAL Labs. When he was younger, he disassembled the programs for his home computer by writing down the memory dumps by hand. Mind you, this was before printers. Among his achievements as a game programmer, he...

    ... ported the battle code of Pokemon Stadium to the Nintendo 64 despite not having any access to crucial documents. And he did it all in a week.
    ... programmed EarthBound (from scratch) in its entirety, also with remarkable speed. At the time, the project was very close to being jettisoned due to the unmanageability of the original coding. The coding itself is a huge scripting language, so complex that, theoretically, the text system alone could be used to write an emulator, if altered somewhat.
    ... personally compressed Pokemon Gold And Silver, which filled the cartridge despite still being half-finished. That's the reason the setting for Pokémon Red and Blue was included (with only two locations removed) in the games—there was that much space left after he was done.
    ... debugged Super Smash Bros. Melee all by his lonesome. It only took him two weeks—which was all the time he had to get it out.

有没有吹牛不好说,但至少关于口袋那个肯定是真的,在Iwata Asks里提及过.
作者: bobosndr    时间: 2015-7-14 23:54

当年最爱这种可以双打互坑的游戏。
作者: 梦的觉醒    时间: 2015-7-15 10:34

比较好奇葱哥自学编程时送到某会社的那几个自制小游戏
作者: 嵩山左冷禅    时间: 2015-7-15 12:41

气球大战啊,玩过FC的绝大部分应该都玩过
作者: 暗蛹    时间: 2015-7-15 12:45

posted by wap, platform: Chrome
气球的操控感让人欲罢不能
作者: 超越怪的猫肉人    时间: 2015-7-15 13:24

气球大战被电的那感觉极其酸爽~
作者: melonboy84    时间: 2015-7-17 05:56

posted by wap, platform: 小米 MI 3
被吞了也是十分酸爽~




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