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标题: wiiu的一些新传言 [打印本页]

作者: 6ds    时间: 2012-3-13 10:45     标题: wiiu的一些新传言

http://www.forgetthebox.net/unca ... s-for-the-wii-u.php
1,十到十一个任天堂的wiiu游戏将在E3展示。
2,一些第三方的游戏也同时展示。
3,大约70个wiiu游戏正在由不同的厂商开发中。
4,任天堂将在2012年末之前出版发行自己的四个wiiu游戏。
5,正考虑中的定价将比人们预期的更低。
6,这个假日将有大波的3DS和wiiu游戏。
7,任天堂至少有三个新wiiu游戏,正在由不同的工作室开发。
作者: 任天鼠    时间: 2012-3-13 20:14

三个新WIIU游戏......我相信会有体现出高清平台优势的银河战士系列新作!!
作者: yak    时间: 2012-3-13 21:47

3~4个吗?

和我外面WiiU讨论贴里的推测接近,
一个高清复刻(TP),
一个Wii系列续篇,
一个展示硬件特性的新作品,可能是当家品牌的系列续作。
作者: 野生的任豚    时间: 2012-3-13 21:59

前准备好了。
作者: =0=    时间: 2012-3-13 22:14

信用卡已经激活开通了!
作者: 飞侠小黑    时间: 2012-3-13 22:17

高清TP?
哪来的消息,不会吧?
作者: 还珠楼主    时间: 2012-3-13 23:04

引用:
原帖由 yak 于 2012-3-13 21:47 发表
3~4个吗?

和我外面WiiU讨论贴里的推测接近,
一个高清复刻(TP),
一个Wii系列续篇,
一个展示硬件特性的新作品,可能是当家品牌的系列续作。
TP在这么短时间复刻绝壁不可能~在任天堂历史上好像也没有过~
作者: 空缺中    时间: 2012-3-14 01:38

引用:
原帖由 还珠楼主 于 2012-3-13 23:04 发表



TP在这么短时间复刻绝壁不可能~在任天堂历史上好像也没有过~
将TP换成风之杖可以讲得通
作者: 以父之名    时间: 2012-3-14 01:42

我要,异度和最后的故事的高清版
作者: 风之勇者    时间: 2012-3-14 01:45

等E3吧,现在都是浮云

话说这次E3巨硬估计也会有下一代的消息了,这次有看头了
作者: 还珠楼主    时间: 2012-3-14 01:48

引用:
原帖由 空缺中 于 2012-3-14 01:38 发表


将TP换成风之杖可以讲得通
这还行~
作者: 我只爱芙蓉姐姐    时间: 2012-3-14 04:21

引用:
原帖由 yak 于 2012-3-13 21:47 发表
3~4个吗?

和我外面WiiU讨论贴里的推测接近,
一个高清复刻(TP),
一个Wii系列续篇,
一个展示硬件特性的新作品,可能是当家品牌的系列续作。
在WII U上复刻TP无可能。风棍还说得通。
今年E3,老任自家的大作全部都有。。。高清马里奥少不了。
不计已经公布的塞尔达新作和新马MII!~~
作者: yak    时间: 2012-3-14 09:18

回帖快了,不一定就是特指TP这个作品,而是TP这类有一定口碑基础的大作群。

WW复刻的话,比起来画面,我更希望能对游戏后期的设置进行调整。

----------------------------------------------------------------
倒是密罗,OM的表现实在是行差驰错,游戏可重复性基本降到了系列的下限区间。
希望能借一作强势作品矫枉过正,回归系列应有的风格,不要再傻乎乎的做“鱼与熊掌”的二选一。
作者: 牡丹    时间: 2012-3-14 09:29

从消息来看,首发只有四个第一方游戏
作者: 古兰佐    时间: 2012-3-14 09:31

出高清版假面+3D版众神三角裤吧。
作者: 狮子歌歌    时间: 2012-3-14 09:37

TP才几年就重制啊
作者: klarth    时间: 2012-3-14 11:23

5,正考虑中的定价将比人们预期的更低。
作者: 牡丹    时间: 2012-3-14 13:24

wiiu能否成功的关键是看能不能打造出当初wiisports和wiifit这样的话题作
作者: radiata01    时间: 2012-3-14 17:50

钱已经压在箱底了,就等发卖了。
作者: 取暖的刺猬    时间: 2012-3-14 17:51

ww高清化画面就不错了
有什么好复刻的
除非把后面部分推翻重做
作者: 半熟英雄    时间: 2012-3-14 23:11

再搞个风之韵里版。。。把后半部流程和节奏重来一下。
作者: 牡丹    时间: 2012-3-14 23:36

风之韵当时是没有完全做好就出来了,确实需要重做一下
作者: 御姐控    时间: 2012-3-17 20:38

wiiu兼容wii的游戏盘吗?
作者: 牡丹    时间: 2012-3-17 20:48

引用:
原帖由 御姐控 于 2012-3-17 20:38 发表
wiiu兼容wii的游戏盘吗?
兼容
作者: 御姐控    时间: 2012-3-17 20:55

太好了,谢谢LS
作者: 脆骨    时间: 2012-3-18 01:57

posted by wap, platform: iPad

@脆骨 mark
作者: kmlzkma    时间: 2012-3-18 09:41

tp不上wiiu上3ds吧,期待mp2一起上了。
作者: 牡丹    时间: 2012-3-19 10:45

Both games have an intensive use of the padlet. More concretely, 3D scenes, different angle of what is on the TV (bird eye view for example). The system is therefore capable of displaying a main screen of AT LEAST comparable quality than current gen versions in 720p (with I guess, a certain amount of AA, etc.) AND another 480p content on the tablet.
- The titles are ports that will be available on actual HD platforms, or more “exclusive” ones but build on inhouse engines already deployed in previous softs. They aren’t tailored from A to Z for the Wii U particularities. And everything is still in development, + dependent of the evolution of dev kits that are changing regularly (at least until now). So it can only improve, and the situation may be different for Nintendo and first-party titles.
- The dev kit involved are the V4 ones. The “V5” is a little more powerful, but apparently not to a point to push these games from 720p to 1080p.
- My sources added that the resolution is the one chosen for now, but a hypothetical other power boost that may occurring post V5 need to be important to allow the system to run these games properly in 1080p.
- These titles will change in the visual department as, like I said, some effects will be applied more in the “end” of the development, with perhaps graphical features not handled by current gen, thanks to the more modern Wii U GPU. So the end result on the main screen will be prettier than on PS360, with a higher resolution (many current gen content are not in true 720p) and especially in conjunction with a heavy use of the tablet. We might expect that games leaving it for simple things will be even more impressive on the TV.

From these informations, several speculations can be derived as:
- The possibility that games with simple engines, such as family titles, Mii-based ones, etc, will be in 1080p.
- Maybe other developers, with a simplistic use of the padlet + after all the optimizations and hardware boosts/tweaking until the dev kit finalization (if they are only moderate and not extensive to a point that it will change this situation completely), will release games in 1080p (with less AA than on 720p, less FPS, etc.), but it doesn’t seem possible at the moment, if they want their titles to reach a certain level of sophistication and quality in visuals on the TV + intricate use of the subscreen.
- I guess we can speculate further on the power and the amount of some components with this, such as memory / buffer, the GPU…

All these infos are related to my previous posts (it’s the same context) about the hardware power scale, the impressions of my sources, the tablet usage, the memory, the surprising amount of RAM occupation from the OS/Background (it will surely be better and therefore have a positive impact on the general performances, etc.).

Nothing revolutionary as I warned you, but it can help narrowing a little more the Wii U capacities in this particular context, what you can expect from third parties ports/not exclusive games (because having followed each page of these threads, I saw many gafers who are anticipating these titles to be the 1080p versions of their current gen counterparts, but for now, it’s not the case). This does not necessarily mean that the Wii U is underpowered EITHER: manage a visually ambitious game in a solid 720p & framerate, at the minimum a bit prettier than on Xbox 360 + an additional 480p screen with a complex scene rendered on it, is not a small thing.
作者: 地平线号    时间: 2012-3-24 11:02


作者: 地平线号    时间: 2012-3-24 11:05

Wii U:
User accounts: Wii U will have individual user accounts, rather than one system-wide account.
NFC: Near Field Communication ("touch" data transmission from accessories, credit cards, etc... sort of like QR/Streetpass combined) will be built-in.
Online: Miyamoto: "Network has to have a totally new concept to be different."

General:
Third parties: Several new, previously unconsidered alliances/partnerships with third parties.
Communities: You haven't seen the last of them!
Retail title downloads: 3DS and Wii U both support digital download of retail titles, but... they still aren't quite sure how to implement it just yet.
Item billing: "We should not decline third parties if they want to offer item billing" (paying to unlock content).
DLC: Still planning to offer DLC (possibly talking about their own software), but needs more time to complete its feasibility study on the market and its needs.
More sharing: "Digital will include user to user communications and sharing" (More social networking integration? More Swapnote-like apps? More emphasis on Streetpass/Spotpass?).
Better-paced software + DLC: Nintendo has learnt that it shouldn't have stagnant periods between software launches: can fill the gap, and DLC can extend the life of a title.
Asia: Planning products for Asia, local partners (WiiQue U?) yet to be announced; still issues of copyright.
Miyamoto still around, Iwata angry at Wired. "Miyamoto is saying his basic work is to create a big hit."


作者: 6ds    时间: 2012-10-7 00:26

自挖,大家可以对照看一下当时传言的兑现情况。
作者: Lucifer6E    时间: 2012-10-7 10:06

5,正考虑中的定价将比人们预期的更低。


这条完全没兑现~
作者: 6ds    时间: 2012-10-7 11:38

引用:
原帖由 Lucifer6E 于 2012-10-7 10:06 发表
5,正考虑中的定价将比人们预期的更低。


这条完全没兑现~
应该说部分兑现了,此前业界分析预计的大多是399美元或者349美元
作者: 飞侠    时间: 2012-10-7 12:35

299算是比较低的首发价格了
作者: 皇上不急    时间: 2012-10-10 11:13

第一条没有兑现,其它的真实性基本验证。
作者: wanghujin    时间: 2012-10-10 14:12

等美版。




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