Enriched by its multiplayer element, the game allows players to see the bloodstains of other fallen heroes, and touch them to view how they died. Players can leave notes and messages for one another warning of tough spots up ahead, and can also recruit the phantoms of players that have died to help them handle challenges. Kajii says this system of strangers helping strangers came from a real-life experience of his, a time when his car was stuck on a snowy mountainside.
Numerous stranded drivers all banded together to push each of the cars in turn, but Kajji couldn't stay behind to thank his benefactors, lest he end up stranded again. "I wondered about things like whether the last person made it home, whether I'd ever meet the people who helped me again... Maybe if I'd met them somewhere else, I would've made friends with them... Many thoughts crossed my mind," he said. "This occurrence of helping complete strangers was strangely very memorable, and I kept thinking about it for a very long time.
"Demon's Souls is a game where you die many times, so I thought this idea of helping others would be a great fit. It's as simple as, ‘We all die so easily, so let's help each other out,'" he adds. "Unlike other RPGs, each player unfolds their own story, and each encounter with a phantom player expands and diversifies their experience."
原帖由 Jonsoncao 于 2009-12-13 06:17 发表
这个帮助系统非常赞,bloodstain也不错,就是不能直接邀请好友太硬派了……非要用石头……
微软已经这个游戏内帮助系统抄袭+改进注册了专利准备加入进live的底层结构里面了,不就的将来玩每个xbox游戏都可以享受了 ...
原帖由 LiquidM 于 2009-12-14 23:27 发表
昨天在4-2杀水晶蜥蜴三次全部失败,我一边郁闷地自抽,一边在蜥蜴跳崖的悬崖边上留了条"My heart is breaking..."
结果第二天上线的时候提示我的留言被rate了好几次看来被那只蜥蜴郁闷过的人不止我一个啊:r5 ...
恶搞丸子 发表于 2009-12-15 08:27
经常看到“我很难过,请给我评价!”不明白啥意思
原帖由 steveguox 于 2009-12-17 12:54 发表
死超过一次之前的魂就拿不到了? 自己的bloodstain只能有一滩?
还有怎么跟别人联机啊, 只能看到其他玩家的影子跑.
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