原帖由 lainr 于 2009-6-10 22:39 发表
He added: “The truth is there will be continued improvements. As first-party, we’re not cross-platform, we can use every improvement that’s made. So if someone figures out how to make… you name it… something they’ve done specifically for their game, we can figure out a way to make that work on ours.”
原帖由 lainr 于 2009-6-10 22:39 发表
He added: “The truth is there will be continued improvements. As first-party, we’re not cross-platform, we can use every improvement that’s made. So if someone figures out how to make… you name it ...
原帖由 小JJ和大MM 于 2009-6-12 11:21 发表
明显是GT5给了FORZA3重大的压力,FORZA制作人深知GT的影响力是FORZA根本无法比的,所以只能借GT5的影响力抬高FORZA3,吹多么多么NB, 画面和物理本世代主机第一,极力想把玩家聚焦在GT5上的关注度转到FORZA3身上。
...
原帖由 小JJ和大MM 于 2009-6-12 11:21 发表
明显是GT5给了FORZA3重大的压力,FORZA制作人深知GT的影响力是FORZA根本无法比的,所以只能借GT5的影响力抬高FORZA3,吹多么多么NB, 画面和物理本世代主机第一,极力想把玩家聚焦在GT5上的关注度转到FORZA3身上。
...
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