Microsoft has decided to close Ensemble Studios following the completion of Halo Wars. After the closure, the Ensemble leadership team will form a new studio and has agreed to provide ongoing support for Halo Wars as well as work on other projects with Microsoft Game Studios.
The team at Ensemble has made invaluable contributions to the games industry with their Age of Empires and Age of Mythology games and with the highly anticipated release of Halo Wars. This decision does not reflect at all on Ensembles talent or the quality of Halo Wars. in fact, many people who have had a chance to test drive Halo Wars agree that it is on track to being a fantastic game.
This was a fiscally-rooted decision that keeps MGS on its growth path. While the decision to dissolve Ensemble was not an easy one, Microsoft is working to place as many Ensemble employees who do not move to the newly formed studio into open positions within Microsoft as possible.
As to our overall strategy at MGS, it remains the same. We are committed to growing MGS with world-class talent both internally and with our external partners around the globe. We have recently added some well-known developers to our team and will continue growing the team. Were particularly excited about the titles we have in the pipeline and continue to evaluate additional opportunities to bring incredible games to life with the industrys best. Our investment in games has never been greater than it is today.
原帖由 RestlessDream 于 2008-9-10 13:28 发表
不会从PC全面撤退,毕竟DX+Windows几乎就是PC Gaming的代名词。
只是第一方第二方研发将聚焦xb系
MGS作为发行商,pc平台未来的战略个人恶意揣测更多集中在GFW品牌上
原帖由 RestlessDream 于 2008-9-10 13:50 发表
正解。大企业的企业病很凶猛。尤其在创新方面,在和小鱼快鱼打拼,制度设计如果不好,很容易失去活力。微软这么多年依然能保持现在的活力,很不容易。
反正我对帝国时代没啥感情……ensemble是聚集……散了,那就 ...
原帖由 无忧的烦恼 于 2008-9-10 17:47 发表
任天堂告诉我们玩家wii是革命性的....买了wii,我知道了什么是革命...
微软告诉我们:光环战争是革命性的,超越一切rts....我期待什么是rts革命
[posted by wap]
原帖由 jump 于 2008-9-11 00:33 发表
ensemble……
当年神话时代惨败之后就有谣言说要解散要整合,但时隔许久,美洲时代最终还是公布了。
貌似神话时代到美洲时代之间的空白期基本是靠卖aoe2引擎授权勉强维持的。
美洲时代还是不理想……ensemble似乎 ...
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