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标题: [新闻] 不得了!!纽约时报被XF围攻 [打印本页]

作者: 天下围攻    时间: 2007-9-27 23:14     标题: 不得了!!纽约时报被XF围攻

纽约时报:光晕3只是个高清的光晕2

纽约时报竟然也来评论光晕3,但确不是赞美,在承认光晕3成功的同时,字里行间其实是在说光晕3的缺点。
怎么说纽约时报都是世界上超有影响力的报纸,这次针对光晕3,让大量光晕fans不满。
在gamespots的论坛中已经有大量光晕fans指责纽约时报是垃圾,纽约时报其实是在侮辱光晕3。

gamespots论坛链接
http://www.gamespot.com/xbox360/ ... 9874&pid=926632
纽约时报原文链接
http://www.nytimes.com/2007/09/2 ... s.html?ref=circuits


以下是纽约时报原文:

Halo 3 is Halo 2 with somewhat better graphics.

That’s all you really need to know. If you loved Halo 2, you will feel just the same about Halo 3. If you played Halo 2 and couldn’t figure out what all the fuss was about, Halo 3 is not the revelatory experience that will change your view of the series forever.

So you could simply search through old issues of The New York Times for my review of Halo 2 and learn almost everything you need to know about the game, but rather than put you to that trouble, allow me to share with you my experience.

If you have never played any version of Halo, expect to have precious little idea of what is going on as Halo 3 begins. The game makes almost no effort to explain that humanity is battling a war against two enemies. One, the Flood, is a mindless, voracious collection of creepy crawlies that will attack anything that moves. The other evil is the Covenant, an order of alien religious zealots eager to set off an ancient device intended to wipe out the Flood and all other life in the universe. Halo 3 is the final game in the Halo trilogy that has followed protagonist Master Chief’s valiant efforts to save us all.

Put more simply, the story of Halo 3 is the same as that of Halo 2 and the original Halo: a lot of things get in your way and you kill them.

That doesn’t seem to have hurt sales. Microsoft said yesterday that its Halo 3 had $170 million in sales on its first day, easily surpassing its predecessor, Halo 2 in 2004, which racked up $125 million in the first day.

The game’s pleasures lie in the things you kill and how you do it. Enemies are engagingly varied, ranging from small, easily frightened creatures that will shriek and run away if things start going badly, to monstrous walking tanks. Weapons include shotguns, sniper rifles, flame throwers and a giant sledgehammer that slices most monsters in half with a single blow if you can just get close enough.

Action is fast and furious, with enemies coming from all directions. The game is a ballistic blur as you gun down aliens, tossing away an empty sniper rifle to scoop up a pistol or, if you’re lucky, a missile launcher.

You are accompanied by the Arbiter, an alien who switched sides. (The character formed a central part of Halo 2’s story but now seems rather extraneous.) If you play in Halo 3’s excellent co-op mode, in which multiple gamers play the single-player campaign as a team, the Arbiter is player-controlled.

Often the two of you are joined by space marines, tough soldiers who are effective partners. Their side comments during battles can be quite entertaining, as when a soldier marks the death of a particularly savage monster by saying, “That guy was really freaking me out; I’m glad he’s dead.” At times foot soldiering gives way to battles in tanks, hovercrafts or armed vehicles. I quite enjoyed driving over to an enemy anti-aircraft tank, jumping out, climbing up its side with a grenade and jumping off just as the tank exploded.

The Halo games have always had a great sense of scale, and some of the most notable visual moments are those in which dozens of monsters are running and firing over vast, picturesque landscapes. The last sequence is an especially striking example of vast vistas, big explosions and lots of enemies. Still, the game never achieves the visual heights of top Xbox 360 games like BioShock and Gears of War.

For all its grand panoramas and its galaxywide narrative, Halo 3’s plot feels like a bit of a throwaway, a rather short adventure with a predictable story and dialogue that is sometimes as hokey as something from an old John Wayne war movie. And despite adding special equipment like blinding flares and portable shields, the game is simply a tweaked version of the previous chapter. Halo 3’s game play is too firmly rooted in the “if it ain’t broke, don’t fix it” school of design.

But then, single-player missions are not what has kept the Halo series at the top of the heap for all these years. What keeps fans playing the games obsessively, day after day, week after week, year after year, is online multiplayer games.

Halo 3 can be fantastically exciting when you play against other gamers in well-designed multiplayer scenarios stocked with exotic weapons and riddled with passageways that result in an unseen player sneaking up to shoot you in the back just as you toss a grenade at your own quarry.

Halo 3’s multiplayer abilities make a far more persuasive argument for purchase than its single-player campaign. Fans will have a whole new set of scenes to engage in frenetic battles, jumping in and out of tanks, leaping from a precipice to rain down fire from above or grabbing special items that offer temporary bonuses like near invisibility. Even the special equipment, which feels somewhat tacked on in the single-player game, proves incredibly useful in multiplayer mode. Those flash bombs can really turn a battle around.

I have always been more a fan of single-player games than multiplayer games, so when I say I found Halo 3’s multiplayer more exciting than its single player, it is both a tribute to the beautifully designed multiplayer experience and a critique of the fun, but somewhat forgettable, single-player game.

It is difficult to say that one likes, but does not love, a Halo game. Halo fans are so worshipful of the series that anything short of drooling admiration is seen as something akin to blasphemy. One is expected to love Halo games the way one is expected to love Harry Potter, “American Idol,” Tom Hanks, the Beatles and chocolate (some of which I love, some of which I don’t).

Yet, while Halo 3 is a slickly produced, exciting, well-made shooter, I wouldn’t class it as one of those creations that rival the importance of bendable straws or casual Fridays. And saying that could well result in a few angry letters.

It doesn’t really matter what reviewers say, though. Halo 3 is not just a game: it is a phenomenon fueled by obsessed fans, slick advertising and excessive press coverage (of which I find myself a part).

But even though the hoopla Microsoft has generated around this game is, in a way, a greater achievement than the game itself, it cannot be denied that there are people who will take greater pleasure in this game than in any other entertainment this year.

And what will make them happy, what will make their days joyful and give them long, crazed nights of ecstatic bliss, what will make the purchase of Halo 3 the best thing they could possible do with their money, is this one thrilling fact: Halo 3 is Halo 2 with somewhat better graphics
作者: xekrn    时间: 2007-9-27 23:17

1。好奇的是NYT当初说SONY E3 conference多么糟糕的时候,索饭们在哪里?

2。你还能让bungie怎么样?把HALO3做成ACTION游戏还是做成格斗游戏?
作者: wouwou    时间: 2007-9-27 23:18

Halo2 高清版,那就够了

真的够了

在DSL上出个Halo 2 低清版,也要大卖D:D
作者: 主观游戏饭    时间: 2007-9-27 23:22

又来发自己都看不懂的新闻了
作者: yalpbz    时间: 2007-9-27 23:25

lz的ID和文的标题……………………
作者: nordics    时间: 2007-9-27 23:26

OK,全能的纽约时报,请阻止HALO3卖过400万吧。啊门。
作者: NintendoWii    时间: 2007-9-27 23:32

Halo 3 is Halo 2 with somewhat better graphics
作者: tdkgtm    时间: 2007-9-27 23:33

难道纽约时报给halo3打了个lair的分数?
作者: 耶稣复临    时间: 2007-9-27 23:38

败了
作者: 哈里路亚    时间: 2007-9-27 23:40

HALO3侬颤抖吗?
作者: 262674    时间: 2007-9-27 23:42

围攻美

支持围攻
作者: chovosky    时间: 2007-9-27 23:51

我说楼主,你真的看的懂这篇文章么:D :D

你说喷就喷,真感谢你发出来
作者: FoxLive★    时间: 2007-9-27 23:51

HALO3是系列的最高作,最好玩的一作,这样就够了。。。
作者: 主观游戏饭    时间: 2007-9-27 23:53

引用:
原帖由 chovosky 于 2007-9-27 23:51 发表
我说楼主,你真的看的懂这篇文章么:D :D

你说喷就喷,真感谢你发出来
它能看懂就不会原文贴出来了
作孽啊,现在文盲都到网上来了
作者: s7912    时间: 2007-9-28 00:01

引用:
原帖由 tdkgtm 于 2007-9-27 23:33 发表
难道纽约时报给halo3打了个lair的分数?
就算分數都很低
至少Lair賣個10年可能都還賣不到Halo3一天的銷售量
作者: clond    时间: 2007-9-28 00:07

HALO3维持了HALO2的水准,而且更强的画面

中文美
作者: 超越神的牛肉人    时间: 2007-9-28 00:08

引用:
原帖由 s7912 于 2007-9-28 00:01 发表

就算分數都很低
至少Lair賣個10年可能都還賣不到Halo3一天的銷售量
9年后天师用全部身家买200万套lair
就超过了嘛
不过一亿美刀啊
估计比较难
作者: wouwou    时间: 2007-9-28 00:19

引用:
原帖由 超越神的牛肉人 于 2007-9-28 00:08 发表


9年后天师用全部身家买200万套lair
就超过了嘛
不过一亿美刀啊
估计比较难
无知了吧?

九年之后,Lair哪需要50刀....

值崩到不知所谓的地步:D
作者: 超越神的牛肉人    时间: 2007-9-28 00:21

引用:
原帖由 wouwou 于 2007-9-28 00:19 发表

无知了吧?

九年之后,Lair哪需要50刀....

值崩到不知所谓的地步:D
不花50刀哪儿能体现索饭赤诚之心
不过话说200万张海盗版塑料片还是很值一点钱的嘛
作者: wouwou    时间: 2007-9-28 00:34

引用:
原帖由 超越神的牛肉人 于 2007-9-28 00:21 发表


不花50刀哪儿能体现索饭赤诚之心
不过话说200万张海盗版塑料片还是很值一点钱的嘛
我错了

能用50刀去买值崩,并且已经发霉的蓝光游戏,才是真正的天师

我用小人之心来猜度,我有罪
作者: PowerH    时间: 2007-9-28 00:37

引用:
原帖由 主观游戏饭 于 2007-9-27 23:53 发表

它能看懂就不会原文贴出来了
作孽啊,现在文盲都到网上来了
今天看到最好笑的回帖~
作者: level5    时间: 2007-9-28 00:46

纽约时报

+100 我很赞同
作者: 超越神的牛肉人    时间: 2007-9-28 00:48

引用:
原帖由 level5 于 2007-9-28 00:46 发表
纽约时报

+100 我很赞同
你真的确定你很赞同么?
口是心非可不好啊
作者: 索尼来也    时间: 2007-9-28 00:52

引用:
原帖由 level5 于 2007-9-28 00:46 发表
纽约时报

+100 我很赞同
说的好呀:D :D :D 我也很赞同:D :D :D

不知道有几个真正看懂了
作者: axlking    时间: 2007-9-28 00:58

英文水平炫耀贴第二弹,上次那个是谁发的来着?
作者: lianxisheng    时间: 2007-9-28 01:10

Halo 3 is Halo 2 with somewhat better graphics.

That’s all you really need to know. If you loved Halo 2, you will feel just the same about Halo 3. If you played Halo 2 and couldn’t figure out what all the fuss was about, Halo 3 is not the revelatory experience that will change your view of the series forever.

献丑翻译大意:
Halo 3 是 Halo2的画面加强版. 喜欢Halo2的人肯定会喜欢Halo3, 如果玩过Halo2但搞不懂这样打打杀杀究竟是为了什么, Halo3同样无法改变你对Halo系列的看法.

没全看完, 重点应该就是这几句话了. 应该不算负面评价.

感觉写得挺客观的, 可能某些话让halo fan不爽吧. "Halo fans are so worshipful of the series that anything short of drooling admiration is seen as something akin to blasphemy." Halo fans 对该系列的崇拜已经到了这样的地步: 除了流着口水景仰之外的任何行为都近似于渎神

[ 本帖最后由 lianxisheng 于 2007-9-28 01:33 编辑 ]
作者: wouwou    时间: 2007-9-28 01:29

引用:
原帖由 超越神的牛肉人 于 2007-9-28 00:48 发表


你真的确定你很赞同么?
口是心非可不好啊
我正想问他...

口是心非可不好啊..

"One is expected to love Halo games the way one is expected to love Harry Potter, “American Idol,” Tom Hanks, the Beatles and chocolate (some of which I love, some of which I don’t)."

你确实看懂了?:D
作者: wouwou    时间: 2007-9-28 01:29

LSS

重点是One is expected to love Halo games the way one is expected to love Harry Potter, “American Idol,” Tom Hanks, the Beatles and chocolate (some of which I love, some of which I don’t).

这句

谢谢
作者: 爱你一棒陲    时间: 2007-9-28 01:35

媲美MUCH OF SLOWDOWN和AS SOLID AS。
作者: lianxisheng    时间: 2007-9-28 01:37



[ 本帖最后由 lianxisheng 于 2007-9-28 02:10 编辑 ]
作者: wouwou    时间: 2007-9-28 01:50

引用:
原帖由 lianxisheng 于 2007-9-28 01:37 发表
回lss, 这不是对游戏的评价了, 我觉得作者的负面意思主要是这块, 但这跟游戏没什么关系, 讲的是人们对待halo的态度

粗粗看了一下, 理解错了请指出
其实说了半天就是“Halo 3有好有不好"

新闻报纸的游戏评估,放弃罢

基本都是Google一下,问一下朋友,然后码个1000字出来交差的上时代文学工作者:D
作者: wouwou    时间: 2007-9-28 01:50

老是发重,

TG什么事?
作者: piglet    时间: 2007-9-28 02:45

SF蝇文炫耀贴

鉴定完毕
作者: 客观游戏饭    时间: 2007-9-28 02:58

原来NYT也有客观饭。
这一刻我泪流满面。
作者: GAYBL    时间: 2007-9-28 14:16

LZ真看懂了?
作者: karsus    时间: 2007-9-28 14:29

恩,仔细看了一下,觉得没说什么大问题,不过喷了下剧情说没交代清楚,喷说没把人类怎么斗争的说明白,就是搞了一堆怪让你杀光。。。

讲真话,我也觉得这个家伙脑残,这个是FPS。。不是RPG。。不搞一堆出来杀光,难道跟BIOWARE一样用对话干掉敌人吗
作者: 村上春樹    时间: 2007-9-28 14:33

說實話的,SF 英文好,又特別常在論壇上戰的,沒幾個.

lz 就屬於那種最極端的特例,英文差又要上來噴。轉文不看文,看字就自淫.
作者: PENNYSHAW    时间: 2007-9-28 14:37

如果让人民日报评论传奇。。估计比这更厉害
作者: MIMURA    时间: 2007-9-28 14:40

where is x360fans?
作者: 酱油帮我打妈妈    时间: 2007-9-28 14:43

从该事件充分暴露了ms系美国黑手党的本质,说他不好就找流氓去砸场子了!赞!
作者: 责任编辑    时间: 2007-9-28 15:08

高清版就够了
作者: gutt    时间: 2007-9-28 15:16

通读全文,很标准的客观报纸稿文。
通篇“承认光晕3成功”,完全没找到“字里行间其实是在说光晕3的缺点”。
lz倒是告诉我哪里提到缺点了?
作者: gutt    时间: 2007-9-28 15:20

引用:
原帖由 酱油帮我打妈妈 于 2007-9-28 14:43 发表
从该事件充分暴露了ms系美国黑手党的本质,说他不好就找流氓去砸场子了!赞!
你好著名黑楼黑,原来ms财大气粗一掷千金只买到了10个流氓
作者: 干蒸鸡    时间: 2007-9-28 15:21

LZ被围攻了
作者: lippy    时间: 2007-9-28 15:31

牛肉兄弟的嘴可真是不挠人啊,N贴中都见识到了
作者: mitsurugi100    时间: 2007-9-28 15:40

引用:
原帖由 村上春樹 于 2007-9-28 14:33 发表
說實話的,SF 英文好,又特別常在論壇上戰的,沒幾個.

lz 就屬於那種最極端的特例,英文差又要上來噴。轉文不看文,看字就自淫.
伟大的天师就是SF中英文最好的,我坚信这点。
作者: 天下围攻    时间: 2007-9-28 15:42

对不起大家 我错了
我不该轻信 光3是光2高清版的谣言:D :D :D
作者: alexthl    时间: 2007-9-28 16:12

RF蛋疼了,对不起那5元钱啊
作者: AZOE    时间: 2007-9-28 16:12

围攻了么????
作者: jackyzoo    时间: 2007-9-29 14:29

没人翻译?




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