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标题: Game Informer杂志的BioShock Review [打印本页]

作者: Jonsoncao    时间: 2007-8-16 08:46     标题: Game Informer杂志的BioShock Review

"Deep beneath the surface of the ocean, at a depth where not even the faintest trace of the sun’s mighty light can be seen, the cold, obdurate blackness holds the future of mankind. It’s here that the underwater metropolis known as Rapture was built with the dream of the top brass of science congregating to build a better tomorrow. As the experiments and theories began to take shape, science defeated common sense, and something went wrong. Something went terribly wrong. As your bathysphere descends toward this revered paradise, you are hit with the sinking fear that mankind may have gone too far. It’s not until you step foot in the ruins of this city that you realize just how real this fear is.

It’s this expedition of discovery, laced heavily with the philosophical undertones of Ayn Rand, that makes BioShock such a uniquely compelling game. It makes you feel like a fish out of water, gasping for air as the world around you takes shape in twisted and horrifying ways. Young girls, who could be no older than 12, scour the city’s dimly lit hallways for corpses to harvest. Lumbering giants, outfitted in scuba suits, emit moans like blue whales and wield a small army’s worth of weaponry. This world is as dangerous as it is wondrous. You want to flee, yet you can’t help but be hopelessly entranced by its strange beauty.

As much as you want to stare at its odd machinations and soaring architecture, the biggest draw in this underwater society is the power you have over it. With the flick of your fingers, you can send an agitated swarm of bees whizzing toward an ill-tempered denizen. Or, with the same motion, lightning could jump off of your fingertips into a pool of water to electrucute a small gathering of mutants. If magical abilities fail, you can always turn to a pistol outfitted with armor-piercing bullets to take out an airborne robotic sentry, or something more unforeseen, like a chemical thrower with your choice of napalm, electrical gel, or liquid nitrogen. And if you just want to mess with the freaks of Rapture, you could always hack into their security systems so that a health station delivers poison, or that a turret targets the people that originally programmed it. This high concept gameplay has variety in spades, and is polished to the point that every battle feels like a small war – you won’t believe how much stress and chaos one ordinary thug can create. The game may sound incredibly complicated, but it couldn’t be easier to control. Your character’s movements are remarkably smooth, the targeting system functions perfectly, and weapon/power switching is effortless.

BioShock also may seem like a game driven by its setting and the atmosphere it creates. While delivering a level of intrigue you rarely see in games, its most captivating element is its gameplay – which I can easily say delivers the most rewarding and adrenaline-filled experience I have ever had with an FPS.

Everything about this game screams perfection, but there’s one element that might not sit well with you. Rather than dying in battle, players simply respawn at a vita-chamber. The damage dealt to an adversary remains even though the player didn’t succeed. You simply have to go back and clean up your mess to continue on. As intense as the gameplay is, knowing you really can’t fail takes some of the bite out of it. Yes, this system will allow gamers of all skill levels to complete the game – which is a developer’s dream – but it may alienate gamers who only turn to games for a challenge.

Of course, even if you play games strictly for the difficulty that they bring, BioShock is a title that needs to be played, simply because you will never look at an FPS the same way again. Of the 15 to 20 hours of gameplay that it delivers, there isn’t a second wasted. Once you finish the game, there’s little chance that you’ll take it out before playing it again to see the second ending.

It’s ingenious, enthralling, and a masterpiece of the most epic proportions. So without further delay, would you kindly enter Rapture so that you too can experience the best that video games have to offer?"


最终得分为:10/10

简要翻译编辑观点:

1. 蒸汽时代的唯美

2. 最压榨肾上腺素的FPS

3. 完美

4. 通关时间15-20小时

5. 对大家说:”亲爱的朋友们,你们愿意进入Rapture感受一个游戏带给你的前所未有的感受么?“

[ 本帖最后由 Jonsoncao 于 2007-8-16 08:56 编辑 ]
作者: segasin    时间: 2007-8-16 08:48

晕,操版分数还要翻译?
作者: 麦香鸡翅    时间: 2007-8-16 08:50

这贴和那贴有什么区别?
game informer的10分游戏还真不少.
作者: west2046    时间: 2007-8-16 08:53

It’s ingenious, enthralling, and a masterpiece of the most epic proportions. So without further delay, would you kindly enter Rapture so that you too can experience the best that video games have to offer?"
看来有爱啊!
作者: ryuetsuya    时间: 2007-8-16 08:53

引用:
原帖由 麦香鸡翅 于 2007-8-16 08:50 发表
这贴和那贴有什么区别?
game informer的10分游戏还真不少.
那天我贴了Game informer对Wii《Boogie》的评分,于是战神说
引用:
原帖由 boychat 于 2007-8-12 13:17 发表


国外网站评分也就3家值得看,1up,IGN,Gamespot。

作者: jimmao    时间: 2007-8-16 08:53

引用:
原帖由 segasin 于 2007-8-16 08:48 发表
晕,操版分数还要翻译?
纯英文,不翻译会小黑屋的:D :D :D
作者: Jonsoncao    时间: 2007-8-16 08:58

引用:
原帖由 麦香鸡翅 于 2007-8-16 08:50 发表
这贴和那贴有什么区别?
game informer的10分游戏还真不少.
那帖就因为你个自以为是英文牛逼的人进去说了句不知所云的话给毁了,所以我锁了,有意见么

本帖讨论什么英语语法的一律封伺候
作者: segasin    时间: 2007-8-16 08:59

随便看了下

Hard模式,二周目
作者: slowsonic    时间: 2007-8-16 09:00

引用:
原帖由 ryuetsuya 于 2007-8-16 10:53 发表



那天我贴了Game informer对Wii《Boogie》的评分,于是战神说

他倒没说错,因为Game Informer是杂志:D
作者: 麦香鸡翅    时间: 2007-8-16 09:02

引用:
原帖由 slowsonic 于 2007-8-16 09:00 发表

他倒没说错,因为Game Informer是杂志:D
杂志?....

那更不可信了
作者: 麦香鸡翅    时间: 2007-8-16 09:04

引用:
原帖由 Jonsoncao 于 2007-8-16 08:58 发表


那帖就因为你个自以为是英文牛逼的人进去说了句不知所云的话给毁了,所以我锁了,有意见么

本帖讨论什么英语语法的一律封伺候
这贴还不是一样没翻译?

你就不能等翻译好了再发个贴??

这贴还不一样得毁
作者: west2046    时间: 2007-8-16 09:08

限定版入手!!爽的话再........:D
作者: 狗娃    时间: 2007-8-16 09:10

啊!!全完了,全毁了,看!一个大彩屏!咣!!又一个!
作者: slowsonic    时间: 2007-8-16 09:10

没有半秒冷场的15-20小时......

the best that video games have to offer

在这个年代也只有这样的FPS能在没有MP的情况下得高分了
作者: 干蒸鸡    时间: 2007-8-16 09:12

画面不知怎么倒想起了生化2
作者: 费厄卡勒    时间: 2007-8-16 09:12

流程15个小时+?
我原来越怀疑这其实是一个小规模的RPG了
作者: mouseguard    时间: 2007-8-16 09:13

引用:
原帖由 麦香鸡翅 于 2007-8-16 09:02 发表

杂志?....

那更不可信了
不知道你所谓的杂志不可信的理由是啥? FAMI一样是杂志, 1UP也有EGM, 你的逻辑真是奇怪
作者: west2046    时间: 2007-8-16 09:16

现在等IGN,GS,1UP了!!
作者: chovosky    时间: 2007-8-16 09:20

引用:
原帖由 麦香鸡翅 于 2007-8-16 09:02 发表

杂志?....

那更不可信了
不知道什么可信:D
作者: 爱你一棒陲    时间: 2007-8-16 09:23

神作来了
作者: casiosushi    时间: 2007-8-16 09:24

麦香鸡翅最近很活跃啊:D
作者: 猩猩带我去战斗    时间: 2007-8-16 09:27

原帖由 麦香鸡翅 于 2007-8-16 09:19 发表


原帖由 zhangjingy 于 2007-8-16 09:19 发表
这游戏画面鲜艳?整体场景都很暗,很多颜色都做暗处理,真正画面鲜艳是瑞奇与叮当那样的。


人家看见红绿灯就觉得鲜艳了.




很明显,人家觉得天师最可信
作者: 麦香鸡翅    时间: 2007-8-16 10:05

引用:
原帖由 casiosushi 于 2007-8-16 09:24 发表
麦香鸡翅最近很活跃啊:D
冲1w,累啊
作者: tdkgtm    时间: 2007-8-16 10:09

引用:
原帖由 麦香鸡翅 于 2007-8-16 10:05 发表

冲1w,累啊
该:D
在这区刷分,看来你学习能力有限啊
作者: 见风    时间: 2007-8-16 10:15

引用:
原帖由 tdkgtm 于 2007-8-16 10:09 发表

该:D
在这区刷分,看来你学习能力有限啊
其实水区更好。
作者: zj87813096    时间: 2007-8-16 10:27

引用:
原帖由 麦香鸡翅 于 2007-8-16 10:05 发表

冲1w,累啊
我要打击你,这里一帖一分
作者: darkgame    时间: 2007-8-16 10:34

引用:
原帖由 费厄卡勒 于 2007-8-16 09:12 发表
流程15个小时+?
我原来越怀疑这其实是一个小规模的RPG了
不会有那种一开始进不去,后期得到新能力,能进去的隐藏地点吧
作者: dogwarrior    时间: 2007-8-16 10:36

引用:
原帖由 darkgame 于 2007-8-16 10:34 发表

不会有那种一开始进不去,后期得到新能力,能进去的隐藏地点吧
10年前的东西了,bioshock显然不会
作者: ZELUDA    时间: 2007-8-16 10:42

15hrs? for 69 canuck bucks? o_O
i hope it'd do more than reminding me of the days of n64.
作者: glooby    时间: 2007-8-16 10:42

赞~~~   看来要入Z收藏了


----------------------------------------------------------------------------------------------------------------------------------------------------
Wii No:1566 3577 7570 3813                 

作者: NintendoWii    时间: 2007-8-16 11:30

10
历史上多少个游戏《Game Informer》给了10分?
作者: silverhoof    时间: 2007-8-16 11:36

It’s ingenious, enthralling, and a masterpiece of the most epic proportions. So without further delay, would you kindly enter Rapture so that you too can experience the best that video games have to offer?"

Yes, I will.
作者: Jonsoncao    时间: 2007-8-16 11:48

引用:
原帖由 NintendoWii 于 2007-8-16 11:30 发表
10
历史上多少个游戏《Game Informer》给了10分?
Zelda TP (gamespot 8.8)

Tony Hawk's Pro Skater 2(gamespot 9.9)

Metroid Fusion (gamespot 8.6)

这就是全部的10分满分了

比向来苛刻著称的gamespot的满分少多了

让你失望了啊
作者: slowsonic    时间: 2007-8-16 11:48

Game Informer 的10分不少

但在Review中写出:experience the best that video games have to offer

games just don’t come any better than BioShock.评语的就不多了
作者: enjoyud    时间: 2007-8-16 11:48

这个杂志确实和Ign,gamespot这些有差距,不过大致还是可以看的(不小心订阅了一年,不看也得看)。。。bioshock现在可以说是板上钉钉的AAA级游戏了。。就看可以卖多少,可不可以得到gamespot,ign他们的GOTY了。。
作者: RestlessDream    时间: 2007-8-16 11:50

引用:
原帖由 ZELUDA 于 2007-8-16 10:42 发表
15hrs? for 69 canuck bucks? o_O
i hope it'd do more than reminding me of the days of n64.
值得反复通关的

而且我觉得解谜部分对很多人来说20小时还是需要的
作者: slowsonic    时间: 2007-8-16 11:54

REPLAY:Moderately High

这就行了
作者: 村上春樹    时间: 2007-8-16 12:07

麥香雞為何要藉詆毀Bioshock 來成就你的刷分呢?
作者: NintendoWii    时间: 2007-8-16 12:10

引用:
原帖由 Jonsoncao 于 2007-8-16 11:48 发表


Zelda TP (gamespot 8.8)

Tony Hawk's Pro Skater 2(gamespot 9.9)

Metroid Fusion (gamespot 8.6)

这就是全部的10分满分了

比向来苛刻著称的gamespot的满分少多了

让你失望了啊
这杂志不熟悉,TP也能满分?OOT呢?
零点任务是GBA版的还是FC版的?
创刊多久了这杂志...据说在欧美很著名,放过很多独占爆料。
作者: chovosky    时间: 2007-8-16 12:11

引用:
原帖由 村上春樹 于 2007-8-16 12:07 发表
麥香雞為何要藉詆毀Bioshock 來成就你的刷分呢?
独占害死一批人,cod4待遇就搞得多,语法都正确了
作者: slowsonic    时间: 2007-8-16 12:14

苛刻的Eurogamer也给了满分,不错:D

For a game to be so outstanding in one department is one thing - to manage to tick every single box from graphics to audio to gameplay depth to atmosphere and innovation is pretty much unprecedented. Seriously - if you don't find something to love about BioShock, we'd recommend a trip to the nearest doctor to check if your heart's still beating.
作者: 村上春樹    时间: 2007-8-16 12:18

引用:
原帖由 chovosky 于 2007-8-16 12:11 发表


独占害死一批人,cod4待遇就搞得多,语法都正确了
不,本來待遇還是有差的。自從某人發了謠言貼 PS3 版也可以60FPS + AA(跟360版同),
心中大石貌似放下了,某群體也就不會再亂噴了。
作者: tdkgtm    时间: 2007-8-16 12:20

引用:
原帖由 NintendoWii 于 2007-8-16 12:10 发表

这杂志不熟悉,TP也能满分?OOT呢?
零点任务是GBA版的还是FC版的?
创刊多久了这杂志...据说在欧美很著名,放过很多独占爆料。
是融合好伐?
你算什么任饭哟...
作者: NintendoWii    时间: 2007-8-16 12:23

引用:
原帖由 tdkgtm 于 2007-8-16 12:20 发表

是融合好伐?
你算什么任饭哟...

对对,是融合...
那游戏都能满分
虽然本身很出色...
作者: 村上春樹    时间: 2007-8-16 12:25

Formed in August 1991,[1] the magazine has nearly 3 million subscribers according to Andrew Reiner, making it the highest circulation video game magazine,[2] and as of the first quarter of 2007, It is listed as the 23rd largest overall magazine, Game Informer is now ranked among the top four magazines for reaching males 18 to 34. [3]


NintendoWii .....啊。多等幾天再噴,不然MP3 要是慘掉你就完了.
作者: tdkgtm    时间: 2007-8-16 12:25

引用:
原帖由 NintendoWii 于 2007-8-16 12:23 发表


对对,是融合...
那游戏都能满分
虽然本身很出色...
再说都叫零点任务了,那还能有fc版?
没想到对mp3的"兴趣"是这样的啊
作者: NintendoWii    时间: 2007-8-16 12:32

引用:
原帖由 tdkgtm 于 2007-8-16 12:25 发表

再说都叫零点任务了,那还能有fc版?
没想到对mp3的"兴趣"是这样的啊
这系列我不熟悉,FC版是否也有这样的副标题不清楚啊...
Metroid系列我玩得又不多,就GBA的两部和GC的回声而已
作者: tdkgtm    时间: 2007-8-16 12:35

引用:
原帖由 NintendoWii 于 2007-8-16 12:32 发表

这系列我不熟悉,FC版是否也有这样的副标题不清楚啊...
Metroid系列我玩得又不多,就GBA的两部和GC的回声而已
那什么fps革命之类的倒是很自信呢:D
作者: west2046    时间: 2007-8-16 12:54

TG有多少人入手呢?
作者: dogwarrior    时间: 2007-8-16 14:22

Reviews so far:

Game Informer: 10/10
Games Radar: 10/10
PC Gamer UK: 95%
OXM UK: 10/10
PC Zone: 96%
Gamer.tv: 5/5
Playboy: 4/4 bunnies
作者: slowsonic    时间: 2007-8-16 14:24

我Kao PlayBoy凑什么热闹, 还4兔级别
作者: chovosky    时间: 2007-8-16 14:27

Playboy: 4/4 bunnies

一口milo喷到了屏幕上
作者: west2046    时间: 2007-8-16 14:29

引用:
原帖由 dogwarrior 于 2007-8-16 14:22 发表
Reviews so far:

Game Informer: 10/10
Games Radar: 10/10
PC Gamer UK: 95%
OXM UK: 10/10
PC Zone: 96%
Gamer.tv: 5/5
Playboy: 4/4 bunnies
强势!!!
作者: mouseguard    时间: 2007-8-16 14:53

引用:
Playboy: 4/4 bunnies
playboy美
作者: 金碧辉煌    时间: 2007-8-16 17:32

GS会给几分 9 9。5还是10?
作者: Jabberwork    时间: 2007-8-16 17:40

引用:
原帖由 金碧辉煌 于 2007-8-16 17:32 发表
GS会给几分 9 9。5还是10?
GS只有9.5和10的区别吧?

现在就等9月初的港版了:D :D

这游戏真神,唯一遗憾的是我的英语在它面前还未够班,到时估计要上网看背景剧情了。
作者: 金碧辉煌    时间: 2007-8-16 23:11

Playboy: 4/4 bunnies

很强大




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