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标题: DA神速,3.40OEA和3.30OEA'同时发布 [打印本页]

作者: coolmanman    时间: 2007-4-21 08:29     标题: DA神速,3.40OEA和3.30OEA'同时发布

官网地址 http://www.dark-alex.org/

3.40 Open Edition Revision A


Quote:

Installation instructions:

- Copy oeupdmaker and oeupdmaker% to /PSP/GAME if you are in 1.50, or to /PSP/GAME150 if you
are in any SE/OE version. Get the 1.50 and 3.40 Sony updaters (of any region, because all are
currently the same), and copy them in the oeupdmaker directory with the names 150.PBP and 340.PBP.

Execute the program, and it will generate the DATA.DXAR file. The checksums (althoug the flasher
will check for them for you):

CRC32: CDA4638D
MD5: 9754F2CC0CBE2D8FE0DD009C90FDCD9F
SHA1: 6F76BB67B31EFF6FECB72D9D4AF443C793E1E521

- Copy 340oeflasher and 340oeflasher% to /PSP/GAME if you are in 1.50, or to /PSP/GAME150 if you
are in any SE/OE version. Move the DATA.DXAR to 340oeflasher directory.

You need 75% battery, although you can skip this if you pressed L+triangle while loading the program.



Changes 3.30 OE-A -> 3.40 OE-A

- Updated from 3.30 firmware to 3.40

- Security patch: Fixed a bug that has been in all 3.XX OE, that caused random data to be written to a location
in lcdc.prx or (in worst case) emc_sm.prx ram space.

- Autboot that is missing since 3.03 OE-C has been reimplemented.

- Improvements in the flasher. It will now generate also the flash1 directories, and it will
check that the dxar is the correct for this update, so no more bricks by accidentally using
other DATA.DXAR.


Note about pops. I recommend people to backup their savedata before proceeding to change them
(Sony has changed the savedata format, and they force you to change the format in 3.40 if you want to play them).
If a plugin to load previous firmwares pops appear, the savedata will have to be in the old format for those firmwares,
that's why it is better to have a backup of them. Psx savedatas are in /PSP/SAVEDATA/[code of game]


Sponsored by http://www.pspgen.com/



3.30 Open Edition REvision A'


Quote:

This update requires 3.30 OE to be installed.

Copy the 330_oea2update directory to /PSP/GAME150 in your memstick, and run it.

Changes 3.30 OE-A -> 3.30 OE-A'

- Security patch: Fixed a bug that has been in all 3.XX OE, that caused random data to be written to a location
in lcdc.prx or (in worst case) emc_sm.prx ram space.

- Autboot that is missing since 3.03 OE-C has been reimplemented.

没有大更新,3.40OEA与3.30OEA'都修整了一个BUG,除了3.40的官方功能更新外,差别基本就在于版本号

3.40官方更新内容:
※将继续强化PLAYSTATION PS模拟器的网络框架,同时增强模拟器的功效
※将可能去除授权管理功能(那个钥匙图标)
※在XMB下选择Game图标后将会直接显示游戏信息(之前需要先按下△,在出现的菜单中选择才能查看)
※[Is indicated information which from this sense civil official] with afterwords it will be able to confirm as a same fabrication. (此更新不明)

[ 本帖最后由 coolmanman 于 2007-4-21 08:32 编辑 ]
作者: 比吕    时间: 2007-4-21 08:40

真神,哈丫一
作者: kingcrimson    时间: 2007-4-21 09:38

疯了,这么快......
作者: 田中健一    时间: 2007-4-21 09:51

先刷后评论
作者: BURNFOX    时间: 2007-4-21 09:52

不能用插件,我倒想降到3.10了,那个全系列bug有多严重?

3.40又变存档方式,SONY有病
作者: 人肉    时间: 2007-4-21 11:57

启动自制软件亮度会颠倒的情况还在么?
作者: 海苔    时间: 2007-4-21 12:17

好快好快




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