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标题: PSP:试玩感受,忘记MGS,因为killzone品质已经超过了它! [打印本页]

作者: 网上的final    时间: 2006-9-15 13:29     标题: PSP:试玩感受,忘记MGS,因为killzone品质已经超过了它!

昨晚下载了 杀戮地带的 DEMO,今早上一玩,SONY自己出的游戏果然品质非凡!
具体的说你想在MGS上玩的所有的元素它都俱备-除了烦人的对话
作者: 大头木    时间: 2006-9-15 13:32

MGS剧情还是很吸引人的.
作者: 洛克狼    时间: 2006-9-15 13:34

Or22。超越MGS?
作者: 哼3    时间: 2006-9-15 13:36

具体的说你想在MGS上玩的所有的元素它都俱备-除了烦人的对话

本贴精髓
作者: 无心的选择    时间: 2006-9-15 13:42

杀戮确实不错~~~

  【MGS上玩的所有的元素它都俱备-除了烦人的对话】这句话精辟的概括了MGS的“缺点”~~~:D
作者: GIN    时间: 2006-9-15 13:43

我是进来拜神的
作者: locke    时间: 2006-9-15 13:46

那里下的??
作者: 很苦的熊    时间: 2006-9-15 13:52

哦,原来是楼主啊!那难怪
作者: wind    时间: 2006-9-15 13:54

还能再傻点吗?
作者: 网上的final    时间: 2006-9-15 14:00

http://down.tgbus.com/soft/11898.htm
29M
这个游戏除了品质高,另外一个特点就是比较的有内涵 !!
里面的枪械,不只是数据不同,用起来,手感也大不一样,射击的手感绝对一流
另外值得一提的是,里面士兵的AI,虽然没PS2上的MGS的那么高,但是也足够令人满意-远超 XBOX360上的deadrising !!

玩法多样,自由度高 !
你想类似MGS或者分裂那样玩,可以。但是,你想一路狂扫。易于上手的枪械会给你惊喜感受

总之,PSP KILLZONE是个值得细细品味的内涵 游戏!!
作者: 少先队员    时间: 2006-9-15 14:01

这贴本来也很有内涵~
作者: 小文    时间: 2006-9-15 14:03

厚道点好吗?LZ的感受还是可以的
作者: kakayax    时间: 2006-9-15 14:04

为啥不封了lz的id呢?
作者: 莎木迷    时间: 2006-9-15 14:21

怎么比?
作者: slowsonic    时间: 2006-9-15 15:05

Ai远超Deadrising 要是比僵尸还笨那还有救么:fq10:
作者: 睡不着    时间: 2006-9-15 16:48

这游戏还没玩.但看画面和玩法是结合了分裂细胞和盟军敢死队的优点.
作者: 蓦然回首    时间: 2006-9-15 16:50

拜楼主!!!
作者: 网上的final    时间: 2006-9-16 12:12

正式版发售日期:
美版 10月31
欧版11月2日
When is KILLZONE™: Liberation being released?
       It is being released on October 31, 2006 in the United States and November 2, 2006 in Europe.


How much will it cost upon release?
       It will be priced at $39.99 USD (Source: EB Games)


Which gaming console is this game for?
       KILLZONE™: Liberation is a PSP (Playstation Portable) exclusive. There are no plans to port it to the Playstation 2 or Playstation 3. (Source)


What company is developing KILLZONE™: Liberation?
       Guerrilla Games is the developer for the KILLZONE™ franchise. They were recently aquired by Sony Computer Entertainment. (Website: Guerrilla Games)


I thought KILLZONE™ was a first person shooter?
       To get the most out of the capabilities of the PSP, Guerrilla Games has chosen to utilize a "pseudo isometric" view for Liberation. For information on this new view, visit Pseudo Isometric-What it means.


Will KILLZONE™: Liberation support multiplayer functions?
       It has been confirmed that Liberation will support multiplayer via Ad-hoc mode. Six simultaneous players can compete in several modes including deathmatch, team deathmatch, capture the flag and several others. Liberation also features two player cooperative play in which you and a friend can complete the campaign missions together. (All multiplayer modes require that each player own a PSP and a copy of Liberation.) (Image of multiplayer Source: IGN)


Will KILLZONE™: Liberation support infrastructure functions (multiplayer/downloads)?
       It has been confirmed that Liberation will support infrastructure through downloadable content as well as multiplayer functionality. Infrastructure multiplayer will not be supported on the October 31st release date, instead it will be made available at a later date through a download via an in-game menu or from killzone.com. killzone.com will be re-worked into what is "promising to be one of the most interactive PSP websites to date." (Source & Confirmation)


Will there be a beta test for KILLZONE™: Liberation?
       To be announced.


How big will the download be to enable infrastructure play?
       It is unknown at this point how much space the download will take up on a memory stick.


How many levels will there be in the campaign portion of the game?
       There will be four main chapters to the campaign, with each chapter being composed of four individual missions. (Source)


Will I have to go through the campaign alone??
       There is a buddy control system that allows you to control actions of a partner in select missions. If a buddy dies in the progress of a mission, you are fitted with several syringes that can be used to revive the buddy. However, this revival must take place before time runs out or else the buddy will die and you will receive a mission failure. (Image of buddy control menu Source: IGN and Gamespot Video Interview)


Will I come across any familiar faces from Killzone™?
       You play as the familiar character Captain Jan Templar. You will utilize the assistance of Rico Valasquez as well as Shadow Marshall Luger. (Source: killzone.com and playstation.com.au)


Will there be vehicles in the game?
       Yes! There will be several vehicles in the game including a tank, hovercraft and another to be revealed at your disposal. (Image of tank Source: IGN and confirmation of vehicles by a developer in this thread)


Will there be any new weapons in Liberation that weren't in KILLZONE™?
       Yes! There will be several new weapons in the game including 2 chainguns, rocket launcher, flame thrower, remote detonated mines and a crossbow which shoots arrows with exploding tips. Also, weapons will be unlocked in the game by collecting "collectibles" throughout the level. The more collectibles you gather, the more weapons that will be unlocked. (Sources: Gamespot Video Interview, IGN and this thread)


Why are the Helghast's eyes glowing different colors?
       That infact represents their "threat status". (Source: Gamespot Video Interview)

Yellow = no threat detected

Orange = Suspect threat

Red = Analyze threat


Will there be any connectivity option between Liberation and any other KILLZONE™ installments?
       There will not be any connectivity between Liberation and any past or future KILLZONE™ games. (Source: Gamespot Video Interview)


Will Liberation feature Game Sharing?
       Yes! Specific details have not been released as of yet. (Source: Gamespot Video Interview and this thread)


What are the controls for the game?
On foot movement:

Analog Stick = Character movement

Left Shoulder Button (Tap) = Roll

Left Shoulder Button (Hold) = Strafe

Right Shoulder Button (Hold) = Crouch

Square Button = Primary Fire

Circle Button = Secondary Fire

"X" Button = Perform Action

Triangle Button = Reload

Directional Pad = Buddy commands

Both Shoulder Buttons (Tap together) = Aim at item

Select Button = Objectives/Map

In tank movement:

"X" Button = Gas

Triangle Button = Reverse

Right Shoulder Button = Rotate Turret Right

Left Shoulder Button = Rotate Turret Left

Square Button = Primary Fire

Circle Button = Secondary Fire



Will Liberation be a hard game to beat?
       There are three difficulty settings in Liberation: Easy, Medium and Hard (Source and thanks to Maddogmonty for reminding me of that info)


Will there be checkpoints throughout the campaign portion of the game?
       Yes, there will be a series of checkpoints throughout the missions. However, these checkpoints do not save your progress and you will not be able to start back at that point if you turn the game off mid-mission. (Source: Developer)


Will there be a mode with bots for single player deathmatches similar to offline Battlefields in KILLZONE™?
       There are none planned at the moment. (Source: Developer)


Will there be downloadable content for KILLZONE™: Liberation?
       Yes! It was announced that there will be quite a bit of content made available for Liberation after the game is released in stores. Content includes an additional chapter for single player and co-op which will feature 4 new missions. There will also be new challenge games, multiplayer maps and of course the download of infrastructure multiplayer. (Source)


What weapons will be in Liberation?
Weapons list: (Source)

M-82G Assault Rifle (ISA) (√)

Sta-52 LAR Assault Rifle (HGH) (√)

lvP-18 Machine pistol (HGH) (√)

Sta-52 Sniper rifle (HGH) (√)

m13 Semi Auto Shotgun (ISA) (√)

M3 Revolver (HGH) (√)

M1 LMG (ISA) (√)

Crossbow (ISA) (√)

VC1 Flame Thrower (ISA) (√)

BLR-06 Missle Launcher (HGH) (√)

Explosives

Hand grenade

Smoke grenade

Pressure mines

Remote Detonating mines

(√) denotes weapon having the capability of an upgrade. All weapons are available in multiplayer modes.


Will there be a demo of KILLZONE™: Liberation released to the public?
       Yes! A demo has been sent out to users registered here at Playstation.com. It has been also made available at EB Games and Gamestop locations. You will receive the demo if you pre-order Liberation. If you would like to discuss the demo, check out The Unofficial Killzone Liberation Demo Thread

Noted Links:


Killzone: Liberation ASK THE DEV TEAM thread Part 1

~UnOfficial Killzone PSP Ideas/Suggestions PART 2~

Reviews, preview and news pieces

IGN Killzone: Liberation game profile (Contains images, video, news & previews)

Gamespot Killzone: Liberation game profile (Contains images, video, news & previews)

Thanks to the dev team for the great help!
Message Edited by Despair_S2 on 09-14-2006 07:04 PM
作者: 真奥丁神    时间: 2006-9-16 12:13

神最近很内涵
作者: 善良的大灰狼    时间: 2006-9-16 12:51

楼主你真可爱,我也去下一个玩玩
作者: 洛克狼    时间: 2006-9-16 16:40

越来越有内涵了哦
作者: 潜艇厨师    时间: 2006-9-16 16:47

好游戏期待。LZ甭理那些JJWW的鸟人。
作者: 莎木迷    时间: 2006-9-16 16:51

爆机了。










不过是体验版
作者: edgemaster    时间: 2006-9-16 17:04

MGS的精髓可不是杀戮
作者: breakdown    时间: 2006-9-16 17:54

lz要创造mgs"杀手"吗~~~~
作者: 杀意升龙    时间: 2006-9-17 10:14

还是觉的MGS好玩
作者: cc0128    时间: 2006-9-17 10:19

:D LZ的帖子比以前有内涵多了
越来越好看了~
作者: starocean    时间: 2006-9-17 10:40

LZ,其实TG已经不适合你了,LVUP才是属于你的天地口牙!
作者: renvi    时间: 2006-9-17 10:43

又见婶贴
作者: 狗航    时间: 2006-9-17 10:49

引用:
原帖由 网上的final 于 2006-9-15 14:00 发表
另外值得一提的是,里面士兵的AI,虽然没PS2上的MGS的那么高,但是也足够令人满意-远超 XBOX360上的deadrising !!
喷!deadrising里面满屏幕的僵尸,AI再高,后果无法想象………
试玩版的确不错,爽快,物理引擎优秀!
不过PS2版那个号称HALO杀手的第一视角射击就是渣,首先HALO有中文版这一点就完全的败了!

[ 本帖最后由 狗航 于 2006-9-17 10:51 编辑 ]
作者: 网上的final    时间: 2006-9-17 13:37

可惜的是PSP独占,也就是说这么优秀的第三人称 射击游戏 ,PS2,PS3上都玩不到了。。。
作者: 八子    时间: 2006-9-17 14:32

第三人称射击游戏?会引起误解的~~~~
作者: 从云    时间: 2006-9-17 14:36

还能再傻点么?




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