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标题: 《Heavenly Sword(天堂之剑)》Q&A [打印本页]

作者: codjc    时间: 2006-8-1 17:23     标题: 《Heavenly Sword(天堂之剑)》Q&A

www.gaming-age.com/cgi-bin/previews/preview.pl?sys=ps3&game=heavenlysword
作者: codjc    时间: 2006-8-1 17:30     标题: 《Heavenly Sword(天堂之剑)》Q&A

懂英文的可不要埋没自己的才华啊
作者: RestlessDream    时间: 2006-8-1 17:44     标题: 《Heavenly Sword(天堂之剑)》Q&A

这不是官方Q&A

只是个访谈罢了

最后的Feature可算官方的承诺:

Features:

* The Heavenly Sword itself can Transform into Three Distinct Stances - Players can switch between on the fly allowing players to create their own fighting styles.
* The Combat Engine can Scale Up - From sophisticated one-on-one encounters to one-on-many, where enemies employ intelligent squad-based dynamics, right up to combat against battalions pushing real-time gameplay and AI to unprecedented new levels.
* Physics-based Combat - Players can sweep debris against opponents, kick tables to halt an oncoming surge of fighters, smash the enemy into the scenery or throw bodies into other enemies using aftertouch controls.
o Wide Range of Objects and Weaponry - Including multi-skewering spears and devastatingly explosive bazookas.
o Creative in-game Cinematography - Coupled with real-time story evolvement and amazing set-pieces makes the action feel like a blockbuster action movie and takes combat gameplay to new heights.
作者: codjc    时间: 2006-8-2 20:39     标题: 《Heavenly Sword(天堂之剑)》Q&A

RestlessDream在上个帖子中说
引用:
这不是官方Q&A

只是个访谈罢了

最后的Feature可算官方的承诺:

Features:

* The Heavenly Sword itself can Transform into Three Distinct Stances - Players can switch between on the fly allowing players to create their own fighting styles.
* The Combat Engine can Scale Up - From sophisticated one-on-one encounters to one-on-many, where enemies employ intelligent squad-based dynamics, right up to combat against battalions pushing real-time gameplay and AI to unprecedented new levels.
* Physics-based Combat - Players can sweep debris against opponents, kick tables to halt an oncoming surge of fighters, smash the enemy into the scenery or throw bodies into other enemies using aftertouch controls.
o Wide Range of Objects and Weaponry - Including multi-skewering spears and devastatingly explosive bazookas.
o Creative in-game Cinematography - Coupled with real-time story evolvement and amazing set-pieces makes the action feel like a blockbuster action movie and takes combat gameplay to new heights.


看来高IQ是不会用来翻译这些东西的。。。。。。。。。。





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