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 20 12
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[新闻] 量子误差Quantum Error在PS5上光追4K/60hz运行

Cosmic Horror FPS Quantum Error to Run at 4K@60FPS on PS5 with Full Ray Tracing

Shortly after the game announcement, the developers of Quantum Error have begun answering questions about the game on Twitter. There, they revealed to be targeting 4K resolution and 60 frames per second on the PlayStation 5.

We are targeting 4K 60FPS. 😎

— QUANTUM ERROR (@quantum_error) March 28, 2020

That is with the full array of ray tracing capabilities of the PlayStation 5 as they were outlined by Mark Cerny in the recent technical deep dive: global illumination, shadows, reflections, audio.

https://wccftech.com/cosmic-horr ... h-full-ray-tracing/

感觉有点类似于飞向月球RTX(一样也是虚幻引擎),不过这个小组还是挺能拼的,全光追4K60帧这个目标在PS5上实现难度不小


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posted by wap, platform: Chrome
什么叫全光追



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posted by wap, platform: Android
什么时候发售?


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posted by wap, platform: iPhone
什么叫全光追

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posted by wap, platform: Android
不要对下时代的光追抱有任何希望,现在的光追处于一个类似于火车跑不过马车的阶段,光追硬件还需要努力三四代,ps6出来大规模使用正好。

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什么叫全光追

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posted by wap, platform: iPhone
是目标,还没实现的吧

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量子误差Quantum Error又是啥?

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放卫星辣!!!!!

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牛皮来了

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模拟地球2.0?

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posted by wap, platform: iPhone
牛肉又开始激动的串稀了

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posted by wap, platform: Samsung
targeting,呵呵

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posted by wap, platform: iPhone
我最大的希望就是下一代主机给光追留个开关能关掉来换帧率

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楼主真是标题党,人只是说目标如此,都还没实现呢。

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