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It turns out that The Last of Us Part 2 actually won't have a multiplayer mode, contrary to reports last year saying otherwise. At an event earlier this week, Naughty Dog Lead Game Designer Emilia Schatz confirmed the lack of multiplayer in an interview with USgamer. In a follow-up after the event, Sony re-confirmed the news. "We're focusing on a single-player experience, so we're just making a single-player game for this," Schatz said during the event when asked about what sort of form the previously-confirmed multiplayer mode would take. "Correct, it is a single player game," a Sony representative subsequently clarified over email.
"It’s so ambitious the game doesn’t fit on one BluRay, it’s on two discs. It’s so ambitious that we actually decided to make it single player only. There’s no multiplayer in The Last of Us Part 2. We wanted to take all of the resources to make this the biggest game we’ve ever done.”
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原帖由 @Nemo_theCaptain 于 2019-9-26 23:19 发表 和去年的报道相悖,那就是中途决定砍掉的 其实隔壁2077更扑朔迷离,在上个月官方最终确认之前,多人模式都是薛定谔的猫 嘛,我个人是无所谓的,1代那个多人的节奏并不是我所喜欢的
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原帖由 @king8910213 于 2019-9-26 23:22 发表 我想到一种奇怪的可能,如果他们想做一些很有意思的玩法的话,会不会把多人推给ps5版独占。。。。
原帖由 Nemo_theCaptain 于 2019-9-26 23:19 发表 和去年的报道相悖,那就是中途决定砍掉的 其实隔壁2077更扑朔迷离,在上个月官方最终确认之前,多人模式都是薛定谔的猫 嘛,我个人是无所谓的,1代那个多人的节奏并不是我所喜欢的
原帖由 turuiren 于 2019-9-26 23:27 发表 那这算得上是又一个曾经掉进过开发地狱的项目吗?没多人到时候会成为一些媒体的扣分点吗?毕竟会拿来和前作进行比较,就像神海4不算多人的话IGN只给了8.8(当然我是知道这个评分当年被喷了很久的,在这里我只是拿出 ...
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