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超任战争这关怎么打?

7个CO什么能力,谁研究过。现在知道4个,还有三个不明。
4个1-3星的CO所属red star,blue moon,green earth,yellow comet,还有3个free的都是4-5星

red star胡子大叔注释是名将军,特别贤明,什么能力(三星)?
blue moon戴帽子的瓜子脸,注释能力普通,偶尔掉链子,什么能力(一星)?
green earth国字脸大叔特点写的明白,攻击高防御弱(二星)
yellow comet的土肥原大佐按注释的意思应该是防御高攻击弱(一星)

free阵营
男孩能力是每回合多10000资金(四星)
海军将军山本56能力是所有部队出场直接升过两级(五星)
女孩注释里写不知怎么的就是强,外号luck girl。怎么个强法(四星)?


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引用:
原帖由 VODKA 于 2019-1-12 11:01 发表
posted by wap, platform: Chrome
俺倒觉得车子不能进树林是个好设定,就现实情况,车辆也没法直接开到树林里去,除非砍树,但那样就要设定为步兵能把树林砍成平地或者修路,然后再让车辆经过,其实真要这样也不错, ...
战棋类不是拟真类,必然要抽象化。真实的话坦克反而还可以上小山呢。怎么体现山上有没有树林呢?地形差异的本质是对移动的限制,并不是真实。而步兵本来也只能偷袭,根本不可能真正和车辆作战。这游戏地面部队除了车辆就是步兵,车辆不能进树林等于对车辆来说树林和山地一样了。车辆进树林可以移动力减半或者减到1,车辆的最大存在意义就是机动性,如果车辆选择进树林那就是完全放弃机动性一次只能走一格两格,那就是容易被步兵围殴,这也是合理的。

SFC这里车辆不能进树林,那就是纯粹对车辆的限制。就这个图来说,对双方都很不利。我方的火箭炮防空导弹只能绕路部署,敌方的车辆只能沿着林间小路行进不能铺开防守。不是说不行,但这游戏玩的憋屈。GB WARS 3好像就有修路的车辆。是这个系列往真实方向发展的一个尝试,但我觉得不好玩。AW系列的硬件好了很多但反而选择了各种简化而没有选择发展这种真实,我觉得是考虑过的。



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posted by wap, platform: Chrome
车辆不能进树林对空军单位是优势,飞机躲树林里高射炮进不来,俺觉得这也很好,要不然这作空军真有点弱。。。。。

本帖最后由 VODKA 于 2019-1-12 12:59 通过手机版编辑


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posted by wap, platform: Chrome
怎么这一作占领的敌方工厂不能造兵么?

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posted by wap, platform: Chrome
俺把这关结尾又重打了一下,这次占领了工厂,但是占领的两个工厂都造不了兵。。。。。
附件: 您所在的用户组无法下载或查看附件

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posted by wap, platform: iPhone
我说了的啊,这一作就是别扭

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posted by wap, platform: Windows
引用:
原帖由 @Nigel  于 2019-1-12 11:07 发表
7个CO什么能力,谁研究过。现在知道4个,还有三个不明。
4个13星的CO所属red star,blue moon,green earth,yellow comet,还有3个free的都是45星

red star胡子大叔注释是名将军,特别贤明,什么能力(三星)?
blue moon戴帽子的瓜子脸,注释能力普通,偶尔掉链子,什么能力(一星)?
green earth国字脸大叔特点写的明白,攻击高防御弱(二星)
yellow comet的土肥原大佐按注释的意思应该是防御高攻击弱(一星)

free阵营
男孩能力是每回合多10000资金(四星)
海军将军山本56能力是所有部队出场直接升过两级(五星)
女孩注释里写不知怎么的就是强,外号luck girl。怎么个强法(四星)?
1- Yan
Yan is a normal CO with normal abilities. People have said
that he has the smartest AI when being played by a computer.
Original name: Yan Deruta
Memo: Very clever and smart.
Rating: 3

2- Roger
I could not find anyhting speacial about him too. Apparently, it sets
the enemy AI to 'easy', in a level similar to AW's AI.
Original name: Roger Suzuki
Memo: His performance was normal but made a few mistakes.
Rating: 1

3- Juan
Again, I could not find anything except another good music CO.
The AI plays more offensively when he is the commander.
Original name: Juan Ross
Memo: Agressive offense... not much defense...
Rating: 2

4- Hector(?)
Hector is also a plain CO for me. I gave him this name as he has
a Japanese name only - some people have said it's Hitler, but I doubt it.
He is the opposite of Juan; his AI has a defensive style.
Original name: Hettoraa
Memo: His motto is "our people are protectos" but he is a coward.
Rating: 1

5- Caroline
Again her music is good, and I didn't find anything else.
It is thought that she is lucky - her units will often do more
damage than predicted.
Original name: Caroline[?]
Memo: Undescribably strong... Her nickname is Lucky Girl.
Rating: 4

6- Billy
One of the few COs whose abilities are easily defined. His income funds are
always increased by 10,000G, in addition to the normal income provided
by buildings. Unfortunately, his units are weaker, both offensively and
defensively. It's better for him when the number of bases is high and
the number of buildings is low, as he can build many units and the enemy
has less money to work with.
Original name: Billy Gates
Memo: He's the son of a millionaire and very wealthy. He likes war games.
Rating: 4

7- Mr Yamamoto
His units always start in level 2, even when experience is turned off.
This means that his units will deal more damage and have a slight
defense bonus. He has no weaknesses. Use him when there are fewer
bases and more buildings, the opposite of Billy. Most definitely the
best CO in the game.
Original name: Mister Yamamoto
Memo: He is a legendary general who had no defeats. The people who help
      him are in an elite group.
Rating: 5

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posted by wap, platform: Chrome
引用:
原帖由 @sakerping  于 2019-1-12 12:15 发表
战棋类不是拟真类,必然要抽象化。真实的话坦克反而还可以上小山呢。怎么体现山上有没有树林呢?地形差异的本质是对移动的限制,并不是真实。而步兵本来也只能偷袭,根本不可能真正和车辆作战。这游戏地面部队除了车辆就是步兵,车辆不能进树林等于对车辆来说树林和山地一样了。车辆进树林可以移动力减半或者减到1,车辆的最大存在意义就是机动性,如果车辆选择进树林那就是完全放弃机动性一次只能走一格两格,那就是容易被步兵围殴,这也是合理的。

SFC这里车辆不能进树林,那就是纯粹对车辆的限制。就这个图来说,对双方都很不利。我方的火箭炮防空导弹只能绕路部署,敌方的车辆只能沿着林间小路行进不能铺开防守。不是说不行,但这游戏玩的憋屈。GB WARS 3好像就有修路的车辆。是这个系列往真实方向发展的一个尝试,但我觉得不好玩。AW系列的硬件好了很多但反而选择了各种简化而没有选择发展这种真实,我觉得是考虑过的。
虽然车辆不能进树林,可坦克是能进树林的,所以也没有大问题,火箭车这些本来就不能太机动了,否则也太强了。。。。。

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引用:
原帖由 VODKA 于 2019-1-12 20:24 发表
posted by wap, platform: Chrome
俺把这关结尾又重打了一下,这次占领了工厂,但是占领的两个工厂都造不了兵。。。。。
工厂和城市没区别,这是沿袭WARS或者FC版的设计。能造兵是AW里开始的

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