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[掌机] 白金暗示Bayonetta1+2將來到任天堂NS?????????????!!!!!!!

引用:
原帖由 DDP 于 2017-7-3 22:29 发表
posted by wap, platform: Android
担心能不能达到360的效果:D
用假资料来造谣无脑黑就算了吧:D

WIIU的浮点就是错的 以西川善司的资料为主

因为网上的资料全部源头都是引用他的分析

还有NS的GPU是可以FP16并用的 加上NV的API优化

就算是掌机模式也不是PS3能比的





NS TV模式 1080P 60FPS是很轻松的

而WIIU/360都是720P


本帖最近评分记录
  • kenhirai 激骚 +1 太骚了 2017-7-4 09:47
  • ryudo123 激骚 +1 最骚 Rated by wap 2017-7-4 06:53

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posted by wap, platform: iPhone
引用:
原帖由 @洒家又回来了  于 2017-7-3 23:48 发表
好奇怪,这么多人自称任青,却一天到晚为这些wiiu冷饭欢呼雀跃,难道连台wiiu都没有?
WiiU又不能带出门到处玩



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posted by wap, platform: Android
引用:
原帖由 @洒家又回来了  于 2017-7-3 23:48 发表
好奇怪,这么多人自称任青,却一天到晚为这些wiiu冷饭欢呼雀跃,难道连台wiiu都没有?
应该说有些任青都不想买wiiu了,可见这台主机衰到什么程度
要是全世界任青都买wiiu那也不会死这么早了


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引用:
原帖由 223622 于 2017-7-4 04:41 发表



用假资料来造谣无脑黑就算了吧:D

WIIU的浮点就是错的 以西川善司的资料为主

因为网上的资料全部源头都是引用他的分析

还有NS的GPU是可以FP16并用的 加上NV的API优化

就算是掌机模式也不是PS3能比 ...
不是,WIIU的浮点数来自RV770的分析,有这块GPU的X光照
http://www.neogaf.com/forum/showthread.php?t=511628

8 shader units with 20 alus in each = 160ALUs @ 550mhz = 176GFLOPs + 24gflops+ of fixed function shaders

Update: sorry I wasn't here to post earlier, the 176gflops is probably correct, since this part does seem to be vliw based. However there is almost certainly at minimum Hollywood inside this die as well considering how Wii u handles backwards compatibility. @550mhz that would give Hollywood 24gflops. Fixed functions are far better at doing their job than programmable shaders, but can do little else. It is more capable than 360, but it is impossible to really compare beyond that.

update 2: the more I research AMD GPUs, there is the possibility that it is using more ALUs in each SPU, if it was based on VLIW5 R700, it would in fact be 176GFLOPs, but it if was based on something like Trinity's VLIW4, it would be 32 ALUs per SPU, leaving it with 282GFLOPs, and if it was based on VLIW5 still, but a custom chip, it would have 40 ALUs per SPU like some people are speculating, leaving it with 352GFLOPs. Hollywood is likely still along for the ride, and that leaves it with 24GFLOPs+ of fixed function shaders. Sorry for jumping the gun, I was unaware that VLIW5 had chips with 40 ALUs per SPU, 20 was the norm.

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posted by wap, platform: iPhone
地狱游戏都要买几次,真可怕

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posted by wap, platform: iPhone
我也没买WiiU啊,手柄太傻逼。switch冷饭多多益善

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posted by wap, platform: Galaxy S7 Edge
马车买了这个就不买了,Wiiu上玩一遍就够了

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posted by wap, platform: iPhone
再买一次,快出。

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冷饭。。。。。。。。。。。。我要3.。。。。

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posted by wap, platform: iPhone
引用:
原帖由 @kitano  于 2017-7-4 00:39 发表
好些WiiU游戏希望能移植到NS上,因为平台的缘故而错过挺叫人可惜。
会的,大猩猩说了,wii u平台销量不佳,埋没了许多优秀游戏,会逐渐移植到NS。

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首发即入NS的一个原因就是深信魔女2肯定移植!

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posted by wap, platform: Android
引用:
原帖由 @lencil  于 2017-7-4 09:37 发表
会的,大猩猩说了,wii u平台销量不佳,埋没了许多优秀游戏,会逐渐移植到NS。
魔女在ps360上销量没高多少

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NS来个征服2代吧

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来三啊!敢出敢买系列

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忍龙2能上就好了。

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