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火纹外传重制版的一点新情报

posted by wap, platform: Android
转自火花:
Fire Emblem 3DS Remake Features Some Major Changes

In addition to dungeons and a world map, the traditional weapon wheel is gone, mages expend health to deal damage, and more.

March 10, 2017

Nintendo today shared new details about Fire Emblem Echoes: Shadows of Valentia, the upcoming "reimagined" 3DS version of Fire Emblem Gaiden.

At PAX East, Nintendo showed off the game ahead of its (surprisingly soon) May release. This provided us with a look at two of Echoes' major new features, both of which were teased in the announcement trailer back in January. Rather than moving directly from mission to mission, a world map allows you to have some freedom in choosing what you do next.

Among the things you'll find on the map are dungeons. These abandon the standard top-down camera view and allow you to explore them in 3D with a third-person camera. Destroyable objects and treasure chests hide items and money to find, and you'll also encounter enemies. Engaging one takes you into a standard Fire Emblem battle. It's almost like a mini mission, as you still have access to your squad and face multiple enemies, rather than simply taking part in a one-on-one fight. You can gain an edge by attacking the foe in the dungeon before combat begins, reducing their health to start the battle, but they can also do the same to you.

Rather than playing as a single character of your creation, Echoes follows a pair of "dueling" protagonists that you'll swap between. Celica and Alm each set out to defend their country, but they take different approaches to doing so. You'll be able to swap back and forth between the two routinely, or you can spend longer stretches of time playing as one before jumping into the other's story. We didn't see much of the story, but Echoes is notable for being the first Fire Emblem game to feature full voice acting (some very minor characters aside).

Two other changes will either be greeted warmly or harshly depending upon the types of units you favor. Archers can now counter-attack from a single tile away, potentially allowing you to be more aggressive with them. On the other hand, mages now expend a portion of their health in order to cast spells, forcing you to much more careful about how they are deployed and utilized.

A Nintendo rep wasn't able to confirm as much, but what we saw suggested that weapon durability won't be making a comeback after it was excised from Fates. And, true to its roots as 1992's Fire Emblem Gaiden, it also doesn't feature a support system during battles; that wasn't introduced until later in the series. Also absent was the traditional weapon triangle, although the rep did say there are ways to gain an advantage in battles without offering any specifics.

Fire Emblem Echoes launches for 3DS on May 19.

机翻如下:
火纹外传3ds重制版一些主要的变化特性,
除了地下城和一张世界地图,传统的武器轮走了,法师消耗健康造成伤害,以及更多。
2017年3月10日
任天堂今天共享新细节火纹回声:Valentia,即将到来的“重制”3ds版的火纹外传。
在罗马帝国东部,任天堂展示了游戏的(惊人的)可能会释放。这为我们提供了两个回声的主要新特性。而不是直接从任务使命,一张世界地图允许你自由选择你下一步该做什么。
在地图上你会发现地下城。您去探索它们使用第三人称3d模式。可毁灭的对象和宝藏,物品和钱,你还会遇到敌人。会带你到一个标准的火纹战斗模式。这几乎就像一个迷你的使命,你仍然可以访问你的队伍,面对多个敌人,而不是简单地参加一对一的战斗。你可以攻击敌人获得优势在战斗开始之前,减少他们的生命开始战斗,但他们也可以做同样的给你。
不是扮演一个角色的,火纹回声是一对主角,你会交换。赛利卡和阿鲁姆着手捍卫自己的国家,但他们采取不同的方法。你可以交换两个主角经常,或者你可以花长时间玩一个人的故事。我们没有看到很多故事,但回声是值得注意的是第一个火纹游戏功能完整的配音(除了一些非常次要人物)。
另外两个变化将是热烈欢迎或者严厉根据你喜欢的类型的单位。弓箭手现在可以从一格反击,可能让你更积极使用。另一方面,法师现在消耗的一部分他们的生命为了施法,迫使你更加注意他们是如何部署和利用。
任天堂代表无法确认,但是我们看到建议武器耐久性不会卷土重来切除后的命运。真正的根1992的火纹外传,也不功能支持系统战斗中,直到后来才推出的系列。如三角形必杀。也没有传统的武器虽然代表了说有办法获得战斗优势没有提供任何细节。
火纹回声售3ds在5月19日美版,4月20日日版。

转自A9   3.14的新情报:
游戏开始时可以选择「普通」与「困难」2种难易度、战斗规则仍然是分为战死同伴无法复活的「经典模式」与通过关卡随即复活的「休闲模式」、米拉的齿轮是一种在战斗中每单独使用一次即可把单位的动作退回之前状态的道具、使用次数有限、禁止任意滥用、因为本作不存在武器相性、地形效果就显得非常重要、例如在森林地形中敌人的命中率会下降40%、另外魔法是无视地形效果的、攻击的时候会损失HP所以很难胡乱发射、新追加角色方面、贝尔库特(声优:铃木达央)是北方利格尔帝国的外甥、重视身份的贵族主义者、诱使德塞背叛、引导其发动索菲亚王国的政变、艾菲(声优:种崎敦美)是阿鲁姆的青梅竹马、一心想要待在阿鲁姆的身边于是参加解放军、初期兵种为村人、希尔克(声优:猪口有佳)是在被盗贼囚禁的地方为阿鲁姆所解救、随后将宝具「米拉的齿轮」托付给阿鲁姆、初期兵种为修女

本帖最后由 kzz-aki 于 2017-3-15 00:05 通过手机版编辑


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战斗外是RPG模式,施魔法烧血
这不就是外传原版的设计么



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posted by wap, platform: 小米5
这机翻…看的蛋疼


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posted by wap, platform: Android
引用:
原帖由 @lain2011  于 2017-3-14 23:58 发表
这机翻…看的蛋疼
我还润色了一下,要不更蛋疼

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posted by wap, platform: Chrome
没玩过原版的才会觉得有变化。

对于欧美大部分玩家,这些又确实是变化。

本帖最后由 骨软症 于 2017-3-14 08:34 通过手机版编辑

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posted by wap, platform: Android
太期待没有武器耐久了,后来的武器耐久设定太麻烦,打完一仗就要捣鼓半天武器。
另外我记得原作盾是谁都能装备的,就是增加个防御力的数值,不知道这次还是不是。

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posted by wap, platform: Android
又得卡位打龙盾了,初期的神器。

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posted by wap, platform: iPhone
还能墓地刷经验么?

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posted by wap, platform: iPhone
前几天模拟器重温了几关外传,没有武器相克真是好不习惯

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posted by wap, platform: VIVO
变化在哪?
加了配音?增加必杀技?

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posted by wap, platform: iPhone
想起当年和基友刷龙盾,基友写了秘籍发给电软登出来了,但是即没有署名也没给稿费喷了。

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posted by wap, platform: iPhone
引用:
原帖由 @newaxis  于 2017-3-15 06:31 发表
太期待没有武器耐久了,后来的武器耐久设定太麻烦,打完一仗就要捣鼓半天武器。
另外我记得原作盾是谁都能装备的,就是增加个防御力的数值,不知道这次还是不是。
If就没有耐久

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posted by wap, platform: iPhone
有官中么?

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有,另外这些设定和外传一模一样,另外拿龙盾那里也一样的话,简直要感动到流泪了。
引用:
原帖由 darkccc 于 2017-3-15 14:11 发表
posted by wap, platform: iPhone
有官中么?

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