» 您尚未登录:请 登录 | 注册 | 标签 | 帮助 | 小黑屋 |


 23 12
发新话题
打印

Monolith Soft谈及正开发的WiiU项目,目标是成为下一个Bethesda!

posted by wap, platform: Android

- will be a challenging game that will get people together
- expect it to be both very flashy and addicting
- decided that if they were going to jump into the next generation, they’d like to have the perfect team in order to do it the right way
- they believe working alongside Nintendo will be a huge advantage
- they believe they should have a better understanding o the Wii U from Nintendo

The following comments come from Monolith Soft’s Michihiko Inaba and executive producer, Hirohide Sugiura...

Inaba: “I’d like to make an HD game that will wow the players. I want to show that Japan can still keep up with the USA when it comes next gen technology. Our goal is to become something like the developers of the Fallout series, Bethesda Softworks.”

Sugiura: “I believe that today’s Japanese gaming industry has lost its touch, and we’d like to do something to change that.”

Jrpg最后的良心?!
http://www.siliconera.com/2012/12/14/inspired-by-bethesda-softworks-monolith-soft-looks-forward-to-jumping-into-the-next-gen/


本帖最近评分记录
  • ggggfr 激骚 +1 最骚 Rated by wap for mark 2012-12-15 17:28

TOP

I want to show that Japan can still keep up with the USA when it comes next gen technology.
别只是说说哦,要确实去做哦.

PS "Our goal is to become something like the developers of the Fallout series, Bethesda Softworks"这语气很温和,译成"以B社为榜样"比较符合context.如果译成"成为下个B社"就显得有点嚣张了.

[ 本帖最后由 历史厨 于 2012-12-15 15:53 编辑 ]



TOP

xb做了4年,最终还有很多地方没做到位,现在主机机能上一个档次,还要保证素质,我看悬


TOP

posted by wap, platform: Android
引用:
原帖由 @历史厨  于 2012-12-15 15:45 发表
I want to show that Japan can still keep up with the USA when it comes next gen technology.
别只是说说哦,要确实去做哦.

PS "Our goal is to become something like the developers of the Fallout series ...
我是按照这个标题翻的
http://gonintendo.com/?mode=viewstory&id=192926

TOP

以B社为榜样是应该的, 但记得要只学B社优异的方面而不是把B社游戏那充满各种臭虫的特性也学了

TOP

posted by wap, platform: iOS

@ggggfr mark

TOP

我只要一个自由开放的巨大游戏世界外加不是很中二的日式剧情就行了
剩下随便你monolith折腾
就怕做着做着就回到那种小家子气的JRPG套路去
日厂把游戏做大气点会死啊!!!

另外可以把3ds上的灵光守护者2吐出来了吧

[ 本帖最后由 飞侠 于 2012-12-15 18:01 编辑 ]

TOP

引用:
原帖由 飞侠 于 2012-12-15 17:59 发表
我只要一个自由开放的巨大游戏世界外加不是很中二的日式剧情就行了
剩下随便你monolith折腾
就怕做着做着就回到那种小家子气的JRPG套路去
日厂把游戏做大气点会死啊!!!

另外可以把3ds上的灵光守护者2吐出来 ...
灵光2,霸天3,异度新作,来任意一个都行

TOP

一则我不太清楚XB做了4年这件事;二则也没有哪个游戏敢说自己什么都做到了位;三则企业的规模和资金的储备等等都是明显的问题。

作为玩家,可以持有尽可能良善的期望,但没有求全责备的权力。

TOP

天灾之日蛮说明技术力的
不如来个2?

TOP

posted by wap, platform: iPhone

复刻97年的blood吗

TOP

引用:
原帖由 武松 于 2012-12-15 18:34 发表
posted by wap, platform: iPhone

复刻97年的blood吗
这个monolith被华纳玩坏很久了

TOP

引用:
原帖由 武松 于 2012-12-15 18:34 发表
posted by wap, platform: iPhone

复刻97年的blood吗
这个是Monolith Soft不是Monolith Productions

TOP

明年E3该公布了吧   14年底能玩上就不错了

TOP

拭目以待了,期待好成品

TOP

 23 12
发新话题
     
官方公众号及微博