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8-22 pes2010消息汇总,大量高清demo屏射更新

多谢更新。这几张图我看到没更新。


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看了视频,感觉球速还是过快,唉



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皮耶罗成为意大利版封面人物



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期待一下,快出吧

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战术滑动条
带球跑时不能90度变向
把球员放在他不熟悉的位置,能力值会有所下降
这些借鉴的不错

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说得不错,还是等游戏实测吧。不过肯定比入了。

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PES 2010 Master League Details Emerge!
The first details on PES 2010 Master League have been announced by Konami!
The press release details new features that are ready to be discussed, introducing expanded managerial elements, sponsorship (with real currency), and youth team elements. Hit the jump for all the info and new screens, NOW!


PES 2010: Master League Evolves


Konami reveals expanded managerial elements, including new fiscal, sponsorship, and youth team elements

Konami Digital Entertainment GmbH has outlined significant advances to the Master League section of its forthcoming PES 2010 title.
Master League has proven one of the key attributes to the PES series’ longevity, and PES 2010 will introduce a number of new elements that will contribute to the overall realism and lasting appeal of the new game.

On selecting the Master League option, players are now presented with a menu split into three areas: ‘Club House’, ‘Stadium Walk’, and ‘Office’. Each of these is an umbrella for different parts of a manager’s role, with ‘Club House’ used for tactical and match day options, ‘Stadium Walk’ for main game settings, and ‘Office’ for scouting and player acquisition dealings.

The in-game menus are now much simpler to navigate, and players can jump between the three areas with ease. The Club House element has also seen the creation of an all-new Youth Team section, which works alongside the first team squad. As the game progresses, the player can opt to invest in talented members of their youth team to fast-track their development. This burgeoning talent can then be introduced into the first team, as with so many real-life ‘academies.’

The Office area is where all transfer and financial dealings take place. Real currency is now used in PES 2010, and additional monetary routes are also available. Sponsorships can now be negotiated, with player securing big money deals with companies that can be used to invest in the team and youth set-up. Results on field affect the direct value of the club tio interested parties, and fan clubs are also used as a barometer of the club’s success.

The information released is extremely promising, and signifies Konami’s intentions of creating a more deeper and involved ML in PES 2010. It’s the first bit of info we have regarding the much loved mode, but certainly not the last. Expect more details and new features to be announced in the coming months!
We’ll be dissecting the pics and press release later today, so stay tuned for more insight!

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顶SYU,

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ml模式翻译

Konami reveals expanded managerial elements, including new fiscal, sponsorship, and youth team elements
KONAMI透露大师联赛的扩展元素,包括新的财政,赞助商和年轻队伍的元素。

Konami Digital Entertainment GmbH has outlined significant advances to the Master League section of its forthcoming PES 2010 title.
KONAMI数码娱乐公司概括了它即将发售的PES2010大师联赛的重大改进。

Master League has proven one of the key attributes to the PES series' longevity, and PES 2010 will introduce a number of new elements that will contribute to the overall realism and lasting appeal of the new game.
大师联赛已经被证明是PES系列寿命长短的关键标志,而且PES2010将会引入很多对整个游戏真实性和持久吸引力有帮助的新元素。

On selecting the Master League option, players are now presented with a menu split into three areas: 'Club House', 'Stadium Walk', and 'Office'. Each of these is an umbrella for different parts of a manager's role, with 'Club House' used for tactical and match day options, 'Stadium Walk' for main game settings, and 'Office' for scouting and player acquisition dealings.
在选择大师联赛的选项后,一个被分成三个区域的菜单:“俱乐部房屋”,“球场行走”,和“办公室”便立刻呈现到玩家们面前。所有这些都是不同大师模式部分的保护伞,其中“俱乐部房屋”用于战术调整和比赛日选项,“球场行走”是游戏的主要设置,而“办公室”是球探和球员获得和交易。

The in-game menus are now much simpler to navigate, and players can jump between the three areas with ease. The Club House element has also seen the creation of an all-new Youth Team section, which works alongside the first team squad. As the game progresses, the player can opt to invest in talented members of their youth team to fast-track their development. This burgeoning talent can then be introduced into the first team, as with so many real-life 'academies.'
现在游戏中的菜单更容易操控了,而且玩家可以从容的在这三个区域之间跳转。俱乐部房屋的元素也是年轻队伍部分的创作物,它在一队旁运行着。随着游戏的进行,玩家能够对他们年轻队伍中有才华的球员投资来让他们的能力快速发展。然后这个才能的急速发展就能够被引进到一队里,跟许多现实中的“大学”一样。

The Office area is where all transfer and financial dealings take place. Real currency is now used in PES 2010, and additional monetary routes are also available. Sponsorships can now be negotiated, with player securing big money deals with companies that can be used to invest in the team and youth set-up. Results on field affect the direct value of the club to interested parties, and fan clubs are also used as a barometer of the club's success.
办公室区域是交易和财政行为发生的地方。真实的货币现在被运用到PES2010中,而且额外的货币路线也是可行的。赞助商如今能够谈判,伴随而来的是球员确保和那些能在球队中投资和对年轻球员的资助的公司企业的大金钱交易。这个领域的结果会影响俱乐部对于感兴趣伙伴中的直接价值,而且球迷俱乐部能够作为俱乐部成功与否的晴雨表。

A big change of interface it looks like. Out goes the side panel navigation from the last few games for this 'dial' like system. At first glance it looks more organized but I guess how it functions will be the most important bit. Nice to see actual months and currency being used, they're only small things but welcome nonetheless.
看上去界面有一个大改变。外面是侧面面板的导航,来自过去很少游戏中用到的象“拨号”那样的系统。第一眼看上去更显得条理化但我估计它怎么起作用将会是最重要的一点。很高兴看到实际月份和现金被运用上。它们都是很小的东西但却是无任欢迎的。

The youth team is a great addition in my opinion. Hopefully it will help develop the younger players who aren't quite good enough to play for the first team when they join the squad. Having a quick look down the squad list from the screenshot you can see plenty of familiar names with ML legends Castolo and Minanda still in the game.
年轻队伍在我看来是个极好的补充。希望它将帮助培养那些当加入球队时实力不够好而不能到一队比赛的年轻球员。从屏幕截图中快速的往下看球队的清单,你能够看到很多熟悉的名字,大师联赛传奇卡斯特罗和米兰达仍然在游戏里。

The strategy gauges bring new tactical elements to the game, and with these additional managerial elements, as well as more to come, Master League is shaping up to be a much deeper game mode.
战术计量表给游戏带来新的战术元素,而且拥有这些额外的大师联赛元素,跟更多将会到来的消息一样,大师联赛正发展成为一个更有深度的游戏模式。

Is this news what you were hoping for? Let us know.  感谢游侠WEYX小组提供和翻译。。。
这条新闻是你所希望看到的吗?让我们知道。

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ml菜单视频

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看起来不错啊

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制作人田中先生畅谈PES2010的最新进展
Hello PES fans,
PES的球迷你们好,

I am Tatsuya Tanaka, a director in charge of all match-based gameplay and mode designs. I wanted to take this opportunity to discuss and expand on the newly-implemented team style slider and playstyle card.
我叫田中达也,是负责所有比赛游戏性和模式设计的主管。我想借此机会来讨论和详述新执行的球队风格滑动器和比赛风格的卡片。

In PES 2010, you can see the fusion of the individuals and teams. The slider to change team style is a useful tool to tailor your team as you like, and a wide number of strategies can be expanded by changing the value of eight sliders. You can use this feature to completely reproduce your favourite team or to create a brand-new team style you have not ever played before (such as tailor the team to make the best use of players you obtained in Master League).
在PES2010里,你能够看到个人与球队融合起来。改变球队风格的滑动器是一种很有用的工具来根据你的喜好修改你的球队,而且很多战术能通过改变八种滑动器的数值来扩展。你能够运用这个特性来完全的重新制作你喜爱的球队,或者创建一种你过去从来没玩过的崭新的球队风格(例如在大师联赛中修改球队来让你所得到的球员得到最好的运用)。

For individual players, the Playstyle Cards are the key. Cards are used to reproduce characteristic player movement (playstyle): not to simply adjust parameters, but also to give the player an insight for the things which would happen next.
对于球员个人来说,比赛风格的卡片是关键所在。卡片是用于重新建造球员特有的动作(比赛风格):不仅仅是调整参数,而且给予球员一种预料对于接下来将会发生什么的洞察力。

This is an aspect I am very confident in for PES 2010. Player characteristics cannot be perfectly reproduced just by parameter adjustments. Preparations are important to make a good finish. I am sure that you will be surprised when you see CPU player who has Cards! You will feel as if you are playing in a real-life match and will notice how dangerous the player is.
这是我对PES2010很有信心的一个方面。球员特征不能够仅仅通过参数调整来完全重新的制作。准备工作对于好的结果是很重要的。我可以肯定的是当你看到有卡片的CPU球员时将会感到惊讶!你将会感到你好象在进行一场真实的比赛,而且将会注意球员的危险性。

There is also big news about other Modes.
其它模式也有一些大的新闻。

Master League has been totally renewed and UEFA's two big competitions are implemented in. I hope you all like this. Also, the ultimate goal of Master League is no longer to simply win the competition but also to make a glorious history of the team. In the past, there were many vague factors and fake elements, but we have changed such vague and fake elements to real ones. Consequently, Master League has attained more reality and greater longevity. Of course, UEFA Champions League and UEFA Europa League make a great deal of difference, but there are also more elements contributing to the game.
大师联赛已经全面的更新而且欧洲足联的两项大赛事都得到实现。我希望你们都喜欢这个。而且,大师联赛的终极目标不再仅仅是赢得赛事的冠军,而且是创造一个球队光荣的历史。过去游戏里有很多模糊和虚假的元素,但我们已把它们改为真实的元素。因此,大师联赛已经得到更多真实性和更长的寿命。当然,欧洲冠军联赛和欧洲联盟杯会有一些不同,然而那里也都有更多有助于游戏的元素。

Another 'secret' information... There are some surprises which we have implemented following your extremely helpful comments and opinions. With these, the new game will more than meet your expectations. The only downside is that our hours have got very long and I often use a taxi to go home at midnight!
另一个“秘密”消息...有很多我们已经遵循你们极为有帮助的意见和主意而执行的惊喜。有了这些,新游戏将会更满足你们的期待。唯一不利的是我们工作的时间实在很漫长,而且我经常到凌晨才坐出租车回家!

Stay tuned for further updates!
请继续关注进一步的更新消息!

Tatsuya Tanaka
田中达也

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新战术,看来需要适应

2010的AI球员跑位大进化看来是肯定的了

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