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[其他] Weekly Update//Bungie回应玩家640p质疑

http://www.bungie.net/News/conte ... pnews&cid=12821
引用:
You Owe me 80p!

One item making the interwebs rounds this week was the scandalous revelation that Halo 3 runs at “640p” which isn’t even technically a resolution. However, the interweb detectives did notice that Halo 3’s vertical resolution, when captured from a frame buffer, is indeed 640 pixels. So what gives? Did we short change you 80 pixels?

Naturally it’s more complicated than that. In fact, you could argue we gave you 1280 pixels of vertical resolution, since Halo 3 uses not one, but two frame buffers – both of which render at 1152x640 pixels. The reason we chose this slightly unorthodox resolution and this very complex use of two buffers is simple enough to see – lighting. We wanted to preserve as much dynamic range as possible – so we use one for the high dynamic range and one for the low dynamic range values. Both are combined to create the finished on screen image.

This ability to display a full range of HDR, combined with our advanced lighting, material and postprocessing engine, gives our scenes, large and small, a compelling, convincing and ultimately “real” feeling, and at a steady and smooth frame rate, which in the end was far more important to us than the ability to display a few extra pixels. Making this decision simpler still is the fact that the 360 scales the
“almost-720p” image effortlessly all the way up to 1080p if you so desire.

In fact, if you do a comparison shot between the native 1152x640 image and the scaled 1280x720, it’s practically impossible to discern the difference. We would ignore it entirely were it not for the internet’s propensity for drama where none exists. In fact the reason we haven’t mentioned this before in weekly updates, is the simple fact that it would have distracted conversation away from more important aspects of the game, and given tinfoil hats some new gristle to chew on as they catalogued their toenail clippings.
bungie敢直面玩家的质疑,那些号称自己游戏多么多么牛逼还给reviewer指手画脚的厂商们,不敢正视自己游戏的flop,你们颤抖么!

BTW:幸好luke这个大嘴巴加入了bungie :D  要是frankie肯定不敢用这么牛逼的语气说出来

BTW2:那些觉得halo3画面不行的人,继续不行去吧 :D 没人干涉你们;画面这么烂的游戏这么好玩真是少见啊



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看到某些人的回帖之后在这里提一下

bungie从来没有说过halo3是原生1080p的,从来都是承认halo3不是原生1080p只能在你的1080p显示设备上通过HDMI输出获得1080p的display

原文见某几次之前的weekly update
http://www.bungie.net/News/conte ... pnews&cid=12392
引用:
1080p at 60 fps is awesome for fighting games and barely a stretch for Live Arcade games. But if you want epic battles, dozens of bad guys, huge vistas and colossal structures, with advanced AI, HDR lighting and explosive physics, then you’re not getting those at 1080p at 60fps. Actually, that’s not entirely accurate – Halo 3 will display at 1080p through the Xbox Elite with its scaler and HDMI port, but not natively. We’ve seen it do just that and it looks utterly lovely. So if you have a 1080p TV, enjoy it yourself in a few weeks. Most people, and I mean the VAST majority of people don’t have a 1080p TV, so it would be foolish to sacrifice even a single feature for a bullet point number on the back of a box.

UPDATE: It has been pointed out to me that all 360s, even the "vanilla" Core 360 will display games at 1080p over component, if your TV accepts a 1080p signal over component. We were simply describing the setup we use in our test lab. You don't need an Elite for 1080p, just cables and a compatible TV. There are some 1080p capable TVs that won't  accept 1080p over component, however.
bungie对外的宣传从来都是说,我们的游戏的画面好,游戏模式丰富,乐趣极高,重复可玩性极大,多人游戏地图很多,模式超多,自定义很强大,还加入了forge和theater模式

bungie从来不会对外如此这般的搞笑宣传:我们的游戏用到了某某火星技术,所以我们的游戏牛逼;我们的游戏是原生1080p的,所以我们的游戏牛逼;我们的游戏的容量用了多少多少G,所以我们的游戏牛逼

bungie希望玩家能从游戏的细节中感受到乐趣,所以bungie的游戏牛逼

[ 本帖最后由 Jonsoncao 于 2007-9-29 12:48 编辑 ]


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树大招风 这棵千年常青树 当然让人眼红啦  最后还不是自己酸溜溜灰溜溜的 哈~



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老任的游戏画面不行但是都很好玩,要说这句还轮不到黑老3


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喷有个p用啊
其实我觉得反驳都没必要

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刚刚准备发一贴

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游戏性第一

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LSS出来了

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画面这么烂的游戏这么好玩的多了去了,DSL上一抓一大把:D

现在黑佬3和XO的销量的怎么样的,1000w呀一遍又一遍

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做bungie fan真幸福

官方出来帮玩家可能在网络上受到的攻击先买单了 :D

真同情那些挺了某个游戏结果被厂商的行为倒打一把的玩家啊

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在销量制胜的年代,只有真“粉丝”才能继续保持对画面的高度热情啊。
可惜某机上画面“强”的游戏销量让开发商伤心啊。

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BUNGIE出个HALO3让多少人三红啊........

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机能所限,就算你加入了全程的HDR,也改变不了你是个低清游戏!你比WII的游戏强不了多少!而且XO上面只会出FPS、SPT、RAC,根本没有RPG!



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意思就是承认了

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真不要脸,做出连原生720p都不到的次世代游戏,说话还那么理直气壮,MS不是有规定游戏必须达到720p+2AA吗?看来也是废纸一张。

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首发的两个游戏,PDZ 640P, PGR3 600P
upscale到720P,当然现在都是1080P了,并没有违反MS的规定

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